Player Matchup

Hercules
Hercules
Gold V
Huwi
Hercules
Gold V
Level 158
God Stats
18W - 6L
1,909 SR
Queue Stats
93W - 64L
1,639 MMR
Party 1
Mulan
Mulan
Gold V
I Miss Dm
Mulan
Gold V
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,560 MMR
Party 1
He Bo
He Bo
Gold I
Scrap Run
He Bo
Gold I
Level 156
God Stats
2W - 0L
1,546 SR
Queue Stats
43W - 19L
1,978 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,652 SR
1,726 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 157
1,461 SR
1,643 MMR
Xing Tian
Xing Tian
Gold III
MF-Quelle
Xing Tian
Gold III
Level 157
God Stats
0W - 1L
1,292 SR
Queue Stats
48W - 48L
1,605 MMR
Party 2
Martichoras
Martichoras
Platinum IV
STAIN_BANG
Martichoras
Platinum IV
Level 228
God Stats
9W - 13L
1,479 SR
Queue Stats
320W - 346L
1,664 MMR
Party 2
Janus
Janus
Gold III
portuano91
Janus
Gold III
Level 87
God Stats
8W - 9L
1,611 SR
Queue Stats
59W - 64L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Huwi
Hercules
16
6 / 4 / 9
14,013
779
13,392
17,465
15,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mulan
I Miss Dm
Mulan
17
5 / 2 / 9
13,930
774
12,016
21,199
25,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
Scrap Run
He Bo
17
8 / 2 / 10
14,409
801
22,611
12,649
4,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasIx ChelAphroditeNe ZhaChang'e

VS

Bans
MercuryBacchusAchillesSobekMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MF-Quelle
Xing Tian
14
1 / 5 / 4
11,473
637
11,587
22,067
28,446
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Martichoras
STAIN_BANG
Martichoras
16
5 / 5 / 1
12,797
711
11,249
13,804
6,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
2 / 9 / 3
12,046
669
13,578
15,880
5,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
19
Kills
8
8
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Huwi
Hercules
6
4
9
2.63
W
Mulan
I Miss Dm
Mulan
5
2
9
4.75
L
Xing Tian
MF-Quelle
Xing Tian
1
5
4
0.6
L
Martichoras
STAIN_BANG
Martichoras
5
5
1
1.1
W
He Bo
Scrap Run
He Bo
8
2
10
6.5
L
Janus
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,019
Damage
36,414
51,313
Taken
51,751
44,788
Mitigated
40,263
14,904
Healing
2,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Huwi
Hercules
13,392
3,031
0
2,986
17,465
15,036
501
7,596
9,869
81
37,825
W
Mulan
I Miss Dm
Mulan
12,016
1,009
0
7,385
21,199
25,084
784
9,468
11,731
0
55,379
L
Xing Tian
MF-Quelle
Xing Tian
11,587
600
0
1,000
22,067
28,446
0
10,845
11,222
26,340
0
L
Martichoras
STAIN_BANG
Martichoras
11,249
2,979
0
735
13,804
6,245
0
5,844
7,960
0
52,280
W
He Bo
Scrap Run
He Bo
22,611
201
153
4,380
12,649
4,668
1,564
8,415
4,234
81,550
0
L
Janus
13,578
264
0
880
15,880
5,572
0
6,384
9,496
54,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,352
Gold Earned
36,316
194
Minions Killed
166
0
Camps Cleared
0
993,351
Distance Traveled
926,517
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,013
779
31
2
0
318,272
1
W
Mulan
13,930
774
63
4
0
345,186
1
L
Xing Tian
11,473
637
18
1
0
328,505
4
L
Martichoras
12,797
711
68
4
0
304,384
1
W
He Bo
14,409
801
100
6
0
329,893
3
L
Janus
12,046
669
80
4
0
293,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role