Player Matchup

Ne Zha
Ne Zha
Biohazard-T102
Ne Zha
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
176W - 185L
1,490 Elo+
Party 1
Hera
Hera
Nattanntan
Hera
Level 12
God Stats
2W - 3L
1,770 SR
Queue Stats
4W - 7L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
TheLickerT
Sylvanus
Level 26
God Stats
29W - 19L
1,500 SR
Queue Stats
406W - 373L
1,480 Elo+
Party 1
Artemis
Artemis
biohazardT102
Artemis
Level 89
God Stats
92W - 58L
1,584 SR
Queue Stats
426W - 398L
1,473 Elo+
Party 1
Bellona
Bellona
panchiiiii
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,448 Elo+
Party 2
Team Averages
Level 75
1,571 SR
1,452 Elo+

VS

Team Averages
Level 119
1,568 SR
1,549 Elo+
Nu Wa
Nu Wa
Cevian
Nu Wa
Level 109
God Stats
20W - 20L
1,456 SR
Queue Stats
914W - 909L
1,444 Elo+
Solo
Izanami
Izanami
Incendiate
Izanami
Level 126
God Stats
13W - 5L
2,028 SR
Queue Stats
23W - 22L
1,509 Elo+
Party 3
Nemesis
Nemesis
RinHime
Nemesis
Level 108
God Stats
2W - 6L
1,173 SR
Queue Stats
44W - 35L
1,611 Elo+
Party 3
Khepri
Khepri
TheShooting
Khepri
Level 104
God Stats
9W - 7L
1,682 SR
Queue Stats
33W - 23L
1,539 Elo+
Solo
Mulan
Mulan
danielvivancoc
Mulan
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 71L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,261
484
2,699
10,436
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
7,023
468
8,123
7,769
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
TheLickerT
Sylvanus
11
0 / 3 / 3
7,262
484
4,557
12,904
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
13
2 / 4 / 0
7,587
506
5,944
8,379
3,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
panchiiiii
Bellona
14
1 / 1 / 0
7,875
525
7,455
14,359
16,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cevian
Nu Wa
13
1 / 1 / 6
8,216
548
8,552
9,580
4,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Incendiate
Izanami
16
9 / 0 / 0
10,469
698
8,894
7,521
3,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
RinHime
Nemesis
14
3 / 2 / 3
8,486
566
6,443
10,378
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
13
0 / 0 / 10
8,507
567
3,170
8,027
5,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 1 / 0
9,252
617
8,968
11,138
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Nu Wa
Cevian
Nu Wa
1
1
6
4
W
Izanami
Incendiate
Izanami
9
0
0
9
L
0
4
1
0.13
W
Nemesis
RinHime
Nemesis
3
2
3
2.25
L
Sylvanus
TheLickerT
Sylvanus
0
3
3
0.5
W
Khepri
0
0
10
5
L
Artemis
2
4
0
0.5
W
1
1
0
1
L
Bellona
panchiiiii
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
36,027
53,847
Taken
46,644
36,382
Mitigated
28,399
14,703
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,699
440
0
3,422
10,436
4,194
46
984
9,452
0
60,819
W
Nu Wa
Cevian
Nu Wa
8,552
4,220
0
1,935
9,580
4,251
1,052
5,669
3,911
55,986
0
W
Izanami
Incendiate
Izanami
8,894
7,351
0
4,424
7,521
3,432
1,980
1,631
5,890
0
102,237
L
8,123
1,539
0
1,064
7,769
2,352
48
4,382
3,387
61,134
0
W
Nemesis
RinHime
Nemesis
6,443
3,567
0
1,027
10,378
4,654
1,175
1,844
8,534
0
72,755
L
Sylvanus
TheLickerT
Sylvanus
4,557
1,950
1,132
3,560
12,904
10,730
0
4,557
8,347
25,818
0
W
Khepri
3,170
474
2,456
3,213
8,027
5,878
0
3,839
4,188
16,760
0
L
Artemis
5,944
3,737
0
1,911
8,379
3,069
0
1,493
6,886
0
49,924
W
8,968
1,254
0
5,401
11,138
10,184
0
0
10,177
78
69,212
L
Bellona
panchiiiii
Bellona
7,455
3,104
0
3,614
14,359
16,037
0
366
13,026
0
61,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
44,930
441
Minions Killed
489
0
Camps Cleared
0
1,507,624
Distance Traveled
1,498,426
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,261
484
109
7
0
371,908
3
W
Nu Wa
8,216
548
84
6
0
290,309
10
W
Izanami
10,469
698
188
13
0
303,556
0
L
Hera
7,023
468
103
7
0
280,383
0
W
Nemesis
8,486
566
105
7
0
333,669
0
L
Sylvanus
7,262
484
26
2
0
259,301
1
W
Khepri
8,507
567
13
1
0
309,964
2
L
Artemis
7,587
506
94
6
0
301,185
0
W
Mulan
9,252
617
99
7
0
260,928
0
L
Bellona
7,875
525
109
7
0
294,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role