Player Matchup

Morgan Le Fay
Morgan Le Fay
AMentalMidget
Morgan Le Fay
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,667 Elo+
Party 2
Amaterasu
Amaterasu
IceFireProtege
Amaterasu
Level 87
God Stats
3W - 2L
1,738 SR
Queue Stats
324W - 289L
1,543 Elo+
Solo
Loki
Loki
Ionz
Loki
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,782 Elo+
Solo
Sylvanus
Sylvanus
POP_LOCKEandDROP
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,628 Elo+
Party 2
Sol
Sol
verictalosson
Sol
Level 140
God Stats
1W - 0L
1,170 SR
Queue Stats
35W - 15L
1,691 Elo+
Party 2
Team Averages
Level 108
1,482 SR
1,662 Elo+

VS

Team Averages
Level 83
1,466 SR
1,546 Elo+
Yu Huang
Yu Huang
ArbitraryLake39
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
CJHolleran
Jormungandr
Level 129
God Stats
0W - 2L
1,264 SR
Queue Stats
60W - 62L
1,574 Elo+
Solo
Horus
Horus
III C0MA III
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,633 Elo+
Solo
Chernobog
Chernobog
MaraSovsLoufa
Chernobog
Level 27
God Stats
1W - 1L
1,675 SR
Queue Stats
75W - 65L
1,536 Elo+
Party 1
Chiron
Chiron
Slebzak
Chiron
Level 123
God Stats
7W - 7L
1,391 SR
Queue Stats
214W - 212L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AMentalMidget
Morgan Le Fay
17
4 / 2 / 16
10,381
742
20,137
13,166
7,988
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
IceFireProtege
Amaterasu
16
2 / 3 / 15
9,598
686
10,611
17,845
15,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
Ionz
Loki
19
11 / 2 / 9
11,706
836
13,278
12,125
6,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 16
10,499
750
3,288
17,300
17,012
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
6 / 5 / 15
10,939
781
22,390
17,685
7,881
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
0 / 6 / 7
8,648
618
12,678
12,013
6,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
CJHolleran
Jormungandr
16
3 / 5 / 4
9,619
687
12,720
20,164
30,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 5 / 7
9,506
679
8,375
20,044
20,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Chernobog
MaraSovsLoufa
Chernobog
17
2 / 3 / 5
9,704
693
9,199
12,124
6,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
Slebzak
Chiron
18
4 / 4 / 5
10,438
746
18,511
14,995
9,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
23
Kills
10
13
Deaths
23
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AMentalMidget
Morgan Le Fay
4
2
16
6
L
Yu Huang
0
6
7
0.58
L
Jormungandr
CJHolleran
Jormungandr
3
5
4
1
L
1
5
7
0.9
W
Amaterasu
IceFireProtege
Amaterasu
2
3
15
3.17
W
Loki
Ionz
Loki
11
2
9
7.75
L
Chernobog
MaraSovsLoufa
Chernobog
2
3
5
1.5
W
0
1
16
8
L
Chiron
Slebzak
Chiron
4
4
5
1.63
W
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,704
Damage
61,483
78,121
Taken
79,340
54,307
Mitigated
73,486
41,887
Healing
30,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AMentalMidget
Morgan Le Fay
20,137
910
776
2,447
13,166
7,988
1,131
4,018
9,099
32,482
0
L
Yu Huang
12,678
642
518
1,274
12,013
6,341
440
5,652
5,768
25,439
0
L
Jormungandr
CJHolleran
Jormungandr
12,720
1,976
1,253
3,156
20,164
30,231
24
10,423
8,248
28,724
0
L
8,375
2,377
4,576
5,755
20,044
20,180
74
12,221
6,840
3,521
9,789
W
Amaterasu
IceFireProtege
Amaterasu
10,611
2,346
4,037
6,347
17,845
15,007
467
5,413
11,955
0
20,695
W
Loki
Ionz
Loki
13,278
1,683
2,115
1,020
12,125
6,419
1,401
3,838
8,188
0
39,029
L
Chernobog
MaraSovsLoufa
Chernobog
9,199
4,602
2,566
3,532
12,124
6,929
794
6,663
4,755
0
21,048
W
3,288
1,047
10,265
7,397
17,300
17,012
800
7,138
9,549
6,179
0
L
Chiron
Slebzak
Chiron
18,511
3,773
4,142
3,411
14,995
9,805
550
7,721
6,808
0
29,376
W
22,390
6,871
849
6,634
17,685
7,881
5,033
6,034
11,362
43,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,123
Gold Earned
47,915
154
Minions Killed
141
0
Camps Cleared
0
1,347,528
Distance Traveled
1,227,929
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,381
742
34
2
0
265,246
0
L
Yu Huang
8,648
618
44
3
0
222,656
0
L
Jormungandr
9,619
687
28
2
0
236,749
0
L
Horus
9,506
679
6
0
0
270,882
0
W
Amaterasu
9,598
686
13
1
0
286,593
1
W
Loki
11,706
836
42
3
0
282,731
0
L
Chernobog
9,704
693
34
2
0
253,837
0
W
Sylvanus
10,499
750
11
1
0
271,271
0
L
Chiron
10,438
746
29
2
0
243,805
0
W
Sol
10,939
781
54
4
0
241,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role