Player Matchup

Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
BhakaBhuku
Hercules
Gold V
Level 86
God Stats
2W - 4L
1,799 SR
Queue Stats
70W - 73L
1,547 MMR
Party 1
Scylla
Scylla
Gold I
Clankify
Scylla
Gold I
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 122L
1,782 MMR
Party 1
Da Ji
Da Ji
Silver I
Thekukukachuu
Da Ji
Silver I
Level 152
God Stats
2W - 3L
1,577 SR
Queue Stats
18W - 8L
1,631 MMR
Solo
Jing Wei
Jing Wei
Silver I
chrislol123
Jing Wei
Silver I
Level 219
God Stats
3W - 2L
1,763 SR
Queue Stats
124W - 109L
1,638 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,628 SR
1,620 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,504 SR
1,650 MMR
Nox
Nox
Platinum IV
BigDaddyJay18
Nox
Platinum IV
Level 148
God Stats
5W - 5L
1,643 SR
Queue Stats
94W - 88L
1,578 MMR
Party 3
Tyr
Tyr
Gold I
Erickorozcox
Tyr
Gold I
Level 128
God Stats
102W - 78L
1,656 SR
Queue Stats
292W - 279L
1,677 MMR
Party 2
Camazotz
Camazotz
Gold I
Eriksnc
Camazotz
Gold I
Level 128
God Stats
9W - 13L
1,428 SR
Queue Stats
262W - 253L
1,631 MMR
Party 2
Janus
Janus
Platinum I
I CantFindMyKid
Janus
Platinum I
Level 210
God Stats
7W - 9L
1,346 SR
Queue Stats
286W - 266L
1,738 MMR
Party 3
Cernunnos
Cernunnos
Gold IV
c0rvus10
Cernunnos
Gold IV
Level 136
God Stats
3W - 1L
1,448 SR
Queue Stats
29W - 24L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 0
4,985
499
2,195
9,465
5,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
BhakaBhuku
Hercules
10
0 / 1 / 0
5,990
599
1,680
9,558
7,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Clankify
Scylla
9
0 / 2 / 2
5,342
534
1,727
3,879
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 0
5,543
554
4,425
6,971
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
chrislol123
Jing Wei
11
0 / 1 / 0
6,045
605
4,380
6,154
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
He BoCupidVamana

VS

Bans
SkadiThorSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,532
553
2,947
5,666
3,570
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 1
6,877
688
6,091
6,546
5,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
Eriksnc
Camazotz
12
4 / 1 / 2
6,484
648
4,775
8,309
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 0 / 1
5,574
557
4,262
3,044
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
c0rvus10
Cernunnos
9
0 / 0 / 3
5,241
524
4,575
5,139
1,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
8
8
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Hercules
BhakaBhuku
Hercules
0
1
0
0
W
1
1
4
3
L
Scylla
Clankify
Scylla
0
2
2
0.5
W
2
0
1
2.5
W
Camazotz
Eriksnc
Camazotz
4
1
2
5
W
1
0
1
1.5
L
2
2
0
1
W
Cernunnos
c0rvus10
Cernunnos
0
0
3
1.5
L
Jing Wei
chrislol123
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,407
Damage
22,650
36,027
Taken
28,704
19,565
Mitigated
14,771
13,101
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,195
1,289
1,442
3,790
9,465
5,642
0
3,361
5,948
19,831
0
L
Hercules
BhakaBhuku
Hercules
1,680
620
0
4,468
9,558
7,704
0
0
9,558
0
44,581
W
2,947
579
0
1,944
5,666
3,570
0
2,132
3,534
15,007
0
L
Scylla
Clankify
Scylla
1,727
288
0
609
3,879
1,120
0
1,629
2,090
36,828
0
W
6,091
349
0
5,367
6,546
5,834
0
96
6,450
0
57,041
W
Camazotz
Eriksnc
Camazotz
4,775
1,347
0
3,485
8,309
2,808
0
244
8,065
0
47,983
W
4,262
304
0
1,000
3,044
896
0
1,133
1,911
40,552
0
L
4,425
1,523
0
576
6,971
2,799
0
786
6,133
0
34,055
W
Cernunnos
c0rvus10
Cernunnos
4,575
2,601
0
2,395
5,139
1,663
0
317
4,822
0
35,589
L
Jing Wei
chrislol123
Jing Wei
4,380
2,890
0
2,216
6,154
2,300
0
1,065
5,089
0
49,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
29,708
334
Minions Killed
345
0
Camps Cleared
0
956,878
Distance Traveled
1,096,711
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,985
499
18
2
0
133,607
0
L
Hercules
5,990
599
96
10
0
188,773
3
W
Nox
5,532
553
24
2
0
213,351
3
L
Scylla
5,342
534
60
6
0
207,106
4
W
Tyr
6,877
688
106
11
0
239,154
2
W
Camazotz
6,484
648
75
8
0
253,117
0
W
Janus
5,574
557
78
8
0
217,161
3
L
Da Ji
5,543
554
67
7
0
230,497
0
W
Cernunnos
5,241
524
62
6
0
173,928
4
L
Jing Wei
6,045
605
93
9
0
196,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role