Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Milomaniac72
Ah Muzen Cab
Level 96
God Stats
3W - 0L
1,238 SR
Queue Stats
40W - 44L
1,422 Elo+
Party 2
Achilles
Achilles
Naxic
Achilles
Level 60
God Stats
4W - 1L
1,190 SR
Queue Stats
40W - 44L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
codeman-24
Baron Samedi
Level 122
God Stats
5W - 2L
1,706 SR
Queue Stats
40W - 43L
1,425 Elo+
Party 2
Team Averages
Level 93
1,378 SR
1,423 Elo+

VS

Team Averages
Level 74
1,736 SR
1,789 Elo+
Surtr
Surtr
King_NeymarAbc
Surtr
Level 46
God Stats
1W - 3L
1,846 SR
Queue Stats
22W - 22L
1,671 Elo+
Party 1
Skadi
Skadi
fatboi_388
Skadi
Level 67
God Stats
7W - 3L
1,862 SR
Queue Stats
35W - 39L
1,848 Elo+
Party 1
Thoth
Thoth
isaac86046
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,848 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Milomaniac72
Ah Muzen Cab
14
5 / 0 / 9
10,881
837
11,765
7,667
3,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Naxic
Achilles
13
7 / 0 / 10
11,130
856
9,100
10,789
14,801
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
codeman-24
Baron Samedi
14
7 / 2 / 12
11,287
868
14,341
8,748
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,946
688
5,757
16,865
19,030
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
11
0 / 7 / 1
8,413
647
5,472
11,816
4,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
11
1 / 6 / 1
8,783
676
6,431
10,699
3,917
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
19
Kills
2
2
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Ah Muzen Cab
Milomaniac72
Ah Muzen Cab
5
0
9
9.5
W
Achilles
Naxic
Achilles
7
0
10
12
W
Baron Samedi
codeman-24
Baron Samedi
7
2
12
6.5
L
Skadi
0
7
1
0.07
L
Thoth
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,206
Damage
17,660
27,204
Taken
39,380
22,660
Mitigated
27,684
4,352
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,757
1,032
0
1,040
16,865
19,030
0
7,035
9,830
330
15,025
W
Ah Muzen Cab
Milomaniac72
Ah Muzen Cab
11,765
4,401
0
0
7,667
3,459
2,648
1,781
5,886
0
62,031
W
Achilles
Naxic
Achilles
9,100
1,688
0
66
10,789
14,801
185
2,099
8,690
0
24,259
W
Baron Samedi
codeman-24
Baron Samedi
14,341
734
1,400
2,886
8,748
4,400
528
3,137
5,611
48,579
0
L
Skadi
5,472
2,161
0
165
11,816
4,737
92
4,585
7,231
0
27,035
L
Thoth
6,431
215
0
500
10,699
3,917
126
2,979
7,720
39,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
26,142
177
Minions Killed
126
0
Camps Cleared
0
768,697
Distance Traveled
626,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,946
688
17
1
0
206,064
0
W
Ah Muzen Cab
10,881
837
110
8
0
269,357
0
W
Achilles
11,130
856
15
1
0
276,937
0
W
Baron Samedi
11,287
868
52
4
0
222,403
0
L
Skadi
8,413
647
44
3
0
213,108
0
L
Thoth
8,783
676
65
5
0
207,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role