Player Matchup

Awilix
Awilix
CEOofCEOs
Awilix
Level 68
God Stats
60W - 49L
1,612 SR
Queue Stats
179W - 188L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
FrostKingLuc
Nu Wa
Level 15
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 5L
1,470 Elo+
Party 3
Gilgamesh
Gilgamesh
KmartRewardsCard
Gilgamesh
Level 57
God Stats
1W - 2L
1,310 SR
Queue Stats
87W - 79L
1,536 Elo+
Party 3
Maui
Maui
Mookychoo
Maui
Level 29
God Stats
51W - 46L
1,585 SR
Queue Stats
58W - 57L
1,513 Elo+
Party 3
Chernobog
Chernobog
Smeargo
Chernobog
Level 65
God Stats
56W - 50L
1,543 SR
Queue Stats
190W - 187L
1,554 Elo+
Party 3
Team Averages
Level 47
1,472 SR
1,520 Elo+

VS

Team Averages
Level 102
1,569 SR
1,464 Elo+
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DannyIsHere
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,360 Elo+
Party 2
Tyr
Tyr
marcheeto
Tyr
Level 85
God Stats
4W - 2L
1,844 SR
Queue Stats
417W - 366L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CEOofCEOs
Awilix
10
1 / 5 / 1
6,199
517
6,109
12,197
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,830
486
2,204
5,539
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
11
2 / 3 / 0
6,717
560
5,252
11,062
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
9
0 / 1 / 1
5,738
478
2,515
7,343
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Smeargo
Chernobog
9
0 / 2 / 1
5,356
446
5,496
7,492
2,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 2
7,749
646
4,865
3,677
1,290
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
 
Thor
12
3 / 0 / 4
7,159
597
4,164
5,995
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
 
Danzaburou
12
2 / 1 / 2
7,133
594
9,478
10,132
4,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 1
6,524
544
3,990
9,072
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 0 / 5
6,075
506
5,460
9,441
5,981
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
13
14
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
2
5
W
Thor
 
Thor
3
0
4
5
W
Danzaburou
 
Danzaburou
2
1
2
3
L
Awilix
CEOofCEOs
Awilix
1
5
1
0.3
W
1
2
1
0.75
L
0
3
0
0
L
Gilgamesh
2
3
0
0.67
L
Maui
0
1
1
0.5
L
Chernobog
Smeargo
Chernobog
0
2
1
0.25
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
27,957
43,633
Taken
38,317
22,440
Mitigated
20,929
7,238
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,865
487
0
1,708
3,677
1,290
336
821
2,856
60,841
0
W
Thor
 
Thor
4,164
378
0
1,337
5,995
2,294
0
803
5,147
0
51,491
W
Danzaburou
 
Danzaburou
9,478
6,509
0
4,725
10,132
4,193
552
1,970
8,162
0
60,279
L
Awilix
CEOofCEOs
Awilix
6,109
2,097
0
1,028
12,197
4,522
0
928
11,269
0
47,838
W
3,990
1,509
0
2,033
9,072
7,171
494
204
8,424
0
38,035
L
2,204
404
0
250
5,539
1,806
0
3,236
2,303
30,716
0
L
Gilgamesh
5,252
2,120
0
1,106
11,062
7,739
0
0
11,062
0
47,741
L
Maui
2,515
641
228
2,523
7,343
5,649
0
323
7,020
20,458
0
L
Chernobog
Smeargo
Chernobog
5,496
3,413
0
2,103
7,492
2,724
0
378
7,114
0
35,372
W
5,460
1,150
0
2,410
9,441
5,981
0
921
8,478
0
24,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,840
Gold Earned
34,640
312
Minions Killed
366
0
Camps Cleared
0
1,210,817
Distance Traveled
1,305,051
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,749
646
97
8
0
234,199
5
W
Thor
7,159
597
77
6
0
271,639
0
W
Danzaburou
7,133
594
92
8
0
241,936
1
L
Awilix
6,199
517
78
7
0
262,986
0
W
Chaac
6,524
544
64
5
0
256,027
0
L
Nu Wa
5,830
486
60
5
0
241,987
0
L
Gilgamesh
6,717
560
89
7
0
227,241
0
L
Maui
5,738
478
23
2
0
246,163
0
L
Chernobog
5,356
446
62
5
0
232,440
2
W
Tyr
6,075
506
36
3
0
301,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role