Player Matchup

Thoth
Thoth
Owasis756
Thoth
Level 84
God Stats
11W - 10L
1,374 SR
Queue Stats
51W - 57L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
PandaTavii
Gilgamesh
Level 102
God Stats
1W - 1L
1,330 SR
Queue Stats
6W - 5L
1,370 Elo+
Party 1
Izanami
Izanami
SkullBoyJinx
Izanami
Level 122
God Stats
2W - 1L
1,227 SR
Queue Stats
52W - 49L
1,516 Elo+
Party 1
Team Averages
Level 103
1,310 SR
1,457 Elo+

VS

Team Averages
Level 118
1,601 SR
1,423 Elo+
Nox
Nox
GerbilSnap
Nox
Level 121
God Stats
2W - 2L
1,732 SR
Queue Stats
174W - 174L
1,428 Elo+
Party 2
King Arthur
King Arthur
Maverick649
King Arthur
Level 108
God Stats
8W - 10L
1,281 SR
Queue Stats
139W - 145L
1,417 Elo+
Solo
Bakasura
Bakasura
RadRapsRaptor
Bakasura
Level 125
God Stats
2W - 1L
1,790 SR
Queue Stats
167W - 171L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Owasis756
Thoth
15
2 / 1 / 7
11,770
736
16,269
7,527
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
PandaTavii
Gilgamesh
13
2 / 3 / 5
11,100
694
3,487
12,336
12,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
SkullBoyJinx
Izanami
15
5 / 2 / 3
12,506
782
10,208
7,491
3,191
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
11,187
699
6,167
7,516
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Maverick649
King Arthur
12
1 / 4 / 2
10,003
625
7,043
19,657
13,973
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
RadRapsRaptor
Bakasura
14
3 / 3 / 2
11,117
695
6,691
11,296
6,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
5
6
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
King Arthur
Maverick649
King Arthur
1
4
2
0.5
W
Thoth
Owasis756
Thoth
2
1
7
5.5
W
Gilgamesh
PandaTavii
Gilgamesh
2
3
5
1.5
L
Bakasura
RadRapsRaptor
Bakasura
3
3
2
1.33
W
Izanami
SkullBoyJinx
Izanami
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
19,901
27,354
Taken
38,469
18,469
Mitigated
23,276
3,197
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,167
309
0
582
7,516
3,285
0
3,348
4,168
54,371
0
L
King Arthur
Maverick649
King Arthur
7,043
593
0
0
19,657
13,973
0
8,583
11,074
0
24,991
W
Thoth
Owasis756
Thoth
16,269
484
0
1,442
7,527
2,708
1,057
874
6,418
58,933
0
W
Gilgamesh
PandaTavii
Gilgamesh
3,487
1,077
0
1,375
12,336
12,570
0
3,423
7,996
0
13,703
L
Bakasura
RadRapsRaptor
Bakasura
6,691
4,006
0
2,889
11,296
6,018
0
5,313
5,983
0
33,866
W
Izanami
SkullBoyJinx
Izanami
10,208
7,723
0
380
7,491
3,191
1,530
2,677
4,534
0
67,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
32,307
200
Minions Killed
179
0
Camps Cleared
0
834,786
Distance Traveled
880,874
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,187
699
93
6
0
281,764
2
L
King Arthur
10,003
625
17
1
0
287,947
0
W
Thoth
11,770
736
69
4
0
330,993
3
W
Gilgamesh
11,100
694
13
1
0
269,797
0
L
Bakasura
11,117
695
69
4
0
311,163
0
W
Izanami
12,506
782
118
7
0
233,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role