Player Matchup

Ao Kuang
Ao Kuang
Mtindustries77
Ao Kuang
Level 69
God Stats
4W - 4L
1,369 SR
Queue Stats
112W - 119L
1,369 Elo+
Party 1
Chaac
Chaac
WADE2334
Chaac
Level 68
God Stats
54W - 45L
1,512 SR
Queue Stats
80W - 83L
1,466 Elo+
Party 1
Bastet
Bastet
xxFootballxQBxx
Bastet
Level 88
God Stats
0W - 3L
1,446 SR
Queue Stats
4W - 16L
1,037 Elo+
Party 1
Team Averages
Level 75
1,443 SR
1,291 Elo+

VS

Team Averages
Level 86
1,433 SR
1,427 Elo+
Mulan
Mulan
BimPapi246
Mulan
Level 103
God Stats
23W - 20L
1,394 SR
Queue Stats
66W - 71L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
ParrisWho
Baron Samedi
Level 107
God Stats
13W - 17L
1,404 SR
Queue Stats
84W - 86L
1,392 Elo+
Party 2
Chiron
Chiron
deven347
Chiron
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
4 / 5 / 0
11,044
690
9,594
14,104
7,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
WADE2334
Chaac
14
0 / 4 / 2
10,284
643
13,483
18,921
25,281
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 2
9,844
615
8,417
12,445
4,522
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
4 / 0 / 7
12,390
774
16,710
19,158
22,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
ParrisWho
Baron Samedi
15
4 / 2 / 4
12,058
754
9,703
9,120
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
deven347
Chiron
15
4 / 2 / 7
12,391
774
13,289
14,207
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
12
12
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
0
7
7.5
L
Ao Kuang
4
5
0
0.8
W
Baron Samedi
ParrisWho
Baron Samedi
4
2
4
3
L
Chaac
WADE2334
Chaac
0
4
2
0.25
W
Chiron
deven347
Chiron
4
2
7
3.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
39,702
45,470
Taken
42,485
37,542
Mitigated
31,142
4,769
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
16,710
1,609
0
9,646
19,158
22,388
806
3,662
15,496
454
59,655
L
Ao Kuang
9,594
2,361
0
545
14,104
7,739
0
1,676
12,428
24,959
0
W
Baron Samedi
ParrisWho
Baron Samedi
9,703
330
1,919
2,550
9,120
4,132
520
2,022
7,098
34,885
0
L
Chaac
WADE2334
Chaac
13,483
553
0
3,799
18,921
25,281
0
5,555
13,366
0
47,507
W
Chiron
deven347
Chiron
13,289
6,645
472
4,180
14,207
4,622
1,306
4,797
9,410
0
56,272
L
8,417
2,565
0
425
12,445
4,522
0
3,123
9,322
0
21,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
36,839
113
Minions Killed
188
0
Camps Cleared
0
902,811
Distance Traveled
840,950
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,390
774
62
4
0
289,481
1
L
Ao Kuang
11,044
690
35
2
0
275,921
0
W
Baron Samedi
12,058
754
47
3
0
270,982
0
L
Chaac
10,284
643
56
4
0
299,798
0
W
Chiron
12,391
774
79
5
0
280,487
0
L
Bastet
9,844
615
22
1
0
327,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role