Player Matchup

Lancelot
Lancelot
Dinotron2000778
Lancelot
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 105L
1,592 Elo+
Party 1
Rama
Rama
Grimthunder007
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 119L
1,520 Elo+
Party 1
Sol
Sol
S0LARECLIIPSETTV
Sol
Level 16
God Stats
1W - 4L
1,241 SR
Queue Stats
85W - 91L
1,181 Elo+
Party 1
Hercules
Hercules
jdgrjdrggd
Hercules
Level 106
God Stats
14W - 11L
1,305 SR
Queue Stats
185W - 165L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
kokonutty
Kuzenbo
Level 75
God Stats
32W - 18L
1,461 SR
Queue Stats
66W - 48L
1,655 Elo+
Party 1
Team Averages
Level 86
1,402 SR
1,514 Elo+

VS

Team Averages
Level 91
1,484 SR
1,487 Elo+
Merlin
Merlin
BigBadGatling
Merlin
Level 89
God Stats
7W - 7L
1,448 SR
Queue Stats
96W - 95L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
LemonSheep5182
Kuzenbo
Level 109
God Stats
13W - 12L
1,556 SR
Queue Stats
148W - 148L
1,491 Elo+
Party 2
Poseidon
Poseidon
afzp71
Poseidon
Level 46
God Stats
24W - 13L
1,303 SR
Queue Stats
209W - 197L
1,518 Elo+
Solo
Ullr
Ullr
hgygn1
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,427 Elo+
Party 3
Nemesis
Nemesis
hgygn12
Nemesis
Level 84
God Stats
10W - 8L
1,613 SR
Queue Stats
206W - 169L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 0 / 0
4,576
654
2,806
3,561
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 0 / 0
4,702
672
504
3,305
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,762
537
868
4,299
1,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
jdgrjdrggd
Hercules
8
0 / 1 / 0
4,783
683
2,704
5,648
3,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
kokonutty
Kuzenbo
6
0 / 1 / 0
4,399
628
1,158
6,031
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,732
676
3,621
3,554
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
4,521
646
1,760
2,493
1,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
afzp71
Poseidon
9
0 / 0 / 1
4,777
682
3,209
3,007
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
hgygn1
Ullr
8
0 / 0 / 1
4,906
701
3,964
5,136
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
hgygn12
Nemesis
3
1 / 0 / 0
3,619
517
448
2,118
424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Lancelot
1
0
0
1
W
0
0
0
0
L
1
0
0
1
W
0
1
0
0
L
Poseidon
afzp71
Poseidon
0
0
1
0.5
L
Ullr
hgygn1
Ullr
0
0
1
0.5
L
Nemesis
hgygn12
Nemesis
1
0
0
1
W
Hercules
jdgrjdrggd
Hercules
0
1
0
0
W
Kuzenbo
kokonutty
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,040
Damage
13,002
22,844
Taken
16,308
11,146
Mitigated
5,905
6,467
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,621
452
0
1,250
3,554
1,035
0
709
2,845
32,942
0
W
Lancelot
2,806
431
0
500
3,561
1,207
0
866
2,695
0
25,587
W
504
419
0
1,779
3,305
1,122
0
1,677
1,628
0
36,075
L
1,760
749
0
572
2,493
1,978
0
832
1,661
5,656
0
W
868
217
0
763
4,299
1,267
0
2,459
1,840
16,483
0
L
Poseidon
afzp71
Poseidon
3,209
509
0
1,111
3,007
714
0
485
2,522
42,490
0
L
Ullr
hgygn1
Ullr
3,964
2,304
0
789
5,136
1,754
0
0
5,136
0
32,072
L
Nemesis
hgygn12
Nemesis
448
276
0
64
2,118
424
0
0
2,118
0
5,079
W
Hercules
jdgrjdrggd
Hercules
2,704
1,365
0
1,537
5,648
3,450
0
0
5,648
0
30,904
W
Kuzenbo
kokonutty
Kuzenbo
1,158
430
0
1,888
6,031
4,100
0
3,588
2,443
11,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,222
Gold Earned
22,555
219
Minions Killed
208
0
Camps Cleared
0
798,600
Distance Traveled
676,929
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,732
676
55
8
0
146,297
2
W
Lancelot
4,576
654
41
6
0
196,898
0
W
Rama
4,702
672
85
12
0
143,597
0
L
Kuzenbo
4,521
646
8
1
0
150,976
0
W
Sol
3,762
537
29
4
0
150,710
0
L
Poseidon
4,777
682
86
12
0
167,369
3
L
Ullr
4,906
701
52
7
0
127,523
0
L
Nemesis
3,619
517
7
1
0
84,764
0
W
Hercules
4,783
683
58
8
0
149,044
0
W
Kuzenbo
4,399
628
6
1
0
158,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role