Player Matchup

Shiva
Shiva
Dragonman867
Shiva
Level 110
God Stats
26W - 11L
1,604 SR
Queue Stats
154W - 146L
1,604 Elo+
Solo
Vulcan
Vulcan
ZoidShock56
Vulcan
Level 103
God Stats
1W - 0L
1,416 SR
Queue Stats
29W - 22L
1,616 Elo+
Party 2
Medusa
Medusa
superkiller798
Medusa
Level 61
God Stats
1W - 0L
1,756 SR
Queue Stats
4W - 9L
1,330 Elo+
Party 2
Team Averages
Level 91
1,592 SR
1,517 Elo+

VS

Team Averages
Level 80
1,539 SR
1,558 Elo+
Mercury
Mercury
DannyBrownnn
Mercury
Level 82
God Stats
6W - 11L
1,390 SR
Queue Stats
29W - 40L
1,431 Elo+
Solo
Shiva
Shiva
Gfdcc7900
Shiva
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Kïëv
Ix Chel
Level 146
God Stats
1W - 2L
1,728 SR
Queue Stats
191W - 96L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
10,060
774
4,530
10,958
11,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Vulcan
14
5 / 2 / 10
10,754
827
13,630
8,532
3,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 1 / 6
11,571
890
16,135
11,305
5,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DannyBrownnn
Mercury
11
2 / 8 / 0
9,442
726
7,582
13,996
5,428
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Gfdcc7900
Shiva
11
0 / 5 / 1
8,164
628
2,999
15,128
15,766
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Kïëv
Ix Chel
13
3 / 3 / 0
9,402
723
10,260
11,337
4,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
5
5
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
DannyBrownnn
Mercury
2
8
0
0.25
W
2
2
9
3.25
L
Shiva
Gfdcc7900
Shiva
0
5
1
0.1
L
Ix Chel
Kïëv
Ix Chel
3
3
0
1
W
Vulcan
5
2
10
5
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,295
Damage
20,841
30,795
Taken
40,461
20,368
Mitigated
26,192
5,832
Healing
3,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DannyBrownnn
Mercury
7,582
4,226
0
499
13,996
5,428
135
5,617
8,379
0
17,945
W
4,530
481
335
1,313
10,958
11,434
240
5,233
5,725
0
16,311
L
Shiva
Gfdcc7900
Shiva
2,999
215
147
726
15,128
15,766
0
3,688
11,440
0
12,659
L
Ix Chel
Kïëv
Ix Chel
10,260
216
713
1,726
11,337
4,998
0
4,425
6,912
52,493
0
W
Vulcan
13,630
3,893
0
971
8,532
3,781
550
1,903
6,629
51,675
0
W
16,135
10,596
0
3,213
11,305
5,153
1,047
3,978
7,327
0
63,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,385
Gold Earned
27,008
162
Minions Killed
111
0
Camps Cleared
0
797,474
Distance Traveled
697,741
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,442
726
21
2
0
227,167
0
W
Shiva
10,060
774
24
2
0
266,170
5
L
Shiva
8,164
628
9
1
0
233,489
0
L
Ix Chel
9,402
723
81
6
0
237,085
0
W
Vulcan
10,754
827
59
5
0
273,034
1
W
Medusa
11,571
890
79
6
0
258,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role