Player Matchup

Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KurosakiJinx
Guan Yu
Level 119
God Stats
3W - 4L
1,291 SR
Queue Stats
342W - 339L
1,553 Elo+
Party 4
Izanami
Izanami
WolfWithAHat
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
cocobaskin
Nu Wa
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
iMrLatino
Kukulkan
Level 157
God Stats
3W - 3L
1,536 SR
Queue Stats
282W - 279L
1,581 Elo+
Party 4
Team Averages
Level 108
1,465 SR
1,527 Elo+

VS

Team Averages
Level 111
1,538 SR
1,560 Elo+
Da Ji
Da Ji
Dognamep
Da Ji
Level 145
God Stats
2W - 1L
1,312 SR
Queue Stats
66W - 46L
1,650 Elo+
Solo
Aphrodite
Aphrodite
LilSchmegBigCity
Aphrodite
Level 33
God Stats
4W - 2L
1,454 SR
Queue Stats
141W - 97L
1,585 Elo+
Party 3
Izanami
Izanami
MeesterKeebs
Izanami
Level 89
God Stats
18W - 6L
1,873 SR
Queue Stats
396W - 317L
1,531 Elo+
Party 3
He Bo
He Bo
Rikasuman
He Bo
Level 147
God Stats
4W - 4L
1,706 SR
Queue Stats
87W - 91L
1,489 Elo+
Party 1
Ix Chel
Ix Chel
STWART9930
Ix Chel
Level 141
God Stats
1W - 2L
1,346 SR
Queue Stats
149W - 129L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
5 / 1 / 1
6,556
596
6,560
9,489
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
KurosakiJinx
Guan Yu
11
2 / 2 / 2
6,423
584
5,449
11,067
8,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
WolfWithAHat
Izanami
6
0 / 4 / 0
4,156
378
1,944
5,103
1,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
6
0 / 4 / 0
4,087
372
2,394
4,017
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
iMrLatino
Kukulkan
12
1 / 1 / 2
6,718
611
3,299
3,218
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dognamep
Da Ji
11
3 / 2 / 3
6,654
605
5,763
9,123
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
10
1 / 0 / 10
6,808
619
2,725
6,004
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MeesterKeebs
Izanami
12
4 / 1 / 2
7,222
657
5,054
6,838
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Rikasuman
He Bo
10
2 / 4 / 2
6,306
573
6,287
7,658
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
STWART9930
Ix Chel
11
2 / 1 / 3
6,525
593
3,034
4,828
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
12
12
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
1
1
5.5
W
Da Ji
Dognamep
Da Ji
3
2
3
2.25
L
Guan Yu
KurosakiJinx
Guan Yu
2
2
2
1.5
W
Aphrodite
1
0
10
6
W
Izanami
MeesterKeebs
Izanami
4
1
2
5
W
He Bo
Rikasuman
He Bo
2
4
2
0.75
W
Ix Chel
STWART9930
Ix Chel
2
1
3
3.5
L
Izanami
WolfWithAHat
Izanami
0
4
0
0
L
Nu Wa
0
4
0
0
L
Kukulkan
iMrLatino
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,646
Damage
22,863
32,894
Taken
34,451
15,451
Mitigated
13,951
6,456
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,560
1,837
0
730
9,489
3,201
0
1,159
8,330
0
43,485
W
Da Ji
Dognamep
Da Ji
5,763
2,052
0
658
9,123
3,749
740
1,224
7,899
0
47,467
L
Guan Yu
KurosakiJinx
Guan Yu
5,449
157
0
3,996
11,067
8,608
0
6,243
4,824
0
43,638
W
Aphrodite
2,725
932
2,815
4,428
6,004
4,040
330
1,477
4,527
16,014
0
W
Izanami
MeesterKeebs
Izanami
5,054
3,951
0
2,612
6,838
2,705
1,725
1,705
5,133
0
65,331
W
He Bo
Rikasuman
He Bo
6,287
346
0
1,910
7,658
1,766
157
90
7,568
40,908
0
W
Ix Chel
STWART9930
Ix Chel
3,034
686
288
1,268
4,828
1,691
0
1,197
3,631
43,345
0
L
Izanami
WolfWithAHat
Izanami
1,944
1,493
0
826
5,103
1,214
0
1,694
3,409
0
17,666
L
Nu Wa
2,394
718
0
280
4,017
1,140
0
1,638
2,379
10,778
0
L
Kukulkan
iMrLatino
Kukulkan
3,299
465
0
624
3,218
1,288
0
1,312
1,906
58,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
33,515
277
Minions Killed
391
0
Camps Cleared
0
1,058,430
Distance Traveled
1,051,701
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,556
596
67
6
0
273,791
0
W
Da Ji
6,654
605
75
7
0
242,774
0
L
Guan Yu
6,423
584
60
5
0
224,879
1
W
Aphrodite
6,808
619
18
2
0
192,101
1
W
Izanami
7,222
657
130
12
0
184,822
0
W
He Bo
6,306
573
76
7
0
206,058
0
W
Ix Chel
6,525
593
92
8
0
225,946
2
L
Izanami
4,156
378
29
3
0
173,089
0
L
Nu Wa
4,087
372
9
1
0
173,330
2
L
Kukulkan
6,718
611
112
10
0
213,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role