Player Matchup

Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dumard
Heimdallr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,293 Elo+
Party 1
Nemesis
Nemesis
Edhull
Nemesis
Level 112
God Stats
0W - 2L
1,307 SR
Queue Stats
18W - 28L
1,398 Elo+
Party 1
Ganesha
Ganesha
VictoriaAnizelli
Ganesha
Level 149
God Stats
4W - 3L
1,439 SR
Queue Stats
114W - 139L
1,464 Elo+
Party 1
Ullr
Ullr
prOroxX
Ullr
Level 153
God Stats
0W - 3L
1,207 SR
Queue Stats
87W - 129L
1,377 Elo+
Party 1
Team Averages
Level 140
1,391 SR
1,406 Elo+

VS

Team Averages
Level 119
1,536 SR
1,466 Elo+
Cerberus
Cerberus
BieelDestri
Cerberus
Level 49
God Stats
2W - 0L
1,705 SR
Queue Stats
46W - 76L
1,369 Elo+
Solo
Nike
Nike
ELSALAMEYANG
Nike
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GinoLOL
Morgan Le Fay
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
UGOTOWNED46319
Xing Tian
Level 155
God Stats
4W - 6L
1,476 SR
Queue Stats
149W - 153L
1,459 Elo+
Solo
Hou Yi
Hou Yi
byAxiius
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 7 / 4
8,440
649
9,643
15,981
7,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Dumard
Heimdallr
17
3 / 9 / 3
9,682
745
14,830
19,277
9,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Edhull
Nemesis
12
1 / 10 / 4
7,777
598
8,463
17,378
10,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 10 / 5
8,479
652
7,496
22,283
23,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
prOroxX
Ullr
17
3 / 3 / 4
9,399
723
12,076
10,754
5,096
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BieelDestri
Cerberus
16
6 / 3 / 23
11,100
854
9,465
19,350
28,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
7 / 2 / 22
10,612
816
17,686
15,398
21,289
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
GinoLOL
Morgan Le Fay
18
7 / 2 / 20
11,009
847
20,252
12,577
6,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
UGOTOWNED46319
Xing Tian
16
3 / 0 / 25
10,002
769
5,377
18,157
11,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
byAxiius
Hou Yi
19
16 / 1 / 16
12,381
952
26,984
9,671
5,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
145
8
Kills
39
39
Deaths
8
20
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
7
4
0.43
W
Cerberus
BieelDestri
Cerberus
6
3
23
5.83
L
Heimdallr
Dumard
Heimdallr
3
9
3
0.5
W
7
2
22
9
L
Nemesis
Edhull
Nemesis
1
10
4
0.3
W
Morgan Le Fay
GinoLOL
Morgan Le Fay
7
2
20
8.5
W
Xing Tian
UGOTOWNED46319
Xing Tian
3
0
25
15.5
L
0
10
5
0.25
W
Hou Yi
byAxiius
Hou Yi
16
1
16
24
L
Ullr
prOroxX
Ullr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,508
Damage
79,764
85,673
Taken
75,153
55,501
Mitigated
73,493
14,733
Healing
37,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,643
3,680
545
4,586
15,981
7,385
0
6,534
9,447
0
15,951
W
Cerberus
BieelDestri
Cerberus
9,465
411
1,878
6,258
19,350
28,821
592
2,803
16,547
12,184
541
L
Heimdallr
Dumard
Heimdallr
14,830
4,821
290
3,307
19,277
9,592
0
7,158
12,119
0
30,221
W
17,686
962
3,647
3,080
15,398
21,289
255
841
14,557
0
25,799
L
Nemesis
Edhull
Nemesis
8,463
3,034
0
1,475
17,378
10,025
0
8,508
8,870
0
12,322
W
Morgan Le Fay
GinoLOL
Morgan Le Fay
20,252
1,741
1,877
4,279
12,577
6,773
1,879
1,627
10,950
47,572
0
W
Xing Tian
UGOTOWNED46319
Xing Tian
5,377
24
1,301
9,046
18,157
11,147
69
1,737
16,420
9,058
0
L
7,496
287
229
1,090
22,283
23,403
0
7,175
15,108
14,277
0
W
Hou Yi
byAxiius
Hou Yi
26,984
19,603
1,924
4,359
9,671
5,463
6,034
488
9,183
0
54,614
L
Ullr
prOroxX
Ullr
12,076
3,664
717
2,494
10,754
5,096
0
5,178
5,576
0
26,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
55,104
88
Minions Killed
144
0
Camps Cleared
0
1,051,583
Distance Traveled
1,372,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,440
649
15
1
0
228,716
0
W
Cerberus
11,100
854
11
1
0
254,134
0
L
Heimdallr
9,682
745
41
3
0
209,774
0
W
Nike
10,612
816
13
1
0
275,521
0
L
Nemesis
7,777
598
8
1
0
200,105
0
W
Morgan Le Fay
11,009
847
53
4
0
239,541
0
W
Xing Tian
10,002
769
9
1
0
358,620
0
L
Ganesha
8,479
652
3
0
0
165,612
0
W
Hou Yi
12,381
952
58
4
0
245,017
0
L
Ullr
9,399
723
21
2
0
247,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role