Player Matchup

He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Curtainlock
Medusa
Level 41
God Stats
2W - 1L
1,715 SR
Queue Stats
146W - 148L
1,465 Elo+
Solo
Chronos
Chronos
GuatonSalfate
Chronos
Level 63
God Stats
2W - 0L
1,736 SR
Queue Stats
44W - 26L
1,639 Elo+
Solo
Mercury
Mercury
cesc4bjk
Mercury
Level 147
God Stats
1W - 1L
1,741 SR
Queue Stats
231W - 208L
1,511 Elo+
Solo
Team Averages
Level 104
1,639 SR
1,523 Elo+

VS

Team Averages
Level 111
1,538 SR
1,488 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
NeverBeBroken1
Ganesha
Level 146
God Stats
1W - 2L
1,473 SR
Queue Stats
303W - 323L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Sedylo_SN
Ao Kuang
Level 128
God Stats
5W - 2L
1,715 SR
Queue Stats
501W - 559L
1,416 Elo+
Solo
Nemesis
Nemesis
ahorro_oceanico
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,504 Elo+
Solo
Artemis
Artemis
grazycow
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
6 / 2 / 10
8,860
1,108
5,993
5,709
2,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
 
Hera
5
0 / 0 / 0
5,648
706
0
0
0
Medusa
14
8 / 4 / 9
8,623
1,078
12,324
9,183
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
15
2 / 1 / 11
7,995
999
6,541
8,047
3,131
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
cesc4bjk
Mercury
15
4 / 2 / 12
8,434
1,054
6,514
5,766
2,558
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 5 / 3
7,293
912
6,616
7,839
3,046
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

1
0 / 0 / 0
2,048
256
0
0
0
Ao Kuang
Sedylo_SN
Ao Kuang
13
2 / 5 / 3
7,401
925
5,703
9,891
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 5 / 2
6,569
821
2,439
9,247
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
grazycow
Artemis
13
0 / 5 / 5
7,092
887
4,101
7,391
2,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
20
Kills
7
9
Deaths
20
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
2
10
5.5
W
Hera
 
Hera
0
0
0
0
L
The Morrigan
 
The Morrigan
3
5
3
0.9
W
Medusa
8
4
9
3.13
W
Chronos
2
1
11
7.5
L
0
0
0
0
L
Ao Kuang
Sedylo_SN
Ao Kuang
2
5
3
0.7
L
2
5
2
0.6
W
Mercury
cesc4bjk
Mercury
4
2
12
5
L
Artemis
grazycow
Artemis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,372
Damage
18,859
28,705
Taken
34,368
11,581
Mitigated
18,924
9,779
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,993
441
743
990
5,709
2,159
95
2,758
2,864
15,930
0
W
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
 
The Morrigan
6,616
261
10
1,772
7,839
3,046
0
3,396
4,353
15,617
0
W
Medusa
12,324
4,328
1,095
1,733
9,183
3,733
240
3,934
5,249
0
24,430
W
Chronos
6,541
1,140
974
2,892
8,047
3,131
1,253
3,509
4,415
17,843
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Sedylo_SN
Ao Kuang
5,703
1,460
256
1,284
9,891
5,451
0
3,618
6,273
6,970
0
L
2,439
65
249
751
9,247
7,573
0
3,538
5,709
0
5,190
W
Mercury
cesc4bjk
Mercury
6,514
2,469
364
988
5,766
2,558
1,632
2,118
3,518
0
11,684
L
Artemis
grazycow
Artemis
4,101
1,343
0
473
7,391
2,854
0
1,893
5,498
0
13,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,560
Gold Earned
30,403
81
Minions Killed
50
0
Camps Cleared
0
731,945
Distance Traveled
595,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,860
1,108
28
4
0
168,623
0
W
Hera
5,648
706
0
0
0
105
0
L
The Morrigan
7,293
912
16
2
0
166,387
0
W
Medusa
8,623
1,078
21
3
0
164,349
0
W
Chronos
7,995
999
18
2
0
210,355
0
L
Ganesha
2,048
256
0
0
0
0
0
L
Ao Kuang
7,401
925
4
1
0
140,482
0
L
Nemesis
6,569
821
6
1
0
149,869
0
W
Mercury
8,434
1,054
14
2
0
188,513
0
L
Artemis
7,092
887
24
3
0
139,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role