Player Matchup

Tiamat
Tiamat
ASMH
Tiamat
Level 164
God Stats
11W - 7L
1,827 SR
Queue Stats
455W - 382L
1,599 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Broken Berke
Ah Muzen Cab
Level 135
God Stats
11W - 11L
1,641 SR
Queue Stats
122W - 116L
1,601 Elo+
Solo
Thor
Thor
Darknarut
Thor
Level 163
God Stats
10W - 11L
1,510 SR
Queue Stats
800W - 754L
1,553 Elo+
Solo
Nox
Nox
FrogzLord
Nox
Level 157
God Stats
1W - 4L
1,520 SR
Queue Stats
640W - 532L
1,620 Elo+
Party 2
Tyr
Tyr
SantiagoJavier57
Tyr
Level 138
God Stats
30W - 30L
1,769 SR
Queue Stats
391W - 332L
1,629 Elo+
Party 2
Team Averages
Level 151
1,653 SR
1,600 Elo+

VS

Team Averages
Level 140
1,586 SR
1,566 Elo+
Maui
Maui
 
Maui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bocanator15
Sun Wukong
Level 154
God Stats
6W - 4L
1,695 SR
Queue Stats
383W - 346L
1,647 Elo+
Solo
Ratatoskr
Ratatoskr
KrispyDMRs
Ratatoskr
Level 159
God Stats
15W - 5L
1,586 SR
Queue Stats
456W - 401L
1,554 Elo+
Party 1
Scylla
Scylla
Paganini24
Scylla
Level 159
God Stats
43W - 18L
1,630 SR
Queue Stats
1,010W - 852L
1,551 Elo+
Party 1
Izanami
Izanami
Shadowseethe
Izanami
Level 126
God Stats
3W - 1L
1,517 SR
Queue Stats
78W - 76L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ASMH
Tiamat
11
0 / 2 / 0
6,540
503
4,473
6,287
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Broken Berke
Ah Muzen Cab
12
2 / 3 / 0
6,652
512
4,027
8,387
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
12
1 / 3 / 2
6,842
526
5,787
11,256
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
6,047
465
2,937
6,785
5,758
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 0
6,976
537
9,310
13,998
14,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 0 / 4
6,716
517
1,990
7,772
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Bocanator15
Sun Wukong
14
4 / 2 / 1
8,055
620
8,330
13,339
10,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
KrispyDMRs
Ratatoskr
13
3 / 1 / 7
7,620
586
9,312
11,067
4,477
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Paganini24
Scylla
13
2 / 0 / 3
7,565
582
5,314
4,393
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Shadowseethe
Izanami
13
2 / 2 / 4
7,828
602
6,467
8,774
3,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
13
13
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
4
4
L
Tiamat
ASMH
Tiamat
0
2
0
0
W
Sun Wukong
Bocanator15
Sun Wukong
4
2
1
2.25
L
Ah Muzen Cab
Broken Berke
Ah Muzen Cab
2
3
0
0.67
L
Thor
1
3
2
0.67
L
0
2
2
0.5
W
Ratatoskr
KrispyDMRs
Ratatoskr
3
1
7
6.5
W
Scylla
Paganini24
Scylla
2
0
3
3.5
L
2
3
0
0.67
W
Izanami
Shadowseethe
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
31,413
46,713
Taken
45,345
31,685
Mitigated
27,102
12,414
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,990
410
0
1,707
7,772
6,775
0
2,482
5,290
10,942
0
L
Tiamat
ASMH
Tiamat
4,473
327
0
1,444
6,287
4,476
0
2,565
3,722
51,943
0
W
Sun Wukong
Bocanator15
Sun Wukong
8,330
2,238
0
4,070
13,339
10,601
0
0
13,339
0
62,389
L
Ah Muzen Cab
Broken Berke
Ah Muzen Cab
4,027
1,550
0
780
8,387
3,021
0
823
7,564
0
47,992
L
Thor
5,787
1,448
0
680
11,256
3,944
0
1,097
10,159
0
51,965
L
2,937
555
0
1,794
6,785
5,758
0
2,819
3,966
19,073
0
W
Ratatoskr
KrispyDMRs
Ratatoskr
9,312
3,571
0
680
11,067
4,477
0
1,613
9,454
0
61,465
W
Scylla
Paganini24
Scylla
5,314
432
0
481
4,393
1,621
0
2,422
1,971
66,369
0
L
9,310
1,831
0
7,716
13,998
14,486
0
0
13,998
0
56,617
W
Izanami
Shadowseethe
Izanami
6,467
4,045
0
2,934
8,774
3,628
525
893
7,881
0
77,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,057
Gold Earned
37,784
392
Minions Killed
506
0
Camps Cleared
0
1,313,596
Distance Traveled
1,343,127
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,716
517
15
1
0
250,836
9
L
Tiamat
6,540
503
107
8
0
272,450
2
W
Sun Wukong
8,055
620
109
8
0
235,512
0
L
Ah Muzen Cab
6,652
512
82
6
0
267,684
0
L
Thor
6,842
526
93
7
0
261,029
0
L
Nox
6,047
465
28
2
0
249,407
3
W
Ratatoskr
7,620
586
98
8
0
342,682
2
W
Scylla
7,565
582
129
10
0
269,397
1
L
Tyr
6,976
537
82
6
0
263,026
0
W
Izanami
7,828
602
155
12
0
244,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role