Player Matchup

Kukulkan
Kukulkan
BigPink Audio
Kukulkan
Level 24
God Stats
0W - 10L
1,004 SR
Queue Stats
143W - 204L
1,164 Elo+
Party 2
Loki
Loki
DIM Varg FIBER
Loki
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 194L
1,260 Elo+
Party 2
Vamana
Vamana
Fitopicasso
Vamana
Level 18
God Stats
22W - 35L
1,333 SR
Queue Stats
97W - 119L
1,318 Elo+
Party 2
Artemis
Artemis
NextMario97
Artemis
Level 57
God Stats
6W - 7L
1,534 SR
Queue Stats
261W - 334L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
TheJuanFraxXx
Cthulhu
Level 19
God Stats
0W - 4L
1,281 SR
Queue Stats
39W - 94L
1,083 Elo+
Party 2
Team Averages
Level 30
1,330 SR
1,238 Elo+

VS

Team Averages
Level 39
1,510 SR
1,424 Elo+
Hades
Hades
Gouzt89
Hades
Level 11
God Stats
2W - 1L
1,743 SR
Queue Stats
4W - 7L
1,421 Elo+
Party 1
Thanatos
Thanatos
Nick2007todd_dew
Thanatos
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
361W - 344L
1,520 Elo+
Party 1
Chaac
Chaac
Popity-
Chaac
Level 25
God Stats
5W - 6L
1,499 SR
Queue Stats
102W - 111L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
briskcastle
Cthulhu
Level 13
God Stats
1W - 1L
1,277 SR
Queue Stats
4W - 6L
1,404 Elo+
Party 1
Fenrir
Fenrir
itzMystic_OW
Fenrir
Level 24
God Stats
10W - 7L
1,530 SR
Queue Stats
282W - 276L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigPink Audio
Kukulkan
12
0 / 8 / 2
7,818
460
9,865
12,704
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 11 / 2
7,842
461
6,450
19,834
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
14
0 / 3 / 0
8,536
502
6,571
13,967
13,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
NextMario97
Artemis
13
2 / 8 / 0
8,270
486
7,776
14,443
4,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
11
0 / 6 / 4
7,943
467
4,376
16,288
13,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gouzt89
Hades
14
2 / 2 / 4
9,479
558
5,798
14,409
8,187
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
19 / 0 / 7
12,412
730
24,787
17,801
9,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
Popity-
Chaac
15
3 / 0 / 6
10,051
591
11,907
14,085
14,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
briskcastle
Cthulhu
14
2 / 1 / 15
8,879
522
7,429
11,180
10,415
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
15
10 / 1 / 8
10,183
599
10,577
17,690
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
2
Kills
36
36
Deaths
4
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigPink Audio
Kukulkan
0
8
2
0.13
L
0
11
2
0.09
L
Vamana
0
3
0
0
W
Hades
Gouzt89
Hades
2
2
4
2
L
Artemis
NextMario97
Artemis
2
8
0
0.25
W
19
0
7
22.5
W
Chaac
Popity-
Chaac
3
0
6
6
L
Cthulhu
0
6
4
0.33
W
Cthulhu
briskcastle
Cthulhu
2
1
15
9.5
W
Fenrir
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,038
Damage
60,498
77,236
Taken
75,165
42,051
Mitigated
50,469
8,183
Healing
32,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigPink Audio
Kukulkan
9,865
1,389
0
301
12,704
5,360
0
3,897
8,807
50,296
0
L
6,450
3,472
0
3,220
19,834
6,265
0
3,720
16,114
0
40,530
L
Vamana
6,571
4,245
0
1,053
13,967
13,031
1,050
0
13,967
0
72,459
W
Hades
Gouzt89
Hades
5,798
504
0
5,364
14,409
8,187
2,035
4,499
9,910
64,103
0
L
Artemis
NextMario97
Artemis
7,776
5,367
0
1,178
14,443
4,235
0
887
13,556
0
48,459
W
24,787
10,475
0
16,237
17,801
9,239
4,645
2,524
15,277
0
110,180
W
Chaac
Popity-
Chaac
11,907
2,989
0
5,728
14,085
14,571
2,114
1,466
12,619
0
70,276
L
Cthulhu
4,376
789
1,337
1,094
16,288
13,160
0
3,702
12,586
24,745
0
W
Cthulhu
briskcastle
Cthulhu
7,429
806
115
0
11,180
10,415
553
3,657
7,523
23,436
1,021
W
Fenrir
10,577
4,368
0
4,696
17,690
8,057
922
2,586
15,104
0
64,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,409
Gold Earned
51,004
377
Minions Killed
452
0
Camps Cleared
0
1,462,681
Distance Traveled
1,740,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,818
460
82
5
0
229,535
0
L
Loki
7,842
461
69
4
0
292,921
0
L
Vamana
8,536
502
113
7
0
333,637
0
W
Hades
9,479
558
92
5
0
272,122
0
L
Artemis
8,270
486
83
5
0
291,250
0
W
Thanatos
12,412
730
143
8
0
411,015
0
W
Chaac
10,051
591
95
6
0
330,797
0
L
Cthulhu
7,943
467
30
2
0
315,338
0
W
Cthulhu
8,879
522
40
2
0
349,889
0
W
Fenrir
10,183
599
82
5
0
377,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role