Player Matchup

Charybdis
Charybdis
Silver IV
JinTonic49
Charybdis
Silver IV
Level 128
God Stats
2W - 1L
1,581 SR
Queue Stats
15W - 24L
1,033 MMR
Solo
Scylla
Scylla
Silver I
ThatDude3
Scylla
Silver I
Level 97
God Stats
18W - 25L
1,374 SR
Queue Stats
406W - 405L
1,039 MMR
Solo
Mercury
Mercury
Silver II
TheLYANNO bkd
Mercury
Silver II
Level 104
God Stats
10W - 4L
1,626 SR
Queue Stats
270W - 279L
1,050 MMR
Solo
Bacchus
Bacchus
Silver I
XxMorrocoyxX
Bacchus
Silver I
Level 154
God Stats
64W - 50L
1,528 SR
Queue Stats
190W - 195L
1,079 MMR
Party 1
Anubis
Anubis
Silver II
korac_
Anubis
Silver II
Level 148
God Stats
6W - 8L
1,458 SR
Queue Stats
190W - 195L
1,029 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,514 SR
1,046 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,516 SR
1,138 MMR
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
Butt_Sackz
Kali
Silver II
Level 59
God Stats
11W - 11L
1,585 SR
Queue Stats
62W - 78L
1,065 MMR
Solo
Tyr
Tyr
Silver II
CitrusDreams
Tyr
Silver II
Level 146
God Stats
4W - 8L
1,428 SR
Queue Stats
373W - 412L
1,050 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
djx_1996
Kumbhakarna
Silver II
Level 118
God Stats
12W - 15L
1,499 SR
Queue Stats
621W - 643L
1,012 MMR
Solo
Chronos
Chronos
Silver IV
soda10x
Chronos
Silver IV
Level 68
God Stats
0W - 4L
1,568 SR
Queue Stats
22W - 38L
1,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JinTonic49
Charybdis
9
3 / 1 / 3
5,665
567
3,647
6,134
1,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ThatDude3
Scylla
10
3 / 1 / 3
6,293
629
5,314
3,717
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
10
2 / 2 / 4
5,945
595
2,401
7,944
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
XxMorrocoyxX
Bacchus
7
1 / 1 / 4
4,799
480
4,819
7,691
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
korac_
Anubis
12
7 / 1 / 0
7,463
746
10,091
6,155
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AphroditeAwilixSurtr

VS

Bans
MauiBakasuraChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
2 / 2 / 0
4,759
476
4,683
7,019
2,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 4 / 1
5,846
585
2,558
9,580
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 6 / 0
5,209
521
3,367
12,782
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
djx_1996
Kumbhakarna
8
0 / 3 / 1
4,804
480
1,632
8,212
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
soda10x
Chronos
10
0 / 2 / 0
5,149
515
1,508
4,607
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
5
6
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
0
1
L
2
4
1
0.63
L
1
6
0
0.17
W
Charybdis
JinTonic49
Charybdis
3
1
3
4.5
W
Scylla
ThatDude3
Scylla
3
1
3
4.5
W
Mercury
2
2
4
2
W
Bacchus
XxMorrocoyxX
Bacchus
1
1
4
3
L
Kumbhakarna
djx_1996
Kumbhakarna
0
3
1
0.17
W
Anubis
korac_
Anubis
7
1
0
7
L
Chronos
soda10x
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,272
Damage
13,748
31,641
Taken
42,200
16,721
Mitigated
17,756
11,269
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,683
3,143
0
2,151
7,019
2,363
0
3,006
3,711
0
28,111
L
2,558
991
0
2,668
9,580
3,291
0
3,392
6,108
0
30,890
L
3,367
370
0
3,200
12,782
4,950
0
9,412
3,370
0
33,726
W
Charybdis
JinTonic49
Charybdis
3,647
1,822
0
2,526
6,134
1,767
93
775
5,359
0
34,401
W
Scylla
ThatDude3
Scylla
5,314
734
0
549
3,717
1,019
0
704
3,013
39,450
0
W
Mercury
2,401
890
0
1,411
7,944
2,623
0
522
7,422
0
37,726
W
Bacchus
XxMorrocoyxX
Bacchus
4,819
501
268
3,721
7,691
8,594
170
1,139
6,552
17,086
0
L
Kumbhakarna
djx_1996
Kumbhakarna
1,632
193
0
1,751
8,212
5,645
0
1,930
6,032
14,589
0
W
Anubis
korac_
Anubis
10,091
750
0
2,794
6,155
2,718
0
0
6,155
57,628
0
L
Chronos
soda10x
Chronos
1,508
730
0
503
4,607
1,507
0
1,811
2,755
33,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
25,767
338
Minions Killed
241
0
Camps Cleared
0
964,661
Distance Traveled
944,085
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,759
476
40
4
0
176,619
0
L
Kali
5,846
585
54
5
0
200,734
0
L
Tyr
5,209
521
57
6
0
201,726
0
W
Charybdis
5,665
567
64
6
0
181,274
0
W
Scylla
6,293
629
81
8
0
193,670
0
W
Mercury
5,945
595
63
6
0
231,959
0
W
Bacchus
4,799
480
27
3
0
203,372
0
L
Kumbhakarna
4,804
480
27
3
0
175,150
1
W
Anubis
7,463
746
103
10
0
154,386
0
L
Chronos
5,149
515
63
6
0
189,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role