Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
B00TYLover69
Medusa
Level 12
God Stats
14W - 11L
1,666 SR
Queue Stats
23W - 23L
1,522 Elo+
Party 2
Serqet
Serqet
Eskgetet
Serqet
Level 75
God Stats
5W - 9L
1,292 SR
Queue Stats
44W - 40L
1,613 Elo+
Party 2
Thor
Thor
JoystickLife
Thor
Level 180
God Stats
5W - 4L
1,567 SR
Queue Stats
663W - 597L
1,511 Elo+
Solo
Nemesis
Nemesis
NExtMachina
Nemesis
Level 65
God Stats
9W - 3L
1,742 SR
Queue Stats
27W - 28L
1,574 Elo+
Party 2
Team Averages
Level 80
1,553 SR
1,544 Elo+

VS

Team Averages
Level 91
1,547 SR
1,535 Elo+
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Archer4th
Thor
Level 142
God Stats
1W - 3L
1,477 SR
Queue Stats
141W - 101L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
MildParachute2
Sun Wukong
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 181L
1,522 Elo+
Party 1
Fafnir
Fafnir
kestrel4th
Fafnir
Level 28
God Stats
6W - 4L
1,868 SR
Queue Stats
61W - 36L
1,607 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thickish_bod
Morgan Le Fay
Level 56
God Stats
0W - 1L
1,392 SR
Queue Stats
27W - 31L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 1 / 4
8,115
812
8,230
5,823
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
2 / 1 / 5
7,505
751
5,734
6,095
2,575
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Eskgetet
Serqet
14
2 / 0 / 4
7,871
787
6,281
8,132
9,505
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 2 / 4
7,690
769
5,650
7,253
3,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
NExtMachina
Nemesis
13
2 / 1 / 4
7,592
759
5,594
7,754
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 2 / 1
7,258
726
3,568
7,308
2,742
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
13
1 / 2 / 4
7,007
701
6,888
7,559
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
MildParachute2
Sun Wukong
12
0 / 4 / 5
6,712
671
7,641
11,672
7,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
kestrel4th
Fafnir
13
1 / 2 / 3
7,479
748
4,386
9,472
12,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
thickish_bod
Morgan Le Fay
13
1 / 1 / 2
7,080
708
5,820
3,576
1,435
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
11
Kills
5
5
Deaths
11
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
4
5
L
Cupid
 
Cupid
2
2
1
1.25
L
Thor
1
2
4
1.5
W
Medusa
2
1
5
4.5
W
Serqet
Eskgetet
Serqet
2
0
4
4
W
2
2
4
2
L
Sun Wukong
MildParachute2
Sun Wukong
0
4
5
0.63
W
Nemesis
NExtMachina
Nemesis
2
1
4
4
L
Fafnir
kestrel4th
Fafnir
1
2
3
1.25
L
Morgan Le Fay
thickish_bod
Morgan Le Fay
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
28,303
35,057
Taken
39,587
20,937
Mitigated
27,063
4,801
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,230
91
0
1,710
5,823
2,241
243
1,149
4,674
40,655
0
L
Cupid
 
Cupid
3,568
1,448
434
2,144
7,308
2,742
0
1,472
5,772
0
22,264
L
Thor
6,888
999
0
486
7,559
3,339
0
1,644
5,915
0
22,017
W
Medusa
5,734
2,881
0
1,701
6,095
2,575
822
1,978
4,117
0
20,245
W
Serqet
Eskgetet
Serqet
6,281
1,254
0
1,118
8,132
9,505
0
2,641
5,491
0
18,249
W
5,650
581
0
0
7,253
3,010
717
3,039
4,214
0
21,755
L
Sun Wukong
MildParachute2
Sun Wukong
7,641
934
0
2,741
11,672
7,431
0
1,861
9,709
0
19,270
W
Nemesis
NExtMachina
Nemesis
5,594
1,222
0
272
7,754
3,606
316
1,399
6,355
0
19,726
L
Fafnir
kestrel4th
Fafnir
4,386
916
0
1,413
9,472
12,116
0
2,244
7,228
8,615
0
L
Morgan Le Fay
thickish_bod
Morgan Le Fay
5,820
112
0
66
3,576
1,435
0
1,009
2,567
28,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
35,536
221
Minions Killed
172
0
Camps Cleared
0
1,127,438
Distance Traveled
1,009,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,115
812
84
8
0
238,721
0
L
Cupid
7,258
726
40
4
0
204,369
0
L
Thor
7,007
701
39
4
0
183,437
0
W
Medusa
7,505
751
33
3
0
207,876
0
W
Serqet
7,871
787
25
3
0
235,551
0
W
Thor
7,690
769
41
4
0
210,799
0
L
Sun Wukong
6,712
671
33
3
0
205,271
0
W
Nemesis
7,592
759
38
4
0
234,491
0
L
Fafnir
7,479
748
12
1
0
206,663
0
L
Morgan Le Fay
7,080
708
48
5
0
210,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role