Player Matchup

Tiamat
Tiamat
JohnnyGuam13
Tiamat
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,554 Elo+
Party 3
Hachiman
Hachiman
Kiingrol
Hachiman
Level 25
God Stats
1W - 2L
1,736 SR
Queue Stats
2W - 4L
1,647 Elo+
Party 2
Sylvanus
Sylvanus
SonicSpood
Sylvanus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,641 Elo+
Party 2
Serqet
Serqet
buybluepotplz
Serqet
Level 111
God Stats
1W - 5L
1,448 SR
Queue Stats
21W - 27L
1,484 Elo+
Party 3
Nu Wa
Nu Wa
ko0olaidman
Nu Wa
Level 145
God Stats
1W - 1L
1,718 SR
Queue Stats
30W - 19L
1,672 Elo+
Party 3
Team Averages
Level 99
1,580 SR
1,600 Elo+

VS

Team Averages
Level 160
1,503 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
Bamboo KARNIJ
Tsukuyomi
Level 158
God Stats
6W - 10L
1,500 SR
Queue Stats
299W - 256L
1,488 Elo+
Solo
Anubis
Anubis
LIFT DZ NTZ
Anubis
Level 190
God Stats
50W - 36L
1,549 SR
Queue Stats
808W - 777L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
PoliticZx
Baron Samedi
Level 150
God Stats
2W - 2L
1,209 SR
Queue Stats
250W - 224L
1,554 Elo+
Party 1
Janus
Janus
Thanks4TheTP--
Janus
Level 158
God Stats
11W - 9L
1,626 SR
Queue Stats
65W - 64L
1,526 Elo+
Party 1
Izanami
Izanami
YoungPhenom_-23
Izanami
Level 145
God Stats
2W - 2L
1,628 SR
Queue Stats
3W - 2L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 2 / 0
5,892
536
3,641
5,513
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Kiingrol
Hachiman
9
0 / 5 / 0
5,105
464
2,920
7,259
1,650
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SonicSpood
Sylvanus
6
0 / 5 / 0
4,826
439
3,323
11,847
8,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 0
5,484
499
2,663
7,263
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 0
5,268
479
3,199
6,203
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bamboo KARNIJ
Tsukuyomi
10
2 / 1 / 6
6,235
567
5,577
7,768
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
6 / 1 / 3
7,049
641
6,463
7,101
3,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
PoliticZx
Baron Samedi
12
4 / 1 / 1
7,066
642
6,768
5,892
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 3
6,326
575
2,796
4,268
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 1 / 5
7,035
640
4,336
6,417
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
3
Kills
17
17
Deaths
4
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bamboo KARNIJ
Tsukuyomi
2
1
6
5
L
Tiamat
1
2
0
0.5
L
Hachiman
Kiingrol
Hachiman
0
5
0
0
W
Anubis
6
1
3
7.5
W
Baron Samedi
PoliticZx
Baron Samedi
4
1
1
4.5
L
Sylvanus
SonicSpood
Sylvanus
0
5
0
0
W
2
0
3
3.5
W
3
1
5
5.5
L
1
1
0
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,746
Damage
25,940
38,085
Taken
31,446
17,391
Mitigated
12,055
7,339
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bamboo KARNIJ
Tsukuyomi
5,577
1,516
0
1,759
7,768
2,756
0
2,899
4,869
0
37,491
L
Tiamat
3,641
374
0
1,721
5,513
2,876
0
1,522
3,792
40,557
0
L
Hachiman
Kiingrol
Hachiman
2,920
2,325
0
272
7,259
1,650
0
3,791
3,468
0
28,863
W
Anubis
6,463
217
181
4,251
7,101
3,252
0
1,936
5,165
47,841
0
W
Baron Samedi
PoliticZx
Baron Samedi
6,768
498
357
2,629
5,892
2,591
0
2,836
3,056
46,740
0
L
Sylvanus
SonicSpood
Sylvanus
3,323
745
630
2,825
11,847
8,252
0
4,624
7,050
13,573
0
W
2,796
292
0
1,024
4,268
1,222
0
1,535
2,337
39,181
0
W
4,336
3,249
0
2,592
6,417
2,234
987
1,349
5,068
0
53,368
L
2,663
783
0
817
7,263
2,399
0
1,071
6,146
0
35,011
L
3,199
637
0
1,074
6,203
2,214
0
4,275
1,602
28,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
33,711
243
Minions Killed
387
0
Camps Cleared
0
1,019,984
Distance Traveled
1,054,750
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,235
567
46
4
0
236,219
2
L
Tiamat
5,892
536
72
7
0
224,062
2
L
Hachiman
5,105
464
49
4
0
177,495
0
W
Anubis
7,049
641
66
6
0
176,248
2
W
Baron Samedi
7,066
642
92
8
0
199,354
0
L
Sylvanus
4,826
439
13
1
0
186,633
4
W
Janus
6,326
575
84
8
0
246,160
2
W
Izanami
7,035
640
99
9
0
196,769
1
L
Serqet
5,484
499
68
6
0
272,643
2
L
Nu Wa
5,268
479
41
4
0
159,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role