Player Matchup

Surtr
Surtr
A Full Time Job
Surtr
Level 148
God Stats
11W - 6L
1,491 SR
Queue Stats
81W - 91L
1,431 Elo+
Party 1
Olorun
Olorun
CheddarBoug2020
Olorun
Level 115
God Stats
2W - 1L
1,859 SR
Queue Stats
81W - 71L
1,451 Elo+
Solo
Heimdallr
Heimdallr
Fpeanutbutter
Heimdallr
Level 102
God Stats
22W - 11L
1,644 SR
Queue Stats
449W - 427L
1,446 Elo+
Solo
Jormungandr
Jormungandr
MOONLITEMERC
Jormungandr
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 69L
1,426 Elo+
Party 1
Serqet
Serqet
ShaDaTay
Serqet
Level 157
God Stats
9W - 9L
1,560 SR
Queue Stats
122W - 133L
1,424 Elo+
Party 1
Team Averages
Level 124
1,611 SR
1,436 Elo+

VS

Team Averages
Level 83
1,527 SR
1,452 Elo+
Anubis
Anubis
B2Shinob
Anubis
Level 78
God Stats
24W - 25L
1,515 SR
Queue Stats
255W - 257L
1,435 Elo+
Party 2
Fenrir
Fenrir
BigDJ14
Fenrir
Level 92
God Stats
1W - 5L
1,117 SR
Queue Stats
468W - 434L
1,417 Elo+
Party 2
Yemoja
Yemoja
Foubrack QC1
Yemoja
Level 60
God Stats
49W - 47L
1,580 SR
Queue Stats
213W - 228L
1,469 Elo+
Party 3
Jing Wei
Jing Wei
ItsHuby19
Jing Wei
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 167L
1,449 Elo+
Party 3
Bastet
Bastet
itsMondou20
Bastet
Level 106
God Stats
16W - 7L
1,920 SR
Queue Stats
185W - 184L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,178
618
6,131
8,957
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 1
6,350
635
2,873
4,411
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Fpeanutbutter
Heimdallr
9
0 / 0 / 2
4,805
481
4,139
3,872
1,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
MOONLITEMERC
Jormungandr
9
1 / 0 / 1
5,865
587
5,193
6,203
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
ShaDaTay
Serqet
11
4 / 0 / 0
6,962
696
6,387
5,970
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B2Shinob
Anubis
11
3 / 4 / 0
6,413
641
4,266
6,956
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
BigDJ14
Fenrir
8
0 / 1 / 0
4,735
474
2,123
9,222
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
7
0 / 1 / 0
4,751
475
2,377
6,851
4,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
ItsHuby19
Jing Wei
8
0 / 1 / 0
4,505
451
1,863
5,868
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
8
0 / 4 / 0
4,775
478
3,088
7,893
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
3
3
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Anubis
B2Shinob
Anubis
3
4
0
0.75
L
Fenrir
BigDJ14
Fenrir
0
1
0
0
W
3
1
1
3.5
L
Yemoja
0
1
0
0
W
Heimdallr
Fpeanutbutter
Heimdallr
0
0
2
1
L
Jing Wei
ItsHuby19
Jing Wei
0
1
0
0
W
Jormungandr
MOONLITEMERC
Jormungandr
1
0
1
1.5
W
Serqet
ShaDaTay
Serqet
4
0
0
4
L
Bastet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
13,717
29,413
Taken
36,790
15,829
Mitigated
14,579
9,435
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,131
3,555
0
1,743
8,957
3,382
21
1,374
7,583
1,128
34,958
L
Anubis
B2Shinob
Anubis
4,266
0
0
1,765
6,956
3,258
0
2,701
3,926
42,009
0
L
Fenrir
BigDJ14
Fenrir
2,123
770
0
1,849
9,222
3,203
0
534
8,688
0
29,820
W
2,873
425
72
1,875
4,411
1,206
717
2,919
1,492
33,398
0
L
Yemoja
2,377
656
1,974
2,234
6,851
4,117
0
2,901
3,950
13,286
0
W
Heimdallr
Fpeanutbutter
Heimdallr
4,139
2,452
0
1,328
3,872
1,551
88
1,358
2,514
0
24,943
L
Jing Wei
ItsHuby19
Jing Wei
1,863
1,507
0
1,548
5,868
2,005
0
1,903
3,965
0
27,830
W
Jormungandr
MOONLITEMERC
Jormungandr
5,193
733
195
2,351
6,203
4,202
0
992
5,211
32,367
0
W
Serqet
ShaDaTay
Serqet
6,387
1,070
0
1,871
5,970
5,488
85
0
5,970
0
42,141
L
Bastet
3,088
839
0
1,105
7,893
1,996
0
0
7,465
0
23,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
25,179
270
Minions Killed
247
0
Camps Cleared
0
975,162
Distance Traveled
942,204
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,178
618
55
6
0
213,218
0
L
Anubis
6,413
641
79
8
0
179,859
1
L
Fenrir
4,735
474
54
5
0
197,143
0
W
Olorun
6,350
635
55
6
0
170,608
0
L
Yemoja
4,751
475
11
1
0
193,653
2
W
Heimdallr
4,805
481
40
4
0
191,852
0
L
Jing Wei
4,505
451
54
5
0
181,798
0
W
Jormungandr
5,865
587
39
4
0
194,703
2
W
Serqet
6,962
696
81
8
0
204,781
1
L
Bastet
4,775
478
49
5
0
189,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role