Player Matchup

Nu Wa
Nu Wa
ItzPyroN
Nu Wa
Level 80
God Stats
17W - 14L
1,712 SR
Queue Stats
206W - 189L
1,630 Elo+
Party 3
Kuzenbo
Kuzenbo
Kissaman
Kuzenbo
Level 151
God Stats
3W - 1L
1,369 SR
Queue Stats
17W - 12L
1,561 Elo+
Party 1
Nemesis
Nemesis
Skazk
Nemesis
Level 136
God Stats
4W - 1L
1,688 SR
Queue Stats
74W - 56L
1,638 Elo+
Party 3
Danzaburou
Danzaburou
Skeedeedee
Danzaburou
Level 123
God Stats
9W - 4L
1,605 SR
Queue Stats
200W - 211L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sasfasf
Cu Chulainn
Level 101
God Stats
1W - 3L
1,221 SR
Queue Stats
11W - 9L
1,423 Elo+
Party 1
Team Averages
Level 118
1,519 SR
1,538 Elo+

VS

Team Averages
Level 127
1,511 SR
1,494 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
HANDofKIRA
Cupid
Level 157
God Stats
25W - 23L
1,631 SR
Queue Stats
308W - 301L
1,484 Elo+
Solo
Sobek
Sobek
Im Spooki
Sobek
Level 148
God Stats
1W - 2L
1,574 SR
Queue Stats
80W - 80L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
Why Hurj
Nu Wa
Level 86
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 5L
1,457 Elo+
Party 2
Artemis
Artemis
l Elite Killz l
Artemis
Level 85
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ItzPyroN
Nu Wa
17
1 / 0 / 10
8,832
803
12,929
7,755
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Kissaman
Kuzenbo
15
2 / 0 / 7
8,100
736
10,562
12,667
16,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Skazk
Nemesis
17
10 / 2 / 2
9,571
870
11,082
12,206
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Skeedeedee
Danzaburou
15
2 / 1 / 6
8,467
770
8,517
9,684
4,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
sasfasf
Cu Chulainn
14
3 / 4 / 2
7,826
711
6,727
11,602
10,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 4 / 3
8,530
775
10,136
10,561
7,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
14
2 / 1 / 2
8,026
730
6,322
12,835
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Im Spooki
Sobek
13
1 / 2 / 4
8,107
737
5,992
16,020
16,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Why Hurj
Nu Wa
13
2 / 7 / 3
7,559
687
10,365
12,382
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 2
6,981
635
3,966
7,365
3,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
18
Kills
7
7
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
3
0.88
L
Cupid
2
1
2
3
L
Sobek
Im Spooki
Sobek
1
2
4
1.5
W
Nu Wa
ItzPyroN
Nu Wa
1
0
10
6
W
Kuzenbo
Kissaman
Kuzenbo
2
0
7
5.5
W
Nemesis
Skazk
Nemesis
10
2
2
5.5
W
Danzaburou
Skeedeedee
Danzaburou
2
1
6
5
L
Nu Wa
Why Hurj
Nu Wa
2
7
3
0.5
L
0
4
2
0.25
W
Cu Chulainn
sasfasf
Cu Chulainn
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,817
Damage
36,781
53,914
Taken
59,163
39,905
Mitigated
36,844
7,590
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,136
1,294
0
1,327
10,561
7,355
67
5,064
5,220
35,092
0
L
Cupid
6,322
3,952
272
4,726
12,835
5,371
232
4,623
7,990
0
28,161
L
Sobek
Im Spooki
Sobek
5,992
387
0
3,420
16,020
16,181
0
7,058
8,636
15,968
0
W
Nu Wa
ItzPyroN
Nu Wa
12,929
2,534
0
500
7,755
3,251
141
5,197
2,558
46,086
0
W
Kuzenbo
Kissaman
Kuzenbo
10,562
3,821
0
1,741
12,667
16,394
0
4,750
7,917
17,286
671
W
Nemesis
Skazk
Nemesis
11,082
4,948
0
2,491
12,206
5,201
0
7,706
4,500
0
39,301
W
Danzaburou
Skeedeedee
Danzaburou
8,517
3,377
0
2,858
9,684
4,121
1,327
5,351
4,333
0
41,277
L
Nu Wa
Why Hurj
Nu Wa
10,365
3,469
0
1,046
12,382
4,634
115
2,496
9,784
30,639
0
L
3,966
1,665
0
652
7,365
3,303
0
3,755
3,387
0
13,824
W
Cu Chulainn
sasfasf
Cu Chulainn
6,727
1,369
0
0
11,602
10,938
162
3,489
8,113
4,588
14,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
39,203
266
Minions Killed
196
0
Camps Cleared
0
1,207,328
Distance Traveled
1,085,658
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,530
775
57
5
0
220,251
0
L
Cupid
8,026
730
46
4
0
222,960
0
L
Sobek
8,107
737
27
2
0
250,619
0
W
Nu Wa
8,832
803
79
7
0
238,880
0
W
Kuzenbo
8,100
736
19
2
0
255,136
2
W
Nemesis
9,571
870
55
5
0
262,042
0
W
Danzaburou
8,467
770
94
9
0
250,659
2
L
Nu Wa
7,559
687
46
4
0
200,217
0
L
Artemis
6,981
635
20
2
0
191,611
0
W
Cu Chulainn
7,826
711
19
2
0
200,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role