Player Matchup

Hou Yi
Hou Yi
Gold V
CodyWolf99
Hou Yi
Gold V
Level 195
God Stats
3W - 4L
1,448 SR
Queue Stats
344W - 342L
1,255 MMR
Solo
Kukulkan
Kukulkan
Bronze I
DreamLykos20
Kukulkan
Bronze I
Level 61
God Stats
1W - 1L
1,469 SR
Queue Stats
19W - 49L
1,266 MMR
Party 1
Nemesis
Nemesis
Bronze V
Laviathon10
Nemesis
Bronze V
Level 157
God Stats
2W - 5L
1,589 SR
Queue Stats
40W - 60L
1,241 MMR
Party 1
Yemoja
Yemoja
Silver I
OnMike
Yemoja
Silver I
Level 159
God Stats
0W - 2L
1,097 SR
Queue Stats
57W - 64L
1,251 MMR
Solo
Vamana
Vamana
Silver I
Swaggerrocks2
Vamana
Silver I
Level 91
God Stats
4W - 6L
1,437 SR
Queue Stats
94W - 115L
1,272 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,408 SR
1,257 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,591 SR
1,256 MMR
Hera
Hera
Silver I
Batman_said
Hera
Silver I
Level 108
God Stats
13W - 17L
1,740 SR
Queue Stats
575W - 583L
1,259 MMR
Solo
Mulan
Mulan
Gold III
DankMelloGang
Mulan
Gold III
Level 121
God Stats
8W - 8L
1,471 SR
Queue Stats
450W - 464L
1,256 MMR
Solo
Izanami
Izanami
Gold IV
Kaptain Keef
Izanami
Gold IV
Level 155
God Stats
33W - 41L
1,592 SR
Queue Stats
266W - 284L
1,235 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Miirari
Zhong Kui
Gold III
Level 157
God Stats
59W - 60L
1,500 SR
Queue Stats
228W - 222L
1,256 MMR
Solo
Ix Chel
Ix Chel
Gold V
One_Ugly_poTaTo
Ix Chel
Gold V
Level 210
God Stats
42W - 18L
1,651 SR
Queue Stats
1,215W - 1,246L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CodyWolf99
Hou Yi
14
0 / 3 / 2
8,205
456
6,556
13,345
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DreamLykos20
Kukulkan
14
0 / 6 / 2
7,912
440
5,181
10,738
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Laviathon10
Nemesis
14
4 / 3 / 0
8,782
488
7,512
14,234
5,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
OnMike
Yemoja
12
1 / 2 / 4
8,030
446
6,033
17,328
14,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
1 / 6 / 0
9,209
512
8,639
16,364
13,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ah Muzen CabNe ZhaBakasuraAphroditeHe Bo

VS

Bans
MercuryMartichorasAchillesAnubisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 6
10,387
577
11,379
13,386
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 0 / 7
9,883
549
10,475
14,619
15,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Kaptain Keef
Izanami
17
4 / 1 / 4
10,463
581
11,449
12,483
5,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Miirari
Zhong Kui
18
5 / 0 / 1
11,351
631
8,514
11,538
13,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 1 / 4
10,670
593
11,485
9,848
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
20
20
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
L
Hou Yi
CodyWolf99
Hou Yi
0
3
2
0.33
W
2
0
7
5.5
L
Kukulkan
DreamLykos20
Kukulkan
0
6
2
0.17
W
Izanami
Kaptain Keef
Izanami
4
1
4
6
L
Nemesis
Laviathon10
Nemesis
4
3
0
1.33
W
Zhong Kui
Miirari
Zhong Kui
5
0
1
5.5
L
Yemoja
OnMike
Yemoja
1
2
4
1.5
W
3
1
4
5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,921
Damage
53,302
72,009
Taken
61,874
45,148
Mitigated
43,380
13,960
Healing
23,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,379
3,204
0
2,310
13,386
5,867
583
2,874
10,498
84,421
0
L
Hou Yi
CodyWolf99
Hou Yi
6,556
3,749
0
3,099
13,345
5,443
0
2,298
11,007
0
67,644
W
10,475
1,396
0
5,970
14,619
15,095
156
5,438
9,175
0
45,705
L
Kukulkan
DreamLykos20
Kukulkan
5,181
812
0
550
10,738
5,397
0
5,531
4,977
61,819
0
W
Izanami
Kaptain Keef
Izanami
11,449
8,666
0
3,706
12,483
5,061
2,465
946
11,537
0
102,808
L
Nemesis
Laviathon10
Nemesis
7,512
3,580
0
3,019
14,234
5,958
0
3,995
10,142
0
62,493
W
Zhong Kui
Miirari
Zhong Kui
8,514
1,422
0
8,894
11,538
13,200
296
195
11,343
95,599
0
L
Yemoja
OnMike
Yemoja
6,033
994
2,463
3,359
17,328
14,403
0
6,452
10,589
29,409
0
W
11,485
2,196
829
1,373
9,848
4,157
518
2,365
7,483
95,000
0
L
8,639
5,561
0
1,470
16,364
13,947
0
12,526
3,758
0
68,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
52,754
460
Minions Killed
651
0
Camps Cleared
0
1,551,013
Distance Traveled
1,736,499
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,387
577
120
7
0
344,429
0
L
Hou Yi
8,205
456
98
5
0
282,299
6
W
Mulan
9,883
549
44
2
0
353,128
1
L
Kukulkan
7,912
440
117
7
0
264,888
0
W
Izanami
10,463
581
166
9
0
341,241
0
L
Nemesis
8,782
488
90
5
0
378,322
0
W
Zhong Kui
11,351
631
154
9
0
324,355
2
L
Yemoja
8,030
446
36
2
0
307,402
1
W
Ix Chel
10,670
593
167
9
0
373,346
5
L
Vamana
9,209
512
119
7
0
318,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role