Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
ArnoldCold
Mercury
Gold II
Level 63
God Stats
5W - 2L
1,936 SR
Queue Stats
99W - 99L
1,576 MMR
Solo
Janus
Janus
Gold II
KingxFish97
Janus
Gold II
Level 152
God Stats
10W - 6L
1,554 SR
Queue Stats
317W - 311L
1,574 MMR
Solo
King Arthur
King Arthur
Silver I
SauceoIogist
King Arthur
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 262L
1,573 MMR
Solo
Charybdis
Charybdis
Silver I
UltrixTenebrae
Charybdis
Silver I
Level 157
God Stats
11W - 2L
1,659 SR
Queue Stats
39W - 16L
1,569 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,630 SR
1,558 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,565 SR
1,557 MMR
Rama
Rama
Gold III
 
Rama
Gold III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
B1GANDY1
Ganesha
Gold II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 201L
1,546 MMR
Party 1
Hachiman
Hachiman
Gold I
CGeezy_10
Hachiman
Gold I
Level 147
God Stats
2W - 5L
1,503 SR
Queue Stats
216W - 210L
1,620 MMR
Party 1
Nu Wa
Nu Wa
Gold III
DuckMeins
Nu Wa
Gold III
Level 123
God Stats
9W - 14L
1,451 SR
Queue Stats
120W - 130L
1,571 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Otyxe
Sun Wukong
Gold III
Level 158
God Stats
10W - 6L
1,869 SR
Queue Stats
116W - 122L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 4
6,092
469
7,551
13,386
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mercury
ArnoldCold
Mercury
15
4 / 2 / 2
8,468
651
5,008
9,939
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 1 / 2
7,836
603
7,439
6,159
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
SauceoIogist
King Arthur
12
0 / 3 / 0
6,465
497
5,832
12,175
11,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
UltrixTenebrae
Charybdis
10
3 / 2 / 3
6,704
516
8,737
7,508
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ThorNe ZhaHorusVamana

VS

Bans
SerqetHerculesTiamatPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 4 / 3
6,357
489
5,022
10,151
3,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
B1GANDY1
Ganesha
10
0 / 1 / 4
6,754
520
3,973
10,237
9,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
CGeezy_10
Hachiman
14
7 / 1 / 1
8,276
637
7,437
9,983
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
DuckMeins
Nu Wa
10
0 / 5 / 1
6,206
477
7,427
8,182
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Otyxe
Sun Wukong
14
3 / 1 / 1
8,632
664
6,306
13,636
10,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
12
Kills
11
11
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
4
1
L
Rama
 
Rama
1
4
3
0.63
W
Mercury
ArnoldCold
Mercury
4
2
2
2.5
L
Ganesha
B1GANDY1
Ganesha
0
1
4
2
L
Hachiman
CGeezy_10
Hachiman
7
1
1
7.5
L
Nu Wa
DuckMeins
Nu Wa
0
5
1
0.1
W
4
1
2
5
L
Sun Wukong
Otyxe
Sun Wukong
3
1
1
3.5
W
King Arthur
SauceoIogist
King Arthur
0
3
0
0
W
Charybdis
UltrixTenebrae
Charybdis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,567
Damage
30,165
49,167
Taken
52,189
34,124
Mitigated
30,693
8,524
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,551
845
0
4,263
13,386
12,537
8
4,609
8,777
17,939
0
L
Rama
 
Rama
5,022
3,952
0
2,857
10,151
3,944
0
1,581
8,570
0
43,425
W
Mercury
ArnoldCold
Mercury
5,008
3,405
0
315
9,939
4,116
0
2,131
7,808
0
62,184
L
Ganesha
B1GANDY1
Ganesha
3,973
294
0
1,136
10,237
9,709
0
4,991
5,246
21,484
0
L
Hachiman
CGeezy_10
Hachiman
7,437
4,398
0
861
9,983
3,643
0
913
9,070
0
67,565
L
Nu Wa
DuckMeins
Nu Wa
7,427
2,123
0
873
8,182
2,869
103
4,996
3,186
47,866
0
W
7,439
1,430
0
500
6,159
2,810
410
3,633
2,526
64,475
0
L
Sun Wukong
Otyxe
Sun Wukong
6,306
1,006
0
5,983
13,636
10,528
140
2,509
11,127
0
77,000
W
King Arthur
SauceoIogist
King Arthur
5,832
854
0
1,280
12,175
11,889
0
450
11,725
0
53,740
W
Charybdis
UltrixTenebrae
Charybdis
8,737
5,811
0
2,166
7,508
2,772
888
577
6,931
0
48,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,565
Gold Earned
36,225
392
Minions Killed
419
0
Camps Cleared
0
1,319,449
Distance Traveled
1,233,783
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,092
469
23
2
0
272,991
5
L
Rama
6,357
489
80
6
0
200,538
2
W
Mercury
8,468
651
95
7
0
309,719
0
L
Ganesha
6,754
520
13
1
0
276,113
3
L
Hachiman
8,276
637
108
8
0
268,564
0
L
Nu Wa
6,206
477
76
6
0
227,565
2
W
Janus
7,836
603
121
9
0
248,719
2
L
Sun Wukong
8,632
664
142
11
0
261,003
0
W
King Arthur
6,465
497
79
6
0
253,474
0
W
Charybdis
6,704
516
74
6
0
234,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role