Player Matchup

Sylvanus
Sylvanus
BlairJavin
Sylvanus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,329 Elo+
Party 1
Hera
Hera
BtxchzGoCrazy-_-
Hera
Level 104
God Stats
1W - 0L
1,578 SR
Queue Stats
7W - 13L
1,493 Elo+
Party 1
Scylla
Scylla
MbRoCrimson
Scylla
Level 128
God Stats
19W - 13L
1,692 SR
Queue Stats
53W - 45L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
SaltGoCrazy-_-
Gilgamesh
Level 82
God Stats
2W - 1L
1,487 SR
Queue Stats
10W - 19L
1,435 Elo+
Party 1
Da Ji
Da Ji
Zillhouette
Da Ji
Level 109
God Stats
1W - 1L
1,323 SR
Queue Stats
7W - 15L
1,312 Elo+
Party 1
Team Averages
Level 113
1,516 SR
1,420 Elo+

VS

Team Averages
Level 146
1,633 SR
1,555 Elo+
Danzaburou
Danzaburou
Amilia17
Danzaburou
Level 164
God Stats
36W - 22L
1,632 SR
Queue Stats
294W - 187L
1,568 Elo+
Party 2
Arachne
Arachne
Anxious-Narwal
Arachne
Level 74
God Stats
7W - 5L
1,748 SR
Queue Stats
76W - 77L
1,495 Elo+
Solo
Mulan
Mulan
Hunter0627
Mulan
Level 104
God Stats
20W - 11L
1,596 SR
Queue Stats
375W - 267L
1,587 Elo+
Party 2
Poseidon
Poseidon
MushHusky
Poseidon
Level 221
God Stats
7W - 2L
1,688 SR
Queue Stats
346W - 226L
1,572 Elo+
Party 2
Athena
Athena
PapaTrees
Athena
Level 169
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 186L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlairJavin
Sylvanus
14
3 / 1 / 3
8,005
801
4,884
10,478
7,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 1 / 3
7,329
733
7,984
3,964
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
15
1 / 1 / 2
7,665
767
7,240
4,656
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
SaltGoCrazy-_-
Gilgamesh
13
1 / 6 / 3
7,118
712
4,530
13,088
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 2
6,642
664
2,533
12,139
7,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amilia17
Danzaburou
14
2 / 1 / 4
7,597
760
6,273
6,199
2,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 6
7,449
745
5,801
9,178
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
12
1 / 2 / 5
6,872
687
5,192
5,876
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
MushHusky
Poseidon
17
5 / 0 / 7
9,111
911
12,764
3,070
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
PapaTrees
Athena
13
3 / 2 / 10
8,016
802
4,664
10,777
8,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
7
Kills
14
14
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amilia17
Danzaburou
2
1
4
4
L
3
2
6
3
W
Sylvanus
BlairJavin
Sylvanus
3
1
3
4.5
W
1
1
3
2.5
L
Mulan
1
2
5
1.75
W
Scylla
1
1
2
2
L
Poseidon
MushHusky
Poseidon
5
0
7
8.5
L
Athena
PapaTrees
Athena
3
2
10
4
W
Gilgamesh
SaltGoCrazy-_-
Gilgamesh
1
6
3
0.42
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,171
Damage
34,694
44,325
Taken
35,100
27,104
Mitigated
22,610
9,021
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amilia17
Danzaburou
6,273
1,901
0
1,789
6,199
2,494
293
3,596
2,431
0
25,796
L
5,801
3,656
0
2,377
9,178
5,173
0
5,980
3,136
0
12,198
W
Sylvanus
BlairJavin
Sylvanus
4,884
1,656
2,800
2,733
10,478
7,710
0
4,177
6,079
10,301
0
W
7,984
1,850
0
166
3,964
1,641
0
1,115
2,765
29,894
0
L
Mulan
5,192
450
0
497
5,876
5,134
0
3,392
2,452
0
12,150
W
Scylla
7,240
900
0
1,671
4,656
2,004
0
1,530
3,085
38,029
0
L
Poseidon
MushHusky
Poseidon
12,764
1,761
0
606
3,070
1,271
0
1,195
1,875
56,999
0
L
Athena
PapaTrees
Athena
4,664
1,161
1,119
1,669
10,777
8,538
0
5,477
5,098
8,332
0
W
Gilgamesh
SaltGoCrazy-_-
Gilgamesh
4,530
1,333
0
606
13,088
8,337
0
5,395
7,575
0
26,190
W
2,533
788
0
1,045
12,139
7,412
0
5,211
6,845
0
6,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,759
Gold Earned
39,045
216
Minions Killed
203
0
Camps Cleared
0
1,002,858
Distance Traveled
1,006,428
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,597
760
43
4
0
173,527
2
L
Arachne
7,449
745
20
2
0
200,802
0
W
Sylvanus
8,005
801
12
1
0
199,773
2
W
Hera
7,329
733
62
6
0
208,946
0
L
Mulan
6,872
687
17
2
0
183,770
0
W
Scylla
7,665
767
88
9
0
199,445
0
L
Poseidon
9,111
911
114
11
0
250,691
6
L
Athena
8,016
802
9
1
0
197,638
2
W
Gilgamesh
7,118
712
41
4
0
213,479
0
W
Da Ji
6,642
664
13
1
0
181,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role