Player Matchup

Discordia
Discordia
Franhry
Discordia
Level 47
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 1
Artemis
Artemis
Jefueior0
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 1
Chaac
Chaac
julian1999
Chaac
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 1
Hun Batz
Hun Batz
quepasamaster
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,293 Elo+
Party 1
Surtr
Surtr
unmillondos
Surtr
Level 67
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 5L
1,293 Elo+
Party 1
Team Averages
Level 41
1,399 SR
1,293 Elo+

VS

Team Averages
Level 85
1,486 SR
1,480 Elo+
King Arthur
King Arthur
Gamingnickos
King Arthur
Level 122
God Stats
11W - 12L
1,418 SR
Queue Stats
204W - 227L
1,444 Elo+
Party 3
Yu Huang
Yu Huang
Likingcube7
Yu Huang
Level 65
God Stats
8W - 20L
1,341 SR
Queue Stats
170W - 176L
1,494 Elo+
Party 2
Ganesha
Ganesha
OutGone
Ganesha
Level 123
God Stats
7W - 6L
1,628 SR
Queue Stats
152W - 168L
1,512 Elo+
Party 3
Izanami
Izanami
TrumpetMajor12
Izanami
Level 87
God Stats
21W - 18L
1,543 SR
Queue Stats
120W - 151L
1,449 Elo+
Party 3
Awilix
Awilix
greatcozykhan
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Franhry
Discordia
8
0 / 6 / 0
5,133
428
5,692
8,332
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Jefueior0
Artemis
8
0 / 4 / 1
5,087
424
2,836
6,929
1,957
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
10
0 / 3 / 0
5,677
473
4,209
10,081
8,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
quepasamaster
Hun Batz
10
1 / 4 / 0
5,990
499
3,317
10,849
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

8
2 / 2 / 0
5,307
442
4,087
8,983
4,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gamingnickos
King Arthur
13
2 / 0 / 1
7,512
626
6,432
8,759
8,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
Likingcube7
Yu Huang
13
4 / 0 / 5
7,746
646
7,508
7,308
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
OutGone
Ganesha
9
0 / 2 / 6
6,377
531
3,061
7,436
5,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 4
6,200
517
6,665
5,489
1,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
12 / 0 / 1
7,946
662
8,789
7,759
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
19
19
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
Franhry
Discordia
0
6
0
0
W
King Arthur
Gamingnickos
King Arthur
2
0
1
2.5
L
Artemis
Jefueior0
Artemis
0
4
1
0.13
W
Yu Huang
Likingcube7
Yu Huang
4
0
5
6.5
W
Ganesha
OutGone
Ganesha
0
2
6
1.5
W
1
1
4
3
W
12
0
1
12.5
L
Chaac
0
3
0
0
L
Hun Batz
quepasamaster
Hun Batz
1
4
0
0.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,141
Damage
32,455
45,174
Taken
36,751
21,485
Mitigated
21,876
6,310
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Franhry
Discordia
5,692
148
0
317
8,332
2,386
0
5,868
2,464
31,997
0
W
King Arthur
Gamingnickos
King Arthur
6,432
1,355
0
3,130
8,759
8,875
0
0
8,759
386
53,779
L
Artemis
Jefueior0
Artemis
2,836
768
133
765
6,929
1,957
0
1,730
5,199
0
20,775
W
Yu Huang
Likingcube7
Yu Huang
7,508
517
0
821
7,308
2,942
547
4,767
2,541
56,593
0
W
Ganesha
OutGone
Ganesha
3,061
215
1,662
1,665
7,436
5,325
138
77
7,359
15,017
0
W
6,665
4,622
0
1,407
5,489
1,834
858
100
5,389
0
59,883
W
8,789
3,057
0
250
7,759
2,900
0
916
6,843
0
44,532
L
Chaac
4,209
1,263
0
2,836
10,081
8,779
0
85
9,996
0
30,675
L
Hun Batz
quepasamaster
Hun Batz
3,317
828
0
542
10,849
3,642
0
1,228
9,621
0
47,032
L
4,087
2,101
194
1,523
8,983
4,721
0
1,743
7,240
665
19,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
35,781
235
Minions Killed
387
0
Camps Cleared
0
1,127,355
Distance Traveled
1,183,853
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,133
428
36
3
0
230,923
0
W
King Arthur
7,512
626
93
8
0
240,565
0
L
Artemis
5,087
424
28
2
0
201,042
0
W
Yu Huang
7,746
646
93
8
0
222,577
0
W
Ganesha
6,377
531
4
0
0
215,940
4
W
Izanami
6,200
517
137
11
0
228,047
0
W
Awilix
7,946
662
60
5
0
276,724
0
L
Chaac
5,677
473
56
5
0
217,561
0
L
Hun Batz
5,990
499
80
7
0
238,826
0
L
Surtr
5,307
442
35
3
0
239,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role