Player Matchup

Mulan
Mulan
Jnkjhh
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
LadyKittyCatMeow
Aphrodite
Level 154
God Stats
55W - 48L
1,504 SR
Queue Stats
406W - 468L
1,488 Elo+
Party 1
Discordia
Discordia
Naughtyt-_-tBear
Discordia
Level 157
God Stats
0W - 3L
1,761 SR
Queue Stats
144W - 128L
1,490 Elo+
Party 1
Serqet
Serqet
Nocturnal09
Serqet
Level 125
God Stats
1W - 3L
1,331 SR
Queue Stats
310W - 361L
1,559 Elo+
Party 1
Rama
Rama
SxChimera
Rama
Level 107
God Stats
1W - 1L
1,709 SR
Queue Stats
18W - 16L
1,568 Elo+
Party 1
Team Averages
Level 114
1,561 SR
1,523 Elo+

VS

Team Averages
Level 121
1,638 SR
1,543 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Justinhorcrux
Vulcan
Level 157
God Stats
5W - 0L
2,016 SR
Queue Stats
210W - 147L
1,612 Elo+
Party 2
Chaac
Chaac
NalathniDK
Chaac
Level 67
God Stats
124W - 102L
1,557 SR
Queue Stats
799W - 826L
1,522 Elo+
Solo
Skadi
Skadi
RagtagHannybaby
Skadi
Level 148
God Stats
10W - 5L
1,913 SR
Queue Stats
435W - 426L
1,525 Elo+
Solo
Discordia
Discordia
me sayz hi
Discordia
Level 124
God Stats
2W - 1L
1,202 SR
Queue Stats
31W - 31L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jnkjhh
Mulan
13
0 / 3 / 1
7,786
865
825
5,840
4,388
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
14
1 / 5 / 1
8,543
949
5,069
14,403
9,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
14
0 / 2 / 2
8,883
987
7,818
10,289
4,204
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
14
2 / 3 / 4
9,067
1,007
7,429
18,638
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
15
3 / 0 / 3
9,711
1,079
12,065
8,718
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

210

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 2 / 9
9,197
1,022
6,109
9,886
11,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 4
10,877
1,209
19,394
2,774
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
15
0 / 0 / 9
8,883
987
7,375
11,948
15,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 6
9,281
1,031
8,996
4,831
2,469
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
me sayz hi
Discordia
15
2 / 3 / 7
9,303
1,034
11,049
6,976
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
13
13
Deaths
6
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
2
9
2.75
L
Mulan
Jnkjhh
Mulan
0
3
1
0.17
W
7
0
4
9
L
Aphrodite
1
5
1
0.3
W
Chaac
0
0
9
4.5
L
Discordia
0
2
2
0.5
L
Serqet
2
3
4
1.33
W
3
1
6
6
L
Rama
3
0
3
4.5
W
Discordia
me sayz hi
Discordia
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,206
Damage
52,923
57,888
Taken
36,415
30,425
Mitigated
34,086
7,911
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,109
601
0
496
9,886
11,923
0
3,529
6,087
13,604
0
L
Mulan
Jnkjhh
Mulan
825
80
0
0
5,840
4,388
0
3,946
1,707
0
4,793
W
19,394
8,821
0
0
2,774
1,222
0
2,080
694
42,419
0
L
Aphrodite
5,069
432
2,453
3,536
14,403
9,878
0
8,724
5,363
17,261
0
W
Chaac
7,375
588
0
1,962
11,948
15,863
0
3,939
8,009
5,288
25,801
L
Discordia
7,818
55
0
42
10,289
4,204
0
5,727
4,382
32,557
0
L
Serqet
7,429
2,694
0
128
18,638
8,338
0
12,732
5,441
0
11,522
W
8,996
4,299
0
149
4,831
2,469
0
1,494
3,187
0
19,034
L
Rama
12,065
10,608
0
1,752
8,718
3,617
0
5,862
2,634
0
35,413
W
Discordia
me sayz hi
Discordia
11,049
311
0
0
6,976
2,609
0
1,845
4,656
23,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
47,541
157
Minions Killed
179
3
Camps Cleared
10
713,560
Distance Traveled
929,806
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,197
1,022
10
1
2
175,414
0
L
Mulan
7,786
865
8
1
0
65,619
0
W
Vulcan
10,877
1,209
59
7
4
200,361
0
L
Aphrodite
8,543
949
31
3
0
145,464
9
W
Chaac
8,883
987
58
6
0
215,115
0
L
Discordia
8,883
987
61
7
0
146,015
1
L
Serqet
9,067
1,007
6
1
2
186,116
0
W
Skadi
9,281
1,031
20
2
1
165,593
0
L
Rama
9,711
1,079
51
6
1
170,346
0
W
Discordia
9,303
1,034
32
4
3
173,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role