Player Matchup

Izanami
Izanami
GN3RD
Izanami
Level 17
God Stats
10W - 16L
1,321 SR
Queue Stats
23W - 37L
1,237 Elo+
Party 2
Sun Wukong
Sun Wukong
H0GZY
Sun Wukong
Level 37
God Stats
3W - 1L
1,452 SR
Queue Stats
118W - 141L
1,445 Elo+
Party 2
Anubis
Anubis
Tryx-the-Umbreon
Anubis
Level 127
God Stats
14W - 5L
1,824 SR
Queue Stats
182W - 183L
1,441 Elo+
Party 2
Team Averages
Level 60
1,532 SR
1,375 Elo+

VS

Team Averages
Level 48
1,684 SR
1,600 Elo+
Cupid
Cupid
Existanceispain
Cupid
Level 36
God Stats
6W - 5L
1,844 SR
Queue Stats
33W - 37L
1,622 Elo+
Party 1
Hercules
Hercules
Merky69
Hercules
Level 82
God Stats
2W - 6L
1,709 SR
Queue Stats
46W - 61L
1,486 Elo+
Party 1
Scylla
Scylla
sophixhc
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GN3RD
Izanami
10
4 / 3 / 8
8,396
840
7,322
8,028
3,002
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
H0GZY
Sun Wukong
11
2 / 3 / 13
8,585
859
6,780
10,867
8,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
10 / 0 / 5
10,192
1,019
11,852
8,588
4,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 2
7,745
775
9,851
12,841
3,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Merky69
Hercules
10
1 / 5 / 3
7,039
704
6,094
11,566
9,682
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
sophixhc
Scylla
9
1 / 3 / 5
7,040
704
4,139
6,006
1,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
6
6
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Izanami
GN3RD
Izanami
4
3
8
2.67
W
Sun Wukong
H0GZY
Sun Wukong
2
3
13
2.83
L
Hercules
Merky69
Hercules
1
5
3
0.5
W
10
0
5
12.5
L
Scylla
sophixhc
Scylla
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
20,084
27,483
Taken
30,413
16,133
Mitigated
14,842
9,110
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,851
4,647
142
1,306
12,841
3,550
0
5,759
7,082
0
29,579
W
Izanami
GN3RD
Izanami
7,322
5,909
0
1,339
8,028
3,002
1,857
902
7,126
0
19,535
W
Sun Wukong
H0GZY
Sun Wukong
6,780
1,405
0
2,119
10,867
8,169
373
2,487
8,380
0
20,423
L
Hercules
Merky69
Hercules
6,094
1,827
0
926
11,566
9,682
0
3,889
7,677
0
11,465
W
11,852
411
80
5,572
8,588
4,962
830
1,191
7,397
56,234
0
L
Scylla
sophixhc
Scylla
4,139
1,055
0
509
6,006
1,610
0
2,647
3,359
15,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
21,824
123
Minions Killed
59
0
Camps Cleared
0
564,454
Distance Traveled
502,606
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,745
775
33
3
0
157,287
0
W
Izanami
8,396
840
20
2
0
176,343
0
W
Sun Wukong
8,585
859
14
1
0
203,678
0
L
Hercules
7,039
704
9
1
0
179,040
0
W
Anubis
10,192
1,019
89
9
0
184,433
1
L
Scylla
7,040
704
17
2
0
166,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role