Player Matchup

Cernunnos
Cernunnos
Cyniia
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,389 Elo+
Solo
Achilles
Achilles
FOREVERALONE0m0
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,357 Elo+
Solo
Danzaburou
Danzaburou
LuCiDKiLL3rQuEEn
Danzaburou
Level 144
God Stats
2W - 2L
1,534 SR
Queue Stats
330W - 264L
1,525 Elo+
Solo
Ra
Ra
OfficerKrupke00
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 366L
1,444 Elo+
Solo
Fafnir
Fafnir
Renomalandro
Fafnir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 119L
1,430 Elo+
Solo
Team Averages
Level 92
1,507 SR
1,429 Elo+

VS

Team Averages
Level 116
1,529 SR
1,445 Elo+
Xing Tian
Xing Tian
GeeDoubleOkay
Xing Tian
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,481 Elo+
Party 1
Raijin
Raijin
GirthQuake5840
Raijin
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 86L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingBoBo420
Tsukuyomi
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 73L
1,441 Elo+
Party 1
Chang'e
Chang'e
Zach360z
Chang'e
Level 116
God Stats
6W - 1L
1,645 SR
Queue Stats
197W - 216L
1,397 Elo+
Party 1
Fenrir
Fenrir
Zero2478
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cyniia
Cernunnos
10
0 / 3 / 1
5,755
822
5,899
5,612
2,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
12
1 / 4 / 0
6,213
888
4,061
9,313
11,359
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LuCiDKiLL3rQuEEn
Danzaburou
9
0 / 3 / 3
5,487
784
5,678
5,948
2,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 0
7,223
1,032
3,790
7,740
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fafnir
9
2 / 4 / 0
5,937
848
4,804
6,635
5,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GeeDoubleOkay
Xing Tian
13
7 / 1 / 11
8,266
1,181
6,124
9,367
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 0 / 12
7,107
1,015
8,072
6,942
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
KingBoBo420
Tsukuyomi
13
3 / 2 / 11
7,158
1,023
6,525
7,152
3,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Zach360z
Chang'e
12
2 / 1 / 11
7,056
1,008
7,191
8,207
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Zero2478
Fenrir
12
5 / 2 / 9
7,258
1,037
4,868
7,459
7,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
6
Kills
19
19
Deaths
6
4
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cyniia
Cernunnos
0
3
1
0.17
L
Achilles
1
4
0
0.25
W
Xing Tian
GeeDoubleOkay
Xing Tian
7
1
11
12.5
W
2
0
12
8
W
Tsukuyomi
KingBoBo420
Tsukuyomi
3
2
11
4.25
L
Danzaburou
LuCiDKiLL3rQuEEn
Danzaburou
0
3
3
0.5
L
3
5
0
0.6
L
Fafnir
2
4
0
0.5
W
Chang'e
Zach360z
Chang'e
2
1
11
7.5
W
Fenrir
Zero2478
Fenrir
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,232
Damage
32,780
35,248
Taken
39,127
25,096
Mitigated
27,783
6,450
Healing
23,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cyniia
Cernunnos
5,899
867
180
443
5,612
2,270
0
3,492
2,120
0
10,384
L
Achilles
4,061
1,280
88
645
9,313
11,359
0
5,963
3,350
0
9,718
W
Xing Tian
GeeDoubleOkay
Xing Tian
6,124
654
350
1,427
9,367
9,628
0
2,292
7,075
10,181
0
W
8,072
1,582
1,985
1,048
6,942
3,349
531
1,764
5,178
19,947
0
W
Tsukuyomi
KingBoBo420
Tsukuyomi
6,525
2,090
632
985
7,152
3,757
947
2,028
5,124
0
10,594
L
Danzaburou
LuCiDKiLL3rQuEEn
Danzaburou
5,678
1,875
411
1,070
5,948
2,305
0
3,218
2,730
0
11,586
L
3,790
449
1,360
1,787
7,740
3,356
0
5,036
2,704
11,587
0
L
Fafnir
4,804
550
88
378
6,635
5,806
0
3,678
2,957
8,835
0
W
Chang'e
Zach360z
Chang'e
7,191
909
11,133
5,198
8,207
3,590
860
1,525
6,682
15,040
0
W
Fenrir
Zero2478
Fenrir
4,868
1,247
91
1,036
7,459
7,459
292
985
6,474
0
7,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
36,845
64
Minions Killed
77
0
Camps Cleared
0
585,150
Distance Traveled
742,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,755
822
12
2
0
148,353
0
L
Achilles
6,213
888
9
1
0
113,505
0
W
Xing Tian
8,266
1,181
11
2
0
145,652
0
W
Raijin
7,107
1,015
33
5
0
157,129
0
W
Tsukuyomi
7,158
1,023
6
1
0
149,035
0
L
Danzaburou
5,487
784
11
2
0
111,048
0
L
Ra
7,223
1,032
23
3
0
127,562
0
L
Fafnir
5,937
848
9
1
0
84,682
0
W
Chang'e
7,056
1,008
18
3
0
149,511
0
W
Fenrir
7,258
1,037
9
1
0
140,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role