Player Matchup

Skadi
Skadi
StratoVenom16
Skadi
Level 102
God Stats
22W - 17L
1,530 SR
Queue Stats
341W - 327L
1,470 Elo+
Solo
Janus
Janus
acuario-hibrido3
Janus
Level 100
God Stats
13W - 13L
1,359 SR
Queue Stats
222W - 187L
1,467 Elo+
Party 2
Kumbhakarna
Kumbhakarna
artur111
Kumbhakarna
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 57L
1,483 Elo+
Party 2
Chaac
Chaac
nakeazul
Chaac
Level 100
God Stats
1W - 2L
1,640 SR
Queue Stats
33W - 26L
1,479 Elo+
Party 3
Thor
Thor
warkdax
Thor
Level 136
God Stats
6W - 2L
1,491 SR
Queue Stats
54W - 54L
1,521 Elo+
Party 3
Team Averages
Level 117
1,504 SR
1,484 Elo+

VS

Team Averages
Level 120
1,555 SR
1,428 Elo+
Zeus
Zeus
 
Zeus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Casmiri-
Pele
Level 136
God Stats
1W - 2L
1,845 SR
Queue Stats
36W - 53L
1,404 Elo+
Party 1
Izanami
Izanami
Doss-2011
Izanami
Level 108
God Stats
1W - 2L
1,549 SR
Queue Stats
4W - 10L
1,384 Elo+
Party 1
Persephone
Persephone
aRadioHead
Persephone
Level 101
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 22L
1,410 Elo+
Party 1
Thanatos
Thanatos
strawbuu
Thanatos
Level 105
God Stats
20W - 21L
1,598 SR
Queue Stats
216W - 203L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
8,668
788
2,196
5,339
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
4 / 2 / 8
8,846
804
12,718
7,412
2,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
artur111
Kumbhakarna
14
1 / 0 / 11
8,344
759
3,984
12,736
14,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
nakeazul
Chaac
14
2 / 5 / 8
8,323
757
6,229
15,443
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
warkdax
Thor
18
15 / 0 / 5
10,895
990
17,490
9,260
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 3 / 1
8,138
740
5,999
5,574
1,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
14
1 / 5 / 2
7,612
692
6,451
10,980
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Doss-2011
Izanami
14
2 / 7 / 2
7,718
702
5,442
11,518
4,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
aRadioHead
Persephone
13
0 / 2 / 1
7,291
663
1,666
7,140
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
strawbuu
Thanatos
12
2 / 6 / 2
7,216
656
5,341
11,127
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
24
Kills
8
8
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
1
1.17
L
Pele
1
5
2
0.4
L
Izanami
Doss-2011
Izanami
2
7
2
0.43
W
2
1
6
5
L
Persephone
aRadioHead
Persephone
0
2
1
0.25
W
4
2
8
4
W
Kumbhakarna
artur111
Kumbhakarna
1
0
11
6.5
W
Chaac
nakeazul
Chaac
2
5
8
1.2
L
Thanatos
strawbuu
Thanatos
2
6
2
0.5
W
Thor
warkdax
Thor
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,617
Damage
24,899
50,190
Taken
46,339
39,673
Mitigated
14,964
3,181
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,999
344
0
360
5,574
1,634
0
1,726
3,721
24,066
0
L
Pele
6,451
1,695
0
1,337
10,980
3,701
0
3,949
6,922
0
18,385
L
Izanami
Doss-2011
Izanami
5,442
3,151
0
704
11,518
4,103
290
3,259
8,046
0
22,316
W
2,196
843
0
318
5,339
2,475
4,224
795
4,544
0
29,598
L
Persephone
aRadioHead
Persephone
1,666
44
0
1,418
7,140
1,684
0
1,740
5,340
19,863
0
W
12,718
710
0
0
7,412
2,797
380
2,103
5,309
26,891
0
W
Kumbhakarna
artur111
Kumbhakarna
3,984
337
0
358
12,736
14,730
0
2,999
9,737
9,457
0
W
Chaac
nakeazul
Chaac
6,229
1,053
0
2,255
15,443
15,567
810
1,132
14,311
0
25,373
L
Thanatos
strawbuu
Thanatos
5,341
1,711
0
1,424
11,127
3,842
0
6,028
5,060
0
8,881
W
Thor
warkdax
Thor
17,490
1,718
0
250
9,260
4,104
2,135
636
8,624
0
46,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,076
Gold Earned
37,975
200
Minions Killed
167
0
Camps Cleared
0
1,159,393
Distance Traveled
1,054,554
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,138
740
45
4
0
218,706
2
L
Pele
7,612
692
32
3
0
231,437
0
L
Izanami
7,718
702
47
4
0
187,940
0
W
Skadi
8,668
788
54
5
0
207,971
0
L
Persephone
7,291
663
34
3
0
200,451
0
W
Janus
8,846
804
38
3
0
244,082
0
W
Kumbhakarna
8,344
759
11
1
0
257,872
0
W
Chaac
8,323
757
35
3
0
209,402
0
L
Thanatos
7,216
656
9
1
0
216,020
2
W
Thor
10,895
990
62
6
0
240,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role