Player Matchup

Morgan Le Fay
Morgan Le Fay
ElloMav
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,831 SR
Queue Stats
1W - 3L
1,766 Elo+
Party 2
Maui
Maui
FireMilkers
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,574 Elo+
Party 2
Ishtar
Ishtar
TeChNo PaNd4
Ishtar
Level 68
God Stats
0W - 1L
1,150 SR
Queue Stats
1W - 5L
1,433 Elo+
Party 2
Anhur
Anhur
alfredosauce1
Anhur
Level 94
God Stats
5W - 6L
1,781 SR
Queue Stats
134W - 159L
1,503 Elo+
Solo
Serqet
Serqet
xx Minkil xx
Serqet
Level 149
God Stats
5W - 5L
1,514 SR
Queue Stats
9W - 8L
1,567 Elo+
Party 2
Team Averages
Level 111
1,555 SR
1,569 Elo+

VS

Team Averages
Level 115
1,628 SR
1,457 Elo+
Chang'e
Chang'e
BruInklings
Chang'e
Level 169
God Stats
7W - 5L
1,690 SR
Queue Stats
214W - 238L
1,511 Elo+
Solo
Hel
Hel
IIIGR8 ONEIII
Hel
Level 120
God Stats
8W - 8L
1,585 SR
Queue Stats
167W - 156L
1,506 Elo+
Solo
Danzaburou
Danzaburou
OrionGamings
Danzaburou
Level 56
God Stats
6W - 11L
1,423 SR
Queue Stats
21W - 30L
1,390 Elo+
Party 1
Serqet
Serqet
WolfsKage
Serqet
Level 125
God Stats
14W - 10L
1,717 SR
Queue Stats
271W - 257L
1,460 Elo+
Party 1
Achilles
Achilles
XpertAssassin00
Achilles
Level 107
God Stats
7W - 11L
1,728 SR
Queue Stats
170W - 174L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElloMav
Morgan Le Fay
13
0 / 5 / 1
7,208
655
6,854
10,151
7,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 3
6,857
623
2,863
10,118
12,019
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
15
0 / 2 / 3
7,950
723
7,588
9,407
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 0
8,515
774
11,877
7,950
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
13
0 / 5 / 2
7,025
639
5,882
9,704
5,258
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BruInklings
Chang'e
16
2 / 0 / 8
8,581
780
6,672
9,419
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 7
7,685
699
1,788
4,722
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OrionGamings
Danzaburou
15
3 / 1 / 9
8,744
795
10,561
11,097
4,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
WolfsKage
Serqet
15
5 / 2 / 7
8,855
805
10,237
9,874
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
15
6 / 1 / 6
8,485
771
6,354
8,465
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
16
16
Deaths
4
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BruInklings
Chang'e
2
0
8
6
L
Morgan Le Fay
ElloMav
Morgan Le Fay
0
5
1
0.1
L
0
4
3
0.38
W
0
0
7
3.5
W
Danzaburou
OrionGamings
Danzaburou
3
1
9
7.5
L
Ishtar
0
2
3
0.75
W
Serqet
WolfsKage
Serqet
5
2
7
4.25
W
Achilles
6
1
6
9
L
4
0
0
4
L
Serqet
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,064
Damage
35,612
47,330
Taken
43,577
31,758
Mitigated
24,226
4,462
Healing
21,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BruInklings
Chang'e
6,672
136
1,795
6,175
9,419
3,379
584
712
8,373
32,067
0
L
Morgan Le Fay
ElloMav
Morgan Le Fay
6,854
975
313
853
10,151
7,322
569
2,041
7,516
24,264
0
L
2,863
538
0
0
10,118
12,019
0
337
9,510
6,371
0
W
1,788
182
5,465
3,972
4,722
2,021
326
1,765
2,957
14,447
0
W
Danzaburou
OrionGamings
Danzaburou
10,561
4,941
0
3,076
11,097
4,030
1,299
3,370
7,439
0
38,741
L
Ishtar
7,588
3,417
51
1,676
9,407
3,989
0
2,011
7,033
0
41,964
W
Serqet
WolfsKage
Serqet
10,237
3,406
0
320
9,874
5,577
346
1,788
8,086
0
29,971
W
Achilles
6,354
1,386
0
951
8,465
9,219
140
2,082
6,211
0
14,331
L
11,877
3,584
0
836
7,950
3,170
0
2,142
5,808
0
36,824
L
Serqet
5,882
633
187
546
9,704
5,258
0
1,929
7,396
0
12,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
42,350
177
Minions Killed
221
0
Camps Cleared
0
1,033,991
Distance Traveled
1,168,794
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,581
780
77
7
0
227,362
0
L
Morgan Le Fay
7,208
655
30
3
0
185,442
0
L
Maui
6,857
623
9
1
0
216,401
0
W
Hel
7,685
699
26
2
0
202,715
0
W
Danzaburou
8,744
795
56
5
0
234,516
0
L
Ishtar
7,950
723
73
7
0
197,384
0
W
Serqet
8,855
805
44
4
0
257,159
0
W
Achilles
8,485
771
18
2
0
247,042
0
L
Anhur
8,515
774
44
4
0
192,472
4
L
Serqet
7,025
639
21
2
0
242,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role