Player Matchup

Baron Samedi
Baron Samedi
Grandore
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,273 Elo+
Party 1
Fenrir
Fenrir
LUKITASTIAGO
Fenrir
Level 73
God Stats
17W - 18L
1,520 SR
Queue Stats
684W - 672L
1,497 Elo+
Solo
Charybdis
Charybdis
LostInTheStars
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,273 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Stelurr
Cu Chulainn
Level 17
God Stats
1W - 0L
1,280 SR
Queue Stats
22W - 13L
1,273 Elo+
Party 1
Olorun
Olorun
linkster99
Olorun
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,273 Elo+
Party 1
Team Averages
Level 62
1,460 SR
1,318 Elo+

VS

Team Averages
Level 92
1,610 SR
1,498 Elo+
Janus
Janus
BobbyGGezs
Janus
Level 123
God Stats
3W - 2L
1,719 SR
Queue Stats
131W - 155L
1,468 Elo+
Solo
Vamana
Vamana
DarthJarwood
Vamana
Level 79
God Stats
10W - 10L
1,397 SR
Queue Stats
594W - 588L
1,416 Elo+
Solo
Hachiman
Hachiman
Slykite
Hachiman
Level 89
God Stats
14W - 14L
1,624 SR
Queue Stats
209W - 181L
1,526 Elo+
Solo
Fafnir
Fafnir
UtahaKas
Fafnir
Level 83
God Stats
0W - 2L
1,836 SR
Queue Stats
23W - 13L
1,624 Elo+
Solo
He Bo
He Bo
vinnnnyp
He Bo
Level 88
God Stats
23W - 29L
1,474 SR
Queue Stats
97W - 92L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grandore
Baron Samedi
11
1 / 3 / 2
7,550
444
7,676
10,959
9,241
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Fenrir
17
5 / 0 / 3
10,267
604
10,172
13,887
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
LostInTheStars
Charybdis
11
0 / 3 / 3
7,135
420
7,818
10,847
4,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
Stelurr
Cu Chulainn
15
1 / 0 / 1
8,644
508
7,571
12,603
13,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
linkster99
Olorun
14
3 / 2 / 4
8,938
526
3,807
9,828
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 5 / 4
7,704
453
5,362
8,274
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
16
1 / 1 / 0
9,570
563
9,262
11,946
16,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Slykite
Hachiman
14
3 / 1 / 3
8,605
506
8,833
12,726
5,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
UtahaKas
Fafnir
12
0 / 1 / 3
8,414
495
3,668
10,735
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
vinnnnyp
He Bo
16
4 / 3 / 2
9,351
550
8,359
10,245
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
8
8
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
0
5
4
0.4
L
Vamana
1
1
0
1
W
Baron Samedi
Grandore
Baron Samedi
1
3
2
0.67
W
Fenrir
5
0
3
6.5
W
Charybdis
LostInTheStars
Charybdis
0
3
3
0.5
L
Hachiman
Slykite
Hachiman
3
1
3
4.5
W
Cu Chulainn
Stelurr
Cu Chulainn
1
0
1
1.5
L
Fafnir
UtahaKas
Fafnir
0
1
3
1.5
W
Olorun
linkster99
Olorun
3
2
4
2.5
L
He Bo
vinnnnyp
He Bo
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,044
Damage
35,484
58,124
Taken
53,926
37,868
Mitigated
41,424
17,080
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,362
354
0
460
8,274
2,487
0
2,195
6,079
47,045
0
L
Vamana
9,262
5,107
0
2,244
11,946
16,054
0
60
11,886
0
84,865
W
Baron Samedi
Grandore
Baron Samedi
7,676
1,005
451
3,853
10,959
9,241
320
4,717
6,242
21,491
0
W
Fenrir
10,172
2,921
0
3,705
13,887
6,929
0
3,741
10,097
0
100,614
W
Charybdis
LostInTheStars
Charybdis
7,818
3,824
0
3,608
10,847
4,161
958
3,520
7,327
0
51,490
L
Hachiman
Slykite
Hachiman
8,833
4,459
0
4,978
12,726
5,214
840
4,111
8,615
0
72,176
W
Cu Chulainn
Stelurr
Cu Chulainn
7,571
1,708
0
1,998
12,603
13,293
290
177
11,486
60
57,298
L
Fafnir
UtahaKas
Fafnir
3,668
1,315
0
2,239
10,735
14,130
162
3,297
7,438
23,113
0
W
Olorun
linkster99
Olorun
3,807
1,451
60
3,405
9,828
4,244
2,360
5,234
4,542
56,007
0
L
He Bo
vinnnnyp
He Bo
8,359
360
0
4,309
10,245
3,539
195
1,880
8,365
88,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,534
Gold Earned
43,644
462
Minions Killed
474
0
Camps Cleared
0
1,751,951
Distance Traveled
1,687,783
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,704
453
82
5
0
290,650
0
L
Vamana
9,570
563
131
8
0
320,720
0
W
Baron Samedi
7,550
444
21
1
0
333,787
3
W
Fenrir
10,267
604
132
8
0
408,360
0
W
Charybdis
7,135
420
95
6
0
327,094
0
L
Hachiman
8,605
506
111
7
0
339,403
4
W
Cu Chulainn
8,644
508
104
6
0
344,957
0
L
Fafnir
8,414
495
24
1
0
340,086
0
W
Olorun
8,938
526
110
6
0
337,753
0
L
He Bo
9,351
550
126
7
0
396,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role