Player Matchup

Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FootLongCouchi
Khepri
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,445 Elo+
Party 2
Raijin
Raijin
JustA6uy
Raijin
Level 127
God Stats
1W - 1L
1,278 SR
Queue Stats
75W - 66L
1,494 Elo+
Party 3
Cthulhu
Cthulhu
MistyrGray
Cthulhu
Level 139
God Stats
6W - 3L
1,550 SR
Queue Stats
74W - 67L
1,490 Elo+
Party 3
Skadi
Skadi
The_Sloth_Eater
Skadi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,432 Elo+
Party 2
Team Averages
Level 143
1,466 SR
1,472 Elo+

VS

Team Averages
Level 112
1,454 SR
1,501 Elo+
Ganesha
Ganesha
BlGTEXAS
Ganesha
Level 100
God Stats
0W - 1L
1,482 SR
Queue Stats
34W - 29L
1,554 Elo+
Party 1
Artio
Artio
SirBootyLick
Artio
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,476 Elo+
Party 4
Ah Puch
Ah Puch
TWOEZIE
Ah Puch
Level 159
God Stats
0W - 2L
1,329 SR
Queue Stats
44W - 44L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
darkstarleon
Heimdallr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,733 Elo+
Party 4
Hachiman
Hachiman
xBwin
Hachiman
Level 79
God Stats
0W - 1L
1,461 SR
Queue Stats
20W - 25L
1,208 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 1 / 9
9,291
929
9,516
11,641
16,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 16
8,731
873
5,383
13,062
16,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
JustA6uy
Raijin
14
5 / 4 / 11
9,225
923
12,052
9,166
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MistyrGray
Cthulhu
16
4 / 2 / 15
9,553
955
13,571
13,318
18,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 2 / 14
9,061
906
11,019
7,427
4,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlGTEXAS
Ganesha
14
0 / 3 / 4
7,359
736
4,800
11,591
16,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 3
6,670
667
1,764
11,859
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
TWOEZIE
Ah Puch
15
4 / 3 / 4
8,407
841
14,846
8,975
4,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
darkstarleon
Heimdallr
12
0 / 8 / 5
6,645
665
6,010
12,488
5,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
xBwin
Hachiman
16
7 / 4 / 3
9,017
902
16,351
11,222
5,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
22
Kills
11
11
Deaths
23
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
9
11.5
L
Ganesha
BlGTEXAS
Ganesha
0
3
4
0.67
W
1
2
16
4.5
W
Raijin
JustA6uy
Raijin
5
4
11
2.63
W
Cthulhu
MistyrGray
Cthulhu
4
2
15
5.75
L
0
5
3
0.3
L
Ah Puch
TWOEZIE
Ah Puch
4
3
4
2
W
5
2
14
6
L
Heimdallr
darkstarleon
Heimdallr
0
8
5
0.31
L
Hachiman
xBwin
Hachiman
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,541
Damage
43,771
54,614
Taken
56,135
61,966
Mitigated
43,244
18,101
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,516
1,783
412
5,784
11,641
16,802
98
3,787
7,854
0
15,859
L
Ganesha
BlGTEXAS
Ganesha
4,800
84
331
1,855
11,591
16,764
0
5,271
6,320
11,192
0
W
5,383
775
1,515
2,527
13,062
16,226
0
5,144
7,918
11,088
0
W
Raijin
JustA6uy
Raijin
12,052
1,107
663
843
9,166
5,559
0
4,568
4,598
21,580
0
W
Cthulhu
MistyrGray
Cthulhu
13,571
167
1,606
1,830
13,318
18,774
459
4,769
8,549
25,526
0
L
1,764
200
763
1,765
11,859
10,594
0
7,865
3,994
2,608
0
L
Ah Puch
TWOEZIE
Ah Puch
14,846
799
686
2,129
8,975
4,704
144
5,675
3,300
27,910
0
W
11,019
5,256
1,738
1,183
7,427
4,605
3,900
3,142
4,285
0
21,638
L
Heimdallr
darkstarleon
Heimdallr
6,010
2,355
168
139
12,488
5,853
0
6,724
5,764
0
12,201
L
Hachiman
xBwin
Hachiman
16,351
11,351
247
3,715
11,222
5,329
540
5,471
5,751
0
27,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,861
Gold Earned
38,098
121
Minions Killed
88
0
Camps Cleared
0
918,772
Distance Traveled
824,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,291
929
18
2
0
192,267
0
L
Ganesha
7,359
736
3
0
0
194,867
0
W
Khepri
8,731
873
15
2
0
186,820
0
W
Raijin
9,225
923
20
2
0
160,085
0
W
Cthulhu
9,553
955
25
3
0
208,276
0
L
Artio
6,670
667
4
0
0
141,158
0
L
Ah Puch
8,407
841
37
4
0
159,564
0
W
Skadi
9,061
906
43
4
0
171,324
0
L
Heimdallr
6,645
665
10
1
0
157,410
0
L
Hachiman
9,017
902
34
3
0
171,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role