Player Matchup

Morgan Le Fay
Morgan Le Fay
BildoSagginz
Morgan Le Fay
Level 99
God Stats
6W - 4L
1,358 SR
Queue Stats
219W - 224L
1,428 Elo+
Solo
Ravana
Ravana
MustSeeTV YT
Ravana
Level 69
God Stats
39W - 42L
1,462 SR
Queue Stats
579W - 625L
1,455 Elo+
Party 1
Hachiman
Hachiman
StanDuh_Man
Hachiman
Level 76
God Stats
0W - 1L
1,727 SR
Queue Stats
84W - 75L
1,444 Elo+
Solo
Ymir
Ymir
WhODaTxxVLou
Ymir
Level 88
God Stats
94W - 73L
1,580 SR
Queue Stats
650W - 725L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
dragon_queen1063
Nu Wa
Level 69
God Stats
52W - 40L
1,657 SR
Queue Stats
279W - 279L
1,456 Elo+
Solo
Team Averages
Level 80
1,557 SR
1,449 Elo+

VS

Team Averages
Level 95
1,450 SR
1,445 Elo+
Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GengarSenpai681
Cthulhu
Level 89
God Stats
1W - 1L
1,263 SR
Queue Stats
20W - 9L
1,527 Elo+
Solo
Chang'e
Chang'e
Hawk-Hawkissimo
Chang'e
Level 129
God Stats
9W - 21L
1,485 SR
Queue Stats
465W - 496L
1,393 Elo+
Solo
Guan Yu
Guan Yu
TragicBlaze0
Guan Yu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 118L
1,433 Elo+
Solo
Cernunnos
Cernunnos
x6unslin9er
Cernunnos
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BildoSagginz
Morgan Le Fay
14
2 / 1 / 4
9,318
1,035
12,144
6,474
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
15
3 / 11 / 3
9,770
1,086
14,874
19,301
5,682
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
StanDuh_Man
Hachiman
12
0 / 0 / 0
6,303
700
0
0
0
15
1 / 10 / 6
10,123
1,125
9,389
23,398
26,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 1 / 5
10,918
1,213
17,461
9,247
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

207

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
5 / 3 / 10
10,521
1,169
11,277
12,173
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
7 / 0 / 9
11,018
1,224
14,929
10,907
13,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 11
10,530
1,170
10,899
7,465
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TragicBlaze0
Guan Yu
17
3 / 2 / 17
10,450
1,161
11,179
17,164
19,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
x6unslin9er
Cernunnos
16
2 / 4 / 11
9,713
1,079
6,523
11,370
4,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
9
Kills
23
23
Deaths
9
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
3
10
3.33
L
Morgan Le Fay
BildoSagginz
Morgan Le Fay
2
1
4
4
W
7
0
9
11.5
W
6
0
11
11.5
L
Ravana
3
11
3
0.41
L
Hachiman
StanDuh_Man
Hachiman
0
0
0
0
W
Guan Yu
TragicBlaze0
Guan Yu
3
2
17
5.75
L
1
10
6
0.4
L
3
1
5
5.5
W
Cernunnos
x6unslin9er
Cernunnos
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,868
Damage
54,807
58,420
Taken
59,079
37,207
Mitigated
46,263
2,630
Healing
15,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,277
3,037
0
0
12,173
5,969
0
7,717
4,456
0
28,562
L
Morgan Le Fay
BildoSagginz
Morgan Le Fay
12,144
1,220
0
162
6,474
2,239
0
918
5,040
26,909
0
W
14,929
716
324
563
10,907
13,445
0
7,597
3,310
38,124
1,871
W
10,899
634
4,957
3,143
7,465
3,081
0
4,573
2,892
38,450
0
L
Ravana
14,874
6,123
0
666
19,301
5,682
0
7,040
11,719
0
20,920
L
Hachiman
StanDuh_Man
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
TragicBlaze0
Guan Yu
11,179
693
1,499
4,736
17,164
19,300
0
10,978
5,906
0
26,459
L
9,389
1,427
0
797
23,398
26,293
0
11,286
11,272
17,513
0
L
17,461
6,908
0
1,005
9,247
2,993
0
3,607
5,071
57,615
0
W
Cernunnos
x6unslin9er
Cernunnos
6,523
3,433
0
318
11,370
4,468
0
8,129
3,241
0
19,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,432
Gold Earned
52,232
161
Minions Killed
214
4
Camps Cleared
10
647,045
Distance Traveled
930,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,521
1,169
43
5
2
213,456
0
L
Morgan Le Fay
9,318
1,035
27
3
1
159,701
0
W
Cthulhu
11,018
1,224
63
7
2
201,913
0
W
Chang'e
10,530
1,170
61
7
3
175,848
0
L
Ravana
9,770
1,086
9
1
3
174,491
0
L
Hachiman
6,303
700
0
0
0
0
0
W
Guan Yu
10,450
1,161
23
3
1
204,089
0
L
Ymir
10,123
1,125
24
3
0
132,265
0
L
Nu Wa
10,918
1,213
101
11
0
180,588
0
W
Cernunnos
9,713
1,079
24
3
2
135,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role