Player Matchup

Medusa
Medusa
DatBoiRysn
Medusa
Level 107
God Stats
1W - 3L
1,183 SR
Queue Stats
63W - 66L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
DontesInferno08
Kumbhakarna
Level 128
God Stats
8W - 7L
1,450 SR
Queue Stats
263W - 171L
1,435 Elo+
Party 1
Chang'e
Chang'e
Ecl1p53
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 136L
1,554 Elo+
Party 1
Nemesis
Nemesis
Festiel
Nemesis
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
334W - 211L
1,437 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ValiantBest427
Cu Chulainn
Level 127
God Stats
12W - 8L
1,130 SR
Queue Stats
217W - 136L
1,455 Elo+
Party 1
Team Averages
Level 133
1,353 SR
1,479 Elo+

VS

Team Averages
Level 147
1,555 SR
1,405 Elo+
Raijin
Raijin
Chasing256
Raijin
Level 157
God Stats
1W - 2L
1,467 SR
Queue Stats
61W - 53L
1,492 Elo+
Solo
Sylvanus
Sylvanus
JamezyTres
Sylvanus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,179 Elo+
Solo
Hou Yi
Hou Yi
TheWaterboy344
Hou Yi
Level 158
God Stats
4W - 3L
1,634 SR
Queue Stats
200W - 233L
1,475 Elo+
Party 2
Serqet
Serqet
WillEYuum
Serqet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 131L
1,472 Elo+
Party 2
Mulan
Mulan
thtboijoe
Mulan
Level 158
God Stats
6W - 2L
1,674 SR
Queue Stats
44W - 60L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DatBoiRysn
Medusa
16
4 / 2 / 6
9,084
826
10,631
12,543
6,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
DontesInferno08
Kumbhakarna
15
4 / 1 / 11
9,544
868
5,121
11,666
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Ecl1p53
Chang'e
16
1 / 0 / 12
8,497
772
14,479
10,737
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Festiel
Nemesis
16
8 / 1 / 10
9,581
871
10,716
10,804
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ValiantBest427
Cu Chulainn
16
5 / 2 / 12
8,976
816
9,415
13,418
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chasing256
Raijin
15
2 / 3 / 1
8,264
751
8,916
8,833
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
JamezyTres
Sylvanus
14
0 / 1 / 4
7,453
678
4,307
7,891
8,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 5 / 2
8,013
728
8,286
13,690
6,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
WillEYuum
Serqet
13
0 / 7 / 2
7,620
693
8,543
14,492
8,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
thtboijoe
Mulan
14
2 / 6 / 3
8,137
740
10,712
19,501
19,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
22
Kills
6
6
Deaths
22
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
Chasing256
Raijin
2
3
1
0.83
W
Medusa
DatBoiRysn
Medusa
4
2
6
3.5
W
Kumbhakarna
DontesInferno08
Kumbhakarna
4
1
11
9.5
W
Chang'e
Ecl1p53
Chang'e
1
0
12
7
W
Nemesis
Festiel
Nemesis
8
1
10
13
L
Sylvanus
JamezyTres
Sylvanus
0
1
4
2
L
2
5
2
0.6
W
Cu Chulainn
ValiantBest427
Cu Chulainn
5
2
12
5.5
L
Serqet
WillEYuum
Serqet
0
7
2
0.14
L
Mulan
thtboijoe
Mulan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,362
Damage
40,764
59,168
Taken
64,407
42,428
Mitigated
46,225
12,173
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Chasing256
Raijin
8,916
387
0
500
8,833
3,867
0
2,872
5,916
29,873
0
W
Medusa
DatBoiRysn
Medusa
10,631
5,772
0
592
12,543
6,100
1,168
2,270
10,261
0
46,876
W
Kumbhakarna
DontesInferno08
Kumbhakarna
5,121
345
0
2,030
11,666
13,799
236
2,181
9,325
11,482
0
W
Chang'e
Ecl1p53
Chang'e
14,479
856
2,061
3,550
10,737
4,738
0
2,643
7,628
44,878
0
W
Nemesis
Festiel
Nemesis
10,716
6,029
0
875
10,804
5,492
0
1,901
8,520
0
29,060
L
Sylvanus
JamezyTres
Sylvanus
4,307
1,982
1,520
1,107
7,891
8,441
167
1,558
6,166
13,532
0
L
8,286
3,563
0
1,283
13,690
6,529
616
4,594
8,778
0
27,971
W
Cu Chulainn
ValiantBest427
Cu Chulainn
9,415
1,930
0
3,065
13,418
12,299
166
3,600
9,345
3,628
22,237
L
Serqet
WillEYuum
Serqet
8,543
1,225
0
0
14,492
8,274
938
3,398
10,847
0
25,064
L
Mulan
thtboijoe
Mulan
10,712
682
0
1,269
19,501
19,114
0
8,207
10,855
0
21,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
39,487
248
Minions Killed
173
0
Camps Cleared
0
1,281,398
Distance Traveled
1,091,198
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,264
751
50
5
0
209,445
1
W
Medusa
9,084
826
79
7
0
246,313
0
W
Kumbhakarna
9,544
868
15
1
0
250,545
0
W
Chang'e
8,497
772
70
6
0
264,215
0
W
Nemesis
9,581
871
39
4
0
275,738
0
L
Sylvanus
7,453
678
15
1
0
191,251
0
L
Hou Yi
8,013
728
45
4
0
241,877
0
W
Cu Chulainn
8,976
816
45
4
0
244,587
0
L
Serqet
7,620
693
38
3
0
222,955
0
L
Mulan
8,137
740
25
2
0
225,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role