Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BN2HELLNBCK1278
Mercury
Level 25
God Stats
2W - 2L
1,578 SR
Queue Stats
2W - 3L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
Living In Audio
Danzaburou
Level 109
God Stats
1W - 2L
1,774 SR
Queue Stats
23W - 26L
1,489 Elo+
Party 1
Anubis
Anubis
TheNameIsRango
Anubis
Level 137
God Stats
0W - 5L
1,364 SR
Queue Stats
45W - 44L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
kitsune0516
Jormungandr
Level 107
God Stats
2W - 3L
1,494 SR
Queue Stats
147W - 183L
1,364 Elo+
Solo
Team Averages
Level 100
1,542 SR
1,475 Elo+

VS

Team Averages
Level 88
1,420 SR
1,480 Elo+
Anubis
Anubis
DisIsSparta99
Anubis
Level 82
God Stats
4W - 2L
1,480 SR
Queue Stats
70W - 74L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
Evan3006
Sun Wukong
Level 63
God Stats
3W - 3L
1,370 SR
Queue Stats
84W - 97L
1,429 Elo+
Party 2
Persephone
Persephone
TheDerpyTable
Persephone
Level 135
God Stats
2W - 2L
1,150 SR
Queue Stats
28W - 34L
1,548 Elo+
Party 2
Ishtar
Ishtar
TheWanderingSol
Ishtar
Level 84
God Stats
3W - 1L
1,569 SR
Queue Stats
68W - 70L
1,502 Elo+
Party 2
Neith
Neith
XxAnnubisxX
Neith
Level 77
God Stats
117W - 109L
1,532 SR
Queue Stats
145W - 140L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 1
5,752
719
5,363
9,241
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 1
6,007
751
4,220
8,427
3,246
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Living In Audio
Danzaburou
12
1 / 2 / 0
5,987
748
4,437
4,705
2,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 2
5,978
747
6,339
9,058
4,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
kitsune0516
Jormungandr
10
0 / 2 / 0
5,652
707
1,328
6,873
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
6,962
870
9,726
6,191
2,865
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Evan3006
Sun Wukong
11
0 / 0 / 6
6,087
761
2,623
6,522
6,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
TheDerpyTable
Persephone
14
3 / 1 / 4
7,997
1,000
9,058
5,098
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 1 / 3
6,094
762
4,537
5,063
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 1
7,135
892
7,951
6,005
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
1
0.25
L
2
2
1
1.25
W
5
1
4
7
W
Sun Wukong
Evan3006
Sun Wukong
0
0
6
3
L
Danzaburou
Living In Audio
Danzaburou
1
2
0
0.5
W
Persephone
TheDerpyTable
Persephone
3
1
4
5
L
0
4
2
0.25
W
0
1
3
1.5
W
4
0
1
4.5
L
Jormungandr
kitsune0516
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
33,895
38,304
Taken
28,879
23,409
Mitigated
15,397
4,451
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,363
382
0
1,776
9,241
6,872
0
5,099
4,142
0
13,855
L
4,220
1,115
0
49
8,427
3,246
0
1,771
6,656
0
12,260
W
9,726
672
0
2,785
6,191
2,865
516
2,727
3,329
24,374
0
W
Sun Wukong
Evan3006
Sun Wukong
2,623
717
0
2,056
6,522
6,200
77
1,922
4,517
0
8,041
L
Danzaburou
Living In Audio
Danzaburou
4,437
1,318
0
420
4,705
2,128
0
2,597
2,108
0
16,666
W
Persephone
TheDerpyTable
Persephone
9,058
482
0
1,131
5,098
1,677
923
1,342
3,636
32,306
0
L
6,339
196
0
1,926
9,058
4,324
0
5,361
3,697
22,217
0
W
4,537
1,917
0
1,338
5,063
2,025
0
307
4,506
0
17,333
W
7,951
3,533
0
2,391
6,005
2,630
1,080
1,369
4,550
0
29,536
L
Jormungandr
kitsune0516
Jormungandr
1,328
144
0
280
6,873
6,839
0
3,956
2,917
9,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
34,275
138
Minions Killed
192
0
Camps Cleared
0
763,925
Distance Traveled
835,225
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,752
719
23
3
0
187,592
0
L
Mercury
6,007
751
24
3
0
179,866
0
W
Anubis
6,962
870
31
4
0
167,040
0
W
Sun Wukong
6,087
761
15
2
0
187,969
0
L
Danzaburou
5,987
748
26
3
0
161,124
0
W
Persephone
7,997
1,000
61
8
0
171,171
4
L
Anubis
5,978
747
47
6
0
147,177
0
W
Ishtar
6,094
762
32
4
0
163,425
0
W
Neith
7,135
892
53
7
0
145,620
0
L
Jormungandr
5,652
707
18
2
0
88,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role