Player Matchup

Ix Chel
Ix Chel
Fastkenyan
Ix Chel
Level 109
God Stats
4W - 5L
1,290 SR
Queue Stats
72W - 66L
1,557 Elo+
Party 1
Yemoja
Yemoja
J-CaveMan-C
Yemoja
Level 99
God Stats
0W - 2L
1,154 SR
Queue Stats
11W - 19L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
SynysterSilent
Hou Yi
Level 114
God Stats
0W - 5L
1,095 SR
Queue Stats
59W - 57L
1,551 Elo+
Party 1
Team Averages
Level 107
1,180 SR
1,499 Elo+

VS

Team Averages
Level 84
1,622 SR
1,541 Elo+
Janus
Janus
AbyssNico
Janus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,484 Elo+
Solo
Neith
Neith
Refractiion
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
crocodileking
Cthulhu
Level 102
God Stats
6W - 1L
1,866 SR
Queue Stats
23W - 15L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fastkenyan
Ix Chel
13
2 / 1 / 0
9,776
698
9,570
7,766
2,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
0 / 1 / 1
8,873
634
7,234
7,132
5,805
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 2 / 2
9,138
653
5,985
10,685
4,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AbyssNico
Janus
12
0 / 2 / 3
9,261
662
11,902
7,093
3,226
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 2
9,987
713
4,690
6,933
3,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
14
2 / 0 / 2
9,940
710
6,660
12,840
13,182
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
4
4
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
AbyssNico
Janus
0
2
3
0.75
L
Ix Chel
Fastkenyan
Ix Chel
2
1
0
2
L
Yemoja
0
1
1
0.5
W
2
0
2
3
L
0
2
2
0.5
W
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,789
Damage
23,252
25,583
Taken
26,866
12,682
Mitigated
19,521
5,613
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AbyssNico
Janus
11,902
193
0
1,568
7,093
3,226
65
5,112
1,981
54,629
0
L
Ix Chel
Fastkenyan
Ix Chel
9,570
523
701
1,358
7,766
2,641
0
5,154
2,612
57,356
0
L
Yemoja
7,234
329
1,790
491
7,132
5,805
0
6,119
1,013
25,324
0
W
4,690
571
0
1,285
6,933
3,113
42
2,882
4,051
0
41,022
L
5,985
1,833
0
1,273
10,685
4,236
0
6,523
4,162
0
26,131
W
Cthulhu
6,660
268
307
3,014
12,840
13,182
0
9,382
3,458
16,353
951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
29,188
151
Minions Killed
158
0
Camps Cleared
0
717,676
Distance Traveled
785,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,261
662
64
5
0
251,700
0
L
Ix Chel
9,776
698
82
6
0
254,608
0
L
Yemoja
8,873
634
23
2
0
230,122
0
W
Neith
9,987
713
70
5
0
255,282
0
L
Hou Yi
9,138
653
46
3
0
232,946
0
W
Cthulhu
9,940
710
24
2
0
278,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role