Player Matchup

Artemis
Artemis
DILF_Hunter87
Artemis
Level 111
God Stats
9W - 10L
1,778 SR
Queue Stats
445W - 543L
1,406 Elo+
Party 2
Serqet
Serqet
MindControlRueTV
Serqet
Level 158
God Stats
51W - 77L
1,427 SR
Queue Stats
883W - 1,014L
1,424 Elo+
Party 2
Ra
Ra
Mugen_4826
Ra
Level 17
God Stats
2W - 3L
1,495 SR
Queue Stats
26W - 28L
1,447 Elo+
Party 2
Ix Chel
Ix Chel
Sans6539
Ix Chel
Level 104
God Stats
44W - 42L
1,394 SR
Queue Stats
75W - 75L
1,424 Elo+
Solo
Kali
Kali
rasin-cookie
Kali
Level 28
God Stats
2W - 9L
1,211 SR
Queue Stats
112W - 139L
1,435 Elo+
Party 2
Team Averages
Level 84
1,461 SR
1,427 Elo+

VS

Team Averages
Level 98
1,485 SR
1,443 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
blueghost187
Nu Wa
Level 68
God Stats
41W - 41L
1,520 SR
Queue Stats
284W - 291L
1,428 Elo+
Solo
Neith
Neith
jausteve
Neith
Level 23
God Stats
68W - 100L
1,392 SR
Queue Stats
73W - 106L
1,358 Elo+
Party 1
Cernunnos
Cernunnos
oohebrew
Cernunnos
Level 128
God Stats
178W - 173L
1,513 SR
Queue Stats
1,257W - 1,385L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
1 / 3 / 2
7,383
1,055
5,875
10,687
4,289
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 2
8,234
1,176
7,262
11,295
5,989
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
7,430
1,061
3,824
5,545
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Sans6539
Ix Chel
14
0 / 0 / 4
8,069
1,153
3,329
4,621
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 4 / 1
8,399
1,200
4,512
11,227
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

310

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 2 / 7
8,352
1,193
4,416
6,577
4,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bellona
 
Bellona
13
0 / 0 / 6
7,507
1,072
1,194
2,487
2,260
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 6
8,932
1,276
9,182
4,717
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
jausteve
Neith
14
5 / 2 / 4
9,009
1,287
11,819
6,843
2,599
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cernunnos
oohebrew
Cernunnos
13
3 / 1 / 5
8,260
1,180
11,417
7,114
2,590
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
12
12
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
7
2.25
W
Bellona
 
Bellona
0
0
6
3
L
Artemis
1
3
2
0.67
L
3
3
2
1.33
L
0
2
2
0.5
L
Ix Chel
Sans6539
Ix Chel
0
0
4
2
W
3
2
6
3
W
Neith
jausteve
Neith
5
2
4
3.5
W
Cernunnos
oohebrew
Cernunnos
3
1
5
5.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,802
Damage
38,028
43,375
Taken
27,738
19,262
Mitigated
13,354
1,824
Healing
3,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,416
2,064
177
1,807
6,577
4,412
0
622
5,606
0
11,307
W
Bellona
 
Bellona
1,194
63
0
0
2,487
2,260
0
488
1,995
0
6,120
L
Artemis
5,875
1,754
0
0
10,687
4,289
0
1,194
9,493
0
13,362
L
7,262
2,015
0
178
11,295
5,989
0
2,995
8,300
0
12,999
L
3,824
201
168
376
5,545
2,124
0
2,201
3,344
18,522
0
L
Ix Chel
Sans6539
Ix Chel
3,329
454
0
470
4,621
1,843
0
1,023
3,598
26,277
0
W
9,182
3,755
0
0
4,717
1,493
0
840
3,405
29,626
0
W
Neith
jausteve
Neith
11,819
8,461
0
723
6,843
2,599
0
2,344
4,276
0
17,271
W
Cernunnos
oohebrew
Cernunnos
11,417
8,441
0
319
7,114
2,590
0
2,162
4,547
0
17,794
L
4,512
1,950
0
632
11,227
5,017
0
1,769
9,458
0
10,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
42,060
133
Minions Killed
97
6
Camps Cleared
3
671,510
Distance Traveled
641,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,352
1,193
16
2
0
132,259
0
W
Bellona
7,507
1,072
13
2
0
125,022
0
L
Artemis
7,383
1,055
10
1
0
132,658
0
L
Serqet
8,234
1,176
10
1
2
160,101
0
L
Ra
7,430
1,061
47
7
0
103,762
0
L
Ix Chel
8,069
1,153
56
8
2
123,952
0
W
Nu Wa
8,932
1,276
50
7
0
107,617
0
W
Neith
9,009
1,287
12
2
2
137,352
0
W
Cernunnos
8,260
1,180
6
1
1
139,294
0
L
Kali
8,399
1,200
10
1
2
151,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role