Player Matchup

Chaac
Chaac
Gorguts--
Chaac
Level 122
God Stats
11W - 10L
1,522 SR
Queue Stats
197W - 196L
1,402 Elo+
Party 2
Ix Chel
Ix Chel
Gundam1990
Ix Chel
Level 100
God Stats
4W - 3L
1,495 SR
Queue Stats
148W - 145L
1,409 Elo+
Party 2
Atlas
Atlas
HighlanderPitt
Atlas
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 9L
1,193 Elo+
Solo
Arachne
Arachne
Sir-MoansAlot-ll
Arachne
Level 107
God Stats
4W - 3L
1,444 SR
Queue Stats
154W - 150L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
zkajutone
Cernunnos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,415 Elo+
Solo
Team Averages
Level 100
1,492 SR
1,366 Elo+

VS

Team Averages
Level 77
1,504 SR
1,374 Elo+
Heimdallr
Heimdallr
Eboracum7
Heimdallr
Level 49
God Stats
15W - 18L
1,444 SR
Queue Stats
43W - 56L
1,321 Elo+
Party 1
Tyr
Tyr
Foopieboi
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,360 Elo+
Solo
Hou Yi
Hou Yi
HubleGrumLicious
Hou Yi
Level 122
God Stats
12W - 17L
1,504 SR
Queue Stats
84W - 83L
1,419 Elo+
Solo
Hades
Hades
MinoTehren
Hades
Level 103
God Stats
124W - 83L
1,619 SR
Queue Stats
428W - 404L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Shenron_06
Danzaburou
Level 45
God Stats
21W - 20L
1,451 SR
Queue Stats
45W - 58L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gorguts--
Chaac
14
5 / 0 / 1
8,737
582
16,119
12,236
15,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Gundam1990
Ix Chel
13
1 / 4 / 1
7,828
522
4,122
7,508
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 0
7,310
487
2,819
9,394
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 3
7,421
495
5,356
14,209
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
zkajutone
Cernunnos
11
2 / 5 / 4
6,896
460
7,522
11,919
5,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Eboracum7
Heimdallr
11
0 / 4 / 0
6,560
437
6,914
12,723
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
4 / 5 / 2
6,187
412
6,012
11,450
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 1 / 4
6,785
452
7,807
7,854
4,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
12
4 / 1 / 2
7,474
498
6,181
5,866
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Shenron_06
Danzaburou
11
3 / 3 / 3
7,211
481
7,184
15,043
6,173
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
14
Kills
12
14
Deaths
14
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Eboracum7
Heimdallr
0
4
0
0
L
4
5
2
1
W
Chaac
Gorguts--
Chaac
5
0
1
5.5
W
Ix Chel
Gundam1990
Ix Chel
1
4
1
0.38
W
4
1
0
4
L
1
1
4
3
L
Hades
4
1
2
5
L
Danzaburou
Shenron_06
Danzaburou
3
3
3
1.5
W
2
4
3
0.88
W
Cernunnos
zkajutone
Cernunnos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
34,098
55,266
Taken
52,936
36,843
Mitigated
24,018
12,367
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Eboracum7
Heimdallr
6,914
3,838
0
2,053
12,723
5,681
0
0
12,723
0
42,220
L
6,012
604
0
890
11,450
4,796
0
2,059
9,383
0
23,657
W
Chaac
Gorguts--
Chaac
16,119
3,275
0
3,292
12,236
15,277
0
0
12,236
0
73,292
W
Ix Chel
Gundam1990
Ix Chel
4,122
629
85
1,245
7,508
2,739
0
1,185
6,323
59,215
0
W
2,819
1,118
0
2,930
9,394
8,198
396
623
8,771
22,707
0
L
7,807
3,737
0
1,932
7,854
4,046
0
708
7,138
0
40,128
L
Hades
6,181
14
100
2,554
5,866
3,322
366
1,694
4,000
40,539
0
L
Danzaburou
Shenron_06
Danzaburou
7,184
3,647
0
1,694
15,043
6,173
1,352
2,098
12,751
0
41,738
W
5,356
3,754
0
1,583
14,209
5,583
0
1,949
12,260
0
57,438
W
Cernunnos
zkajutone
Cernunnos
7,522
3,473
0
3,232
11,919
5,046
0
2,424
9,495
0
46,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
34,217
394
Minions Killed
281
0
Camps Cleared
0
1,556,205
Distance Traveled
1,401,662
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,560
437
66
4
0
269,223
0
L
Tyr
6,187
412
26
2
0
272,608
0
W
Chaac
8,737
582
114
8
0
441,699
2
W
Ix Chel
7,828
522
104
7
0
280,925
0
W
Atlas
7,310
487
25
2
0
251,161
0
L
Hou Yi
6,785
452
42
3
0
280,331
8
L
Hades
7,474
498
80
5
0
294,758
0
L
Danzaburou
7,211
481
67
4
0
284,742
0
W
Arachne
7,421
495
86
6
0
321,701
2
W
Cernunnos
6,896
460
65
4
0
260,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role