Player Matchup

Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GeneShorts
Jing Wei
Level 73
God Stats
1W - 1L
1,724 SR
Queue Stats
20W - 16L
1,659 Elo+
Party 2
Zhong Kui
Zhong Kui
Suaveyqt
Zhong Kui
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 16L
1,657 Elo+
Party 2
Cernunnos
Cernunnos
WhosMagic000
Cernunnos
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
203W - 212L
1,537 Elo+
Solo
Team Averages
Level 118
1,545 SR
1,571 Elo+

VS

Team Averages
Level 114
1,530 SR
1,560 Elo+
Anhur
Anhur
Houlier
Anhur
Level 157
God Stats
5W - 8L
1,455 SR
Queue Stats
373W - 366L
1,558 Elo+
Solo
Guan Yu
Guan Yu
Lilnewb66
Guan Yu
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
479W - 462L
1,526 Elo+
Solo
Ullr
Ullr
Piggernussie69
Ullr
Level 27
God Stats
2W - 2L
1,343 SR
Queue Stats
40W - 33L
1,578 Elo+
Party 1
Bellona
Bellona
brandon12
Bellona
Level 136
God Stats
2W - 0L
1,696 SR
Queue Stats
52W - 58L
1,563 Elo+
Party 1
Ares
Ares
throbbingcaulk
Ares
Level 145
God Stats
5W - 4L
1,657 SR
Queue Stats
184W - 175L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 1 / 4
7,941
794
8,253
12,452
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Nox
 
Nox
13
0 / 2 / 5
6,469
647
5,475
5,914
2,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
GeneShorts
Jing Wei
13
3 / 5 / 4
7,299
730
11,510
12,254
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Suaveyqt
Zhong Kui
12
0 / 4 / 6
6,541
654
11,325
12,413
15,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
WhosMagic000
Cernunnos
13
2 / 6 / 4
7,284
728
10,205
10,343
4,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Houlier
Anhur
14
4 / 1 / 9
8,123
812
13,570
11,382
6,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Lilnewb66
Guan Yu
12
0 / 2 / 14
7,906
791
2,957
15,466
9,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
6 / 2 / 12
9,201
920
12,190
9,004
5,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
brandon12
Bellona
13
2 / 2 / 12
7,556
756
7,502
10,968
12,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 11
9,408
941
12,268
14,242
16,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
7
Kills
18
18
Deaths
8
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
1
4
4
L
Nox
 
Nox
0
2
5
1.25
L
Jing Wei
GeneShorts
Jing Wei
3
5
4
1
W
Anhur
Houlier
Anhur
4
1
9
8.5
W
Guan Yu
Lilnewb66
Guan Yu
0
2
14
3.5
W
6
2
12
6
L
Zhong Kui
Suaveyqt
Zhong Kui
0
4
6
0.75
L
Cernunnos
WhosMagic000
Cernunnos
2
6
4
0.67
W
Bellona
brandon12
Bellona
2
2
12
4
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,768
Damage
48,487
53,376
Taken
61,062
41,709
Mitigated
50,665
20,879
Healing
33,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
8,253
579
3,525
5,026
12,452
13,428
0
2,440
9,929
16,132
0
L
Nox
 
Nox
5,475
1,292
0
470
5,914
2,875
0
1,701
4,165
10,252
0
L
Jing Wei
GeneShorts
Jing Wei
11,510
8,608
1,413
2,395
12,254
5,512
0
3,284
8,798
0
20,698
W
Anhur
Houlier
Anhur
13,570
7,392
290
2,359
11,382
6,694
2,045
6,504
4,878
0
25,957
W
Guan Yu
Lilnewb66
Guan Yu
2,957
297
14,905
8,063
15,466
9,802
414
7,343
8,123
0
7,352
W
12,190
4,337
1,478
828
9,004
5,117
730
2,935
6,069
0
32,727
L
Zhong Kui
Suaveyqt
Zhong Kui
11,325
382
1,586
4,915
12,413
15,477
19
2,588
9,468
20,604
0
L
Cernunnos
WhosMagic000
Cernunnos
10,205
2,835
824
725
10,343
4,417
0
2,255
7,846
0
21,025
W
Bellona
brandon12
Bellona
7,502
974
805
1,408
10,968
12,555
0
3,763
7,205
0
9,962
W
12,268
309
1,409
2,010
14,242
16,497
659
4,508
9,734
17,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
42,194
87
Minions Killed
110
0
Camps Cleared
0
850,748
Distance Traveled
1,009,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,941
794
6
1
0
227,170
0
L
Nox
6,469
647
17
2
0
146,234
0
L
Jing Wei
7,299
730
21
2
0
170,489
0
W
Anhur
8,123
812
36
4
0
186,959
0
W
Guan Yu
7,906
791
13
1
0
215,860
0
W
Ullr
9,201
920
47
5
0
190,836
0
L
Zhong Kui
6,541
654
20
2
0
171,560
0
L
Cernunnos
7,284
728
23
2
0
135,295
0
W
Bellona
7,556
756
7
1
0
206,470
0
W
Ares
9,408
941
7
1
0
209,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role