Player Matchup

Bastet
Bastet
DonJoe Og
Bastet
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 85L
1,415 Elo+
Party 1
Surtr
Surtr
POCHECHE28
Surtr
Level 88
God Stats
2W - 1L
1,883 SR
Queue Stats
49W - 46L
1,482 Elo+
Party 1
Ishtar
Ishtar
jeansan4
Ishtar
Level 96
God Stats
1W - 0L
1,652 SR
Queue Stats
26W - 30L
1,413 Elo+
Party 1
Ymir
Ymir
l M1NTEY l
Ymir
Level 106
God Stats
27W - 28L
1,501 SR
Queue Stats
202W - 211L
1,473 Elo+
Party 3
Persephone
Persephone
oSymuka
Persephone
Level 125
God Stats
7W - 2L
1,615 SR
Queue Stats
182W - 195L
1,494 Elo+
Party 3
Team Averages
Level 99
1,630 SR
1,455 Elo+

VS

Team Averages
Level 106
1,477 SR
1,530 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
APR0TAT0
Nike
Level 78
God Stats
2W - 4L
1,485 SR
Queue Stats
69W - 54L
1,554 Elo+
Party 2
Ymir
Ymir
Plexityz
Ymir
Level 129
God Stats
1W - 3L
1,478 SR
Queue Stats
183W - 221L
1,518 Elo+
Solo
Chiron
Chiron
g_o_o_p_0_0_0_0
Chiron
Level 51
God Stats
32W - 14L
1,734 SR
Queue Stats
467W - 440L
1,503 Elo+
Solo
Yemoja
Yemoja
tons420
Yemoja
Level 145
God Stats
0W - 1L
1,189 SR
Queue Stats
78W - 54L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DonJoe Og
Bastet
14
4 / 3 / 1
7,854
561
7,129
10,578
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
12
2 / 3 / 2
7,342
524
9,956
14,078
9,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
jeansan4
Ishtar
12
2 / 0 / 0
7,546
539
4,308
6,637
2,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 3
6,756
483
3,266
11,518
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
oSymuka
Persephone
13
2 / 2 / 1
7,803
557
7,052
7,111
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 2 / 4
7,657
547
5,327
9,101
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
13
6 / 0 / 1
8,027
573
8,807
8,150
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
13
2 / 4 / 1
8,027
573
10,019
16,495
9,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 3 / 1
6,948
496
3,135
10,113
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
tons420
Yemoja
11
0 / 1 / 0
6,465
462
3,092
5,607
3,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
9
9
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
4
1
L
Nike
6
0
1
6.5
W
Bastet
DonJoe Og
Bastet
4
3
1
1.5
W
Surtr
2
3
2
1
L
Ymir
2
4
1
0.63
L
1
3
1
0.5
W
Ishtar
jeansan4
Ishtar
2
0
0
2
W
0
1
3
1.5
W
Persephone
oSymuka
Persephone
2
2
1
1.25
L
Yemoja
tons420
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,711
Damage
30,380
49,922
Taken
49,466
25,992
Mitigated
23,323
12,050
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,327
454
509
2,404
9,101
3,177
0
4,478
4,623
52,087
0
L
Nike
8,807
832
0
955
8,150
3,301
0
2,221
5,929
0
56,961
W
Bastet
DonJoe Og
Bastet
7,129
2,213
0
2,049
10,578
3,546
374
1,450
9,020
0
59,748
W
Surtr
9,956
5,657
0
1,776
14,078
9,214
398
9,128
4,950
465
48,332
L
Ymir
10,019
3,104
0
7,272
16,495
9,745
60
789
15,706
67,719
0
L
3,135
976
250
2,192
10,113
3,538
832
2,425
7,688
0
52,902
W
Ishtar
jeansan4
Ishtar
4,308
3,416
0
2,798
6,637
2,604
1,096
1,703
4,934
0
53,379
W
3,266
253
68
3,337
11,518
8,534
0
3,504
7,860
18,983
0
W
Persephone
oSymuka
Persephone
7,052
131
0
2,022
7,111
2,094
0
2,185
4,712
60,531
0
L
Yemoja
tons420
Yemoja
3,092
804
714
1,215
5,607
3,562
0
662
4,945
35,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,301
Gold Earned
37,124
401
Minions Killed
428
0
Camps Cleared
0
1,388,551
Distance Traveled
1,287,721
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,657
547
109
8
0
272,772
5
L
Nike
8,027
573
76
5
0
312,649
2
W
Bastet
7,854
561
85
6
0
324,658
2
W
Surtr
7,342
524
74
5
0
244,996
4
L
Ymir
8,027
573
110
8
0
221,509
0
L
Chiron
6,948
496
88
6
0
236,401
0
W
Ishtar
7,546
539
104
7
0
258,583
2
W
Ymir
6,756
483
24
2
0
267,557
0
W
Persephone
7,803
557
114
8
0
292,757
3
L
Yemoja
6,465
462
45
3
0
244,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role