Player Matchup

Horus
Horus
CoDmastakilla86
Horus
Level 57
God Stats
4W - 3L
1,667 SR
Queue Stats
351W - 374L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Halfbreeeed
Ah Muzen Cab
Level 149
God Stats
16W - 9L
1,645 SR
Queue Stats
453W - 501L
1,414 Elo+
Solo
Artemis
Artemis
noglovenolove
Artemis
Level 159
God Stats
7W - 4L
1,171 SR
Queue Stats
521W - 551L
1,506 Elo+
Solo
Tiamat
Tiamat
tcbeads
Tiamat
Level 124
God Stats
2W - 3L
1,353 SR
Queue Stats
244W - 257L
1,507 Elo+
Solo
Xbalanque
Xbalanque
zYoshioka
Xbalanque
Level 139
God Stats
1W - 2L
1,489 SR
Queue Stats
193W - 185L
1,477 Elo+
Solo
Team Averages
Level 126
1,465 SR
1,483 Elo+

VS

Team Averages
Level 149
1,571 SR
1,534 Elo+
Ishtar
Ishtar
Iamchump101
Ishtar
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,731 Elo+
Party 1
Ne Zha
Ne Zha
Inigualavell
Ne Zha
Level 174
God Stats
5W - 4L
1,696 SR
Queue Stats
425W - 419L
1,462 Elo+
Solo
Hachiman
Hachiman
Slim Neely
Hachiman
Level 149
God Stats
5W - 6L
1,271 SR
Queue Stats
287W - 297L
1,489 Elo+
Party 1
Chang'e
Chang'e
SoDorky
Chang'e
Level 121
God Stats
3W - 2L
1,687 SR
Queue Stats
84W - 86L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
scrchdpetals
Kukulkan
Level 148
God Stats
2W - 2L
1,701 SR
Queue Stats
46W - 55L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 7
7,848
713
5,252
15,388
17,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
Halfbreeeed
Ah Muzen Cab
13
1 / 2 / 3
7,304
664
7,293
7,545
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
11
1 / 5 / 1
6,726
611
8,764
9,603
4,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
tcbeads
Tiamat
16
3 / 4 / 3
8,437
767
13,962
11,035
7,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
zYoshioka
Xbalanque
14
2 / 7 / 2
8,204
746
12,456
12,155
4,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
9 / 2 / 10
9,950
905
13,269
9,474
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
3 / 1 / 17
9,287
844
10,259
20,444
10,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
Slim Neely
Hachiman
14
4 / 2 / 9
8,652
787
8,128
9,128
4,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SoDorky
Chang'e
14
3 / 2 / 9
8,606
782
9,244
10,748
4,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
scrchdpetals
Kukulkan
14
3 / 3 / 11
8,772
797
11,573
8,996
4,190
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
7
Kills
22
22
Deaths
10
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
L
Ah Muzen Cab
Halfbreeeed
Ah Muzen Cab
1
2
3
1.25
W
Ishtar
9
2
10
7
W
Ne Zha
3
1
17
11.5
W
Hachiman
Slim Neely
Hachiman
4
2
9
4.25
W
Chang'e
SoDorky
Chang'e
3
2
9
3.75
L
Artemis
1
5
1
0.3
W
Kukulkan
scrchdpetals
Kukulkan
3
3
11
2.83
L
Tiamat
tcbeads
Tiamat
3
4
3
1.13
L
Xbalanque
zYoshioka
Xbalanque
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,727
Damage
52,473
55,726
Taken
58,790
37,517
Mitigated
28,204
15,847
Healing
26,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,252
1,738
4,790
5,195
15,388
17,482
0
5,444
9,753
3,702
4,934
L
Ah Muzen Cab
Halfbreeeed
Ah Muzen Cab
7,293
1,269
152
488
7,545
3,451
0
2,361
5,154
0
14,809
W
Ishtar
13,269
6,055
1,166
2,057
9,474
4,516
1,286
3,379
6,095
0
21,458
W
Ne Zha
10,259
1,285
1,350
8,965
20,444
10,670
197
4,707
15,737
0
23,196
W
Hachiman
Slim Neely
Hachiman
8,128
1,947
628
1,331
9,128
4,119
961
1,380
7,748
0
16,919
W
Chang'e
SoDorky
Chang'e
9,244
358
5,975
3,668
10,748
4,709
1,137
3,005
7,743
17,583
0
L
Artemis
8,764
2,262
369
733
9,603
4,033
0
2,848
6,613
0
15,239
W
Kukulkan
scrchdpetals
Kukulkan
11,573
867
905
800
8,996
4,190
942
3,837
5,159
25,708
0
L
Tiamat
tcbeads
Tiamat
13,962
157
1,307
2,268
11,035
7,807
0
4,121
6,757
25,771
0
L
Xbalanque
zYoshioka
Xbalanque
12,456
5,866
185
360
12,155
4,744
0
5,463
6,632
0
25,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
45,267
84
Minions Killed
139
0
Camps Cleared
0
919,413
Distance Traveled
993,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,848
713
6
1
0
198,789
0
L
Ah Muzen Cab
7,304
664
8
1
0
213,269
0
W
Ishtar
9,950
905
28
3
0
215,545
0
W
Ne Zha
9,287
844
29
3
0
230,776
0
W
Hachiman
8,652
787
30
3
0
168,853
0
W
Chang'e
8,606
782
16
1
0
204,934
0
L
Artemis
6,726
611
10
1
0
134,596
0
W
Kukulkan
8,772
797
36
3
0
173,005
0
L
Tiamat
8,437
767
25
2
0
218,522
0
L
Xbalanque
8,204
746
35
3
0
154,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role