Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SplayJungle9804
Danzaburou
Level 45
God Stats
93W - 107L
1,429 SR
Queue Stats
108W - 131L
1,379 Elo+
Party 2
Sol
Sol
iowwn
Sol
Level 127
God Stats
6W - 4L
1,467 SR
Queue Stats
312W - 324L
1,455 Elo+
Solo
Team Averages
Level 71
1,465 SR
1,445 Elo+

VS

Team Averages
Level 66
1,555 SR
1,476 Elo+
Ra
Ra
GuamPhenom
Ra
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 138L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
a1b1c2d2
Aphrodite
Level 48
God Stats
14W - 7L
1,600 SR
Queue Stats
39W - 39L
1,440 Elo+
Solo
Discordia
Discordia
freakybryce9186
Discordia
Level 60
God Stats
6W - 1L
1,564 SR
Queue Stats
172W - 176L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
5 / 0 / 11
11,582
827
6,689
12,807
18,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SplayJungle9804
Danzaburou
14
3 / 4 / 8
11,214
801
8,511
13,471
5,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
iowwn
Sol
16
11 / 3 / 6
13,070
934
18,473
14,763
5,594
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
9,626
688
8,506
9,509
3,503
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
a1b1c2d2
Aphrodite
11
2 / 9 / 4
9,691
692
5,616
15,134
6,288
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
freakybryce9186
Discordia
13
3 / 5 / 4
10,355
740
17,273
12,743
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
7
7
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
11
10.5
L
2
5
5
0.9
W
Danzaburou
SplayJungle9804
Danzaburou
3
4
8
1.75
L
Aphrodite
a1b1c2d2
Aphrodite
2
9
4
0.44
L
Discordia
freakybryce9186
Discordia
3
5
4
1
W
Sol
iowwn
Sol
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,673
Damage
31,395
41,041
Taken
37,386
30,023
Mitigated
13,844
11,474
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,689
864
917
3,180
12,807
18,860
0
9,143
3,590
19,378
0
L
8,506
696
808
622
9,509
3,503
374
6,918
2,591
29,895
0
W
Danzaburou
SplayJungle9804
Danzaburou
8,511
3,470
0
2,418
13,471
5,569
1,170
11,362
2,109
0
47,308
L
Aphrodite
a1b1c2d2
Aphrodite
5,616
478
1,137
2,144
15,134
6,288
142
10,012
5,122
28,784
0
L
Discordia
freakybryce9186
Discordia
17,273
313
25
149
12,743
4,053
0
8,500
4,243
40,919
0
W
Sol
iowwn
Sol
18,473
4,793
0
4,959
14,763
5,594
1,998
11,142
3,621
68,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,866
Gold Earned
29,672
145
Minions Killed
124
0
Camps Cleared
0
745,793
Distance Traveled
675,557
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,582
827
18
1
0
251,593
6
L
Ra
9,626
688
30
2
0
239,946
0
W
Danzaburou
11,214
801
58
4
0
244,948
0
L
Aphrodite
9,691
692
39
3
0
193,128
0
L
Discordia
10,355
740
55
4
0
242,483
0
W
Sol
13,070
934
69
5
0
249,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role