Player Matchup

Atlas
Atlas
OPMovesOnly
Atlas
Level 150
God Stats
2W - 2L
1,608 SR
Queue Stats
119W - 115L
1,509 Elo+
Party 1
Neith
Neith
Paranoid_Skitzo1
Neith
Level 25
God Stats
1W - 5L
1,367 SR
Queue Stats
3W - 8L
1,444 Elo+
Party 1
Surtr
Surtr
Zach21605
Surtr
Level 6
God Stats
4W - 5L
1,680 SR
Queue Stats
30W - 28L
1,397 Elo+
Party 1
Hades
Hades
darknessfang19
Hades
Level 129
God Stats
41W - 38L
1,514 SR
Queue Stats
635W - 665L
1,392 Elo+
Solo
Serqet
Serqet
sonofagodkiller
Serqet
Level 12
God Stats
3W - 6L
1,680 SR
Queue Stats
34W - 33L
1,432 Elo+
Party 1
Team Averages
Level 64
1,570 SR
1,435 Elo+

VS

Team Averages
Level 107
1,474 SR
1,453 Elo+
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CarlHellsing279
Vulcan
Level 125
God Stats
12W - 14L
1,448 SR
Queue Stats
177W - 184L
1,402 Elo+
Party 2
Ares
Ares
Draghoulus
Ares
Level 100
God Stats
14W - 9L
1,603 SR
Queue Stats
131W - 156L
1,399 Elo+
Party 2
Serqet
Serqet
WolfQueen2009
Serqet
Level 63
God Stats
15W - 27L
1,461 SR
Queue Stats
278W - 269L
1,461 Elo+
Solo
Chaac
Chaac
dogman fetch
Chaac
Level 86
God Stats
7W - 3L
1,361 SR
Queue Stats
117W - 118L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
9,078
908
1,794
10,581
7,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 0
7,202
720
0
0
0
Surtr
Zach21605
Surtr
14
0 / 7 / 0
9,050
905
3,528
14,840
11,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 1 / 0
9,598
960
2,577
4,281
1,859
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 2 / 0
9,008
901
694
4,318
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

137

VS

Team 2 Tickets

419

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 0 / 7
10,069
1,007
4,012
1,339
431
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 7
11,685
1,169
6,484
2,449
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
1 / 0 / 10
10,086
1,009
1,533
3,656
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 0 / 6
10,619
1,062
5,920
2,242
1,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 12
10,202
1,020
3,880
3,607
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
12
14
Deaths
0
0
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
7
5.5
W
3
0
7
6.5
W
1
0
10
6
L
0
4
0
0
L
0
0
0
0
W
5
0
6
8
L
Surtr
Zach21605
Surtr
0
7
0
0
L
0
1
0
0
W
1
0
12
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,593
Damage
21,829
34,020
Taken
13,293
23,054
Mitigated
8,790
1,560
Healing
1,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,012
1,112
0
0
1,339
431
0
409
930
19,162
0
W
6,484
4,192
0
445
2,449
1,001
0
764
1,685
47,995
0
W
1,533
264
0
538
3,656
2,384
0
871
2,785
1,999
0
L
1,794
420
454
213
10,581
7,573
0
3,318
6,616
4,030
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,920
1,688
0
0
2,242
1,271
0
1,227
923
0
11,854
L
Surtr
Zach21605
Surtr
3,528
1,540
0
521
14,840
11,493
0
5,527
9,144
172
9,466
L
2,577
1,681
0
289
4,281
1,859
0
1,914
2,121
18,042
0
W
3,880
1,312
80
597
3,607
3,703
0
1,155
2,035
0
15,489
L
694
50
0
83
4,318
2,129
0
1,270
2,916
0
5,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
52,661
78
Minions Killed
206
2
Camps Cleared
5
539,032
Distance Traveled
715,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,069
1,007
36
4
2
94,084
0
W
Vulcan
11,685
1,169
116
12
1
124,338
0
W
Ares
10,086
1,009
1
0
0
178,171
0
L
Atlas
9,078
908
7
1
0
121,837
0
L
Neith
7,202
720
0
0
0
0
0
W
Serqet
10,619
1,062
18
2
1
154,258
0
L
Surtr
9,050
905
7
1
0
102,377
0
L
Hades
9,598
960
56
6
0
175,428
0
W
Chaac
10,202
1,020
35
4
1
164,308
0
L
Serqet
9,008
901
8
1
2
139,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role