Player Matchup

Ne Zha
Ne Zha
Ceadric
Ne Zha
Level 120
God Stats
3W - 4L
1,207 SR
Queue Stats
163W - 126L
1,594 Elo+
Solo
Ah Puch
Ah Puch
ruslan13russ
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 54L
1,409 Elo+
Solo
Chiron
Chiron
tareco_pufff
Chiron
Level 121
God Stats
5W - 10L
1,540 SR
Queue Stats
349W - 367L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
гагабу
Sun Wukong
Level 121
God Stats
12W - 7L
1,554 SR
Queue Stats
469W - 473L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
投水自尽的鱼
Ao Kuang
Level 149
God Stats
3W - 8L
1,302 SR
Queue Stats
415W - 420L
1,511 Elo+
Solo
Team Averages
Level 111
1,420 SR
1,478 Elo+

VS

Team Averages
Level 117
1,502 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AllGone
Neith
Level 124
God Stats
0W - 2L
1,510 SR
Queue Stats
147W - 110L
1,569 Elo+
Solo
Tiamat
Tiamat
Swanfyahbwoy85
Tiamat
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 158L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ceadric
Ne Zha
16
11 / 3 / 9
10,105
919
20,261
11,347
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
ruslan13russ
Ah Puch
16
3 / 2 / 11
9,445
859
15,277
8,607
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
16
1 / 2 / 15
9,097
827
7,059
8,100
3,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
гагабу
Sun Wukong
15
1 / 1 / 16
8,684
789
6,785
12,294
11,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 13
9,741
886
7,007
10,124
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 4 / 3
9,600
873
10,596
11,107
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
 
Gilgamesh
15
3 / 4 / 2
8,900
809
5,386
15,535
14,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
 
Nox
14
1 / 4 / 1
7,880
716
4,928
9,593
3,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
AllGone
Neith
15
1 / 2 / 5
8,111
737
9,484
9,413
3,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 3
6,817
620
2,506
14,320
6,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
21
Kills
9
9
Deaths
21
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
3
1.38
L
Gilgamesh
 
Gilgamesh
3
4
2
1
L
Nox
 
Nox
1
4
1
0.38
L
Neith
AllGone
Neith
1
2
5
1.75
W
Ne Zha
Ceadric
Ne Zha
11
3
9
5.17
L
0
7
3
0.21
W
Ah Puch
ruslan13russ
Ah Puch
3
2
11
4.25
W
Chiron
1
2
15
4.25
W
Sun Wukong
гагабу
Sun Wukong
1
1
16
9
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,389
Damage
32,900
50,472
Taken
59,968
34,930
Mitigated
33,732
22,813
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,596
654
268
2,326
11,107
4,687
0
4,536
6,527
31,862
0
L
Gilgamesh
 
Gilgamesh
5,386
324
1,165
1,234
15,535
14,303
75
6,996
8,073
0
10,541
L
Nox
 
Nox
4,928
121
795
876
9,593
3,955
0
2,011
7,544
14,959
0
L
Neith
AllGone
Neith
9,484
1,603
1,295
2,249
9,413
3,791
534
1,967
7,446
0
19,969
W
Ne Zha
Ceadric
Ne Zha
20,261
1,143
995
3,811
11,347
5,890
818
3,238
8,109
0
31,487
L
2,506
168
836
1,894
14,320
6,996
0
6,052
8,094
5,692
0
W
Ah Puch
ruslan13russ
Ah Puch
15,277
237
102
2,457
8,607
4,457
1,177
2,355
6,252
32,999
0
W
Chiron
7,059
622
1,847
2,063
8,100
3,853
1,891
4,129
3,971
0
26,354
W
Sun Wukong
гагабу
Sun Wukong
6,785
290
2,528
3,748
12,294
11,877
488
5,111
7,183
0
11,795
W
7,007
678
1,259
4,003
10,124
8,853
2,457
3,197
6,927
10,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
41,308
143
Minions Killed
143
0
Camps Cleared
0
1,107,359
Distance Traveled
963,700
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,600
873
71
6
0
195,066
0
L
Gilgamesh
8,900
809
8
1
0
237,560
4
L
Nox
7,880
716
24
2
0
160,136
0
L
Neith
8,111
737
29
3
0
185,070
0
W
Ne Zha
10,105
919
23
2
0
204,407
0
L
Tiamat
6,817
620
11
1
0
185,868
0
W
Ah Puch
9,445
859
40
4
0
199,534
0
W
Chiron
9,097
827
50
5
0
207,335
0
W
Sun Wukong
8,684
789
18
2
0
250,862
0
W
Ao Kuang
9,741
886
12
1
0
245,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role