Player Matchup

Atlas
Atlas
Belial AGL
Atlas
Level 94
God Stats
3W - 8L
1,121 SR
Queue Stats
174W - 180L
1,303 Elo+
Party 2
Ix Chel
Ix Chel
GUIZIINHUU
Ix Chel
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
218W - 225L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GuaraCamp
Tsukuyomi
Level 158
God Stats
49W - 37L
1,638 SR
Queue Stats
817W - 850L
1,479 Elo+
Solo
Nemesis
Nemesis
LSerpico
Nemesis
Level 147
God Stats
10W - 7L
1,637 SR
Queue Stats
305W - 312L
1,531 Elo+
Party 2
Izanami
Izanami
TitanMRL
Izanami
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,498 Elo+
Solo
Team Averages
Level 120
1,479 SR
1,450 Elo+

VS

Team Averages
Level 76
1,526 SR
1,387 Elo+
Yemoja
Yemoja
BSimend
Yemoja
Level 94
God Stats
10W - 14L
1,569 SR
Queue Stats
343W - 318L
1,479 Elo+
Solo
Lancelot
Lancelot
Kuchara
Lancelot
Level 147
God Stats
0W - 8L
1,459 SR
Queue Stats
194W - 172L
1,554 Elo+
Solo
Freya
Freya
OkamiiBR
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 1
Charybdis
Charybdis
RikuTori
Charybdis
Level 89
God Stats
3W - 4L
1,601 SR
Queue Stats
577W - 539L
1,473 Elo+
Solo
Bellona
Bellona
Tchelo boy3747
Bellona
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 2 / 3
5,735
521
4,854
8,417
6,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
GUIZIINHUU
Ix Chel
13
7 / 0 / 3
7,985
726
6,324
6,027
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
GuaraCamp
Tsukuyomi
10
2 / 2 / 5
6,562
597
3,365
8,450
3,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
LSerpico
Nemesis
11
3 / 1 / 2
7,196
654
8,815
7,155
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
TitanMRL
Izanami
10
0 / 1 / 0
6,406
582
3,877
5,894
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BSimend
Yemoja
8
1 / 1 / 4
5,725
520
2,659
8,289
4,894
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lancelot
Kuchara
Lancelot
10
3 / 2 / 0
6,172
561
5,754
8,701
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
OkamiiBR
Freya
8
0 / 6 / 2
4,843
440
4,022
8,318
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
RikuTori
Charybdis
11
1 / 1 / 1
5,750
523
2,999
7,971
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,662
424
1,905
8,365
4,906
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
5
6
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BSimend
Yemoja
1
1
4
3
W
Atlas
1
2
3
1.25
W
Ix Chel
GUIZIINHUU
Ix Chel
7
0
3
8.5
W
Tsukuyomi
GuaraCamp
Tsukuyomi
2
2
5
2.25
L
Lancelot
Kuchara
Lancelot
3
2
0
1.5
W
Nemesis
LSerpico
Nemesis
3
1
2
4
L
Freya
OkamiiBR
Freya
0
6
2
0.17
L
Charybdis
RikuTori
Charybdis
1
1
1
1.5
L
0
3
0
0
W
Izanami
TitanMRL
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,235
Damage
17,339
35,943
Taken
41,644
17,160
Mitigated
19,234
11,451
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BSimend
Yemoja
2,659
499
1,857
2,099
8,289
4,894
0
1,737
6,552
15,194
0
W
Atlas
4,854
2,254
53
1,261
8,417
6,751
0
1,570
6,725
19,703
0
W
Ix Chel
GUIZIINHUU
Ix Chel
6,324
936
659
2,651
6,027
2,116
146
2,614
3,003
55,956
0
W
Tsukuyomi
GuaraCamp
Tsukuyomi
3,365
658
0
1,770
8,450
3,087
96
472
7,926
0
41,412
L
Lancelot
Kuchara
Lancelot
5,754
1,784
0
500
8,701
3,498
19
1,796
6,905
0
42,168
W
Nemesis
LSerpico
Nemesis
8,815
3,717
0
3,012
7,155
3,120
275
235
6,920
0
50,575
L
Freya
OkamiiBR
Freya
4,022
1,302
0
806
8,318
3,062
0
4,358
3,960
17,627
0
L
Charybdis
RikuTori
Charybdis
2,999
2,126
0
2,532
7,971
2,874
0
2,167
5,804
0
41,422
L
1,905
555
0
624
8,365
4,906
0
1,120
7,245
0
14,896
W
Izanami
TitanMRL
Izanami
3,877
3,119
0
2,045
5,894
2,086
692
1,206
4,688
0
51,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
27,152
366
Minions Killed
217
0
Camps Cleared
0
1,135,348
Distance Traveled
1,124,360
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,725
520
17
2
0
230,425
2
W
Atlas
5,735
521
30
3
0
235,113
0
W
Ix Chel
7,985
726
85
8
0
215,998
0
W
Tsukuyomi
6,562
597
75
7
0
241,752
0
L
Lancelot
6,172
561
69
6
0
271,300
1
W
Nemesis
7,196
654
81
7
0
244,155
0
L
Freya
4,843
440
32
3
0
196,269
1
L
Charybdis
5,750
523
85
8
0
203,808
1
L
Bellona
4,662
424
14
1
0
222,558
0
W
Izanami
6,406
582
95
9
0
198,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role