Player Matchup

Ah Puch
Ah Puch
Aether_Darkseid
Ah Puch
Level 89
God Stats
2W - 0L
1,459 SR
Queue Stats
2W - 1L
1,710 Elo+
Party 1
Danzaburou
Danzaburou
Aether_Specter
Danzaburou
Level 69
God Stats
17W - 9L
1,654 SR
Queue Stats
32W - 26L
1,461 Elo+
Party 1
Ymir
Ymir
JaxTeller32
Ymir
Level 72
God Stats
1W - 1L
1,364 SR
Queue Stats
279W - 107L
1,669 Elo+
Party 2
Izanami
Izanami
Mxrliz-
Izanami
Level 63
God Stats
437W - 469L
1,524 SR
Queue Stats
532W - 549L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
coffeeonecream
Cu Chulainn
Level 120
God Stats
2W - 0L
1,869 SR
Queue Stats
213W - 64L
1,672 Elo+
Party 2
Team Averages
Level 83
1,574 SR
1,589 Elo+

VS

Team Averages
Level 72
1,491 SR
1,390 Elo+
Kukulkan
Kukulkan
Duke 699
Kukulkan
Level 55
God Stats
0W - 2L
1,265 SR
Queue Stats
17W - 14L
1,416 Elo+
Solo
Horus
Horus
GROGMUSH
Horus
Level 60
God Stats
2W - 3L
1,552 SR
Queue Stats
284W - 293L
1,441 Elo+
Solo
Amaterasu
Amaterasu
MavisAndZeref
Amaterasu
Level 67
God Stats
0W - 1L
1,670 SR
Queue Stats
3W - 3L
1,237 Elo+
Solo
Skadi
Skadi
Warblade1291
Skadi
Level 108
God Stats
78W - 83L
1,467 SR
Queue Stats
1,262W - 1,338L
1,447 Elo+
Solo
Hou Yi
Hou Yi
momomocow
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 83L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 14
10,552
1,055
17,348
7,006
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Aether_Specter
Danzaburou
17
14 / 0 / 10
12,475
1,248
26,772
8,657
4,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 21
10,817
1,082
7,030
14,042
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Izanami
Mxrliz-
Izanami
16
0 / 0 / 16
9,883
988
10,429
7,218
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
coffeeonecream
Cu Chulainn
17
5 / 0 / 19
11,339
1,134
22,183
15,716
19,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Team 1 Tickets

293

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duke 699
Kukulkan
14
0 / 5 / 1
9,130
913
18,077
13,655
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
GROGMUSH
Horus
14
0 / 7 / 1
9,708
971
4,358
28,983
23,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
MavisAndZeref
Amaterasu
15
1 / 2 / 0
9,497
950
8,465
20,623
25,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 10 / 1
9,141
914
9,746
19,493
9,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
momomocow
Hou Yi
14
0 / 0 / 0
8,985
899
4,805
5,638
2,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
4
24
Kills
1
1
Deaths
24
80
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
W
Danzaburou
Aether_Specter
Danzaburou
14
0
10
19
L
Kukulkan
Duke 699
Kukulkan
0
5
1
0.1
L
Horus
GROGMUSH
Horus
0
7
1
0.07
W
0
1
21
10.5
L
Amaterasu
MavisAndZeref
Amaterasu
1
2
0
0.5
W
Izanami
Mxrliz-
Izanami
0
0
16
8
L
0
10
1
0.05
W
Cu Chulainn
coffeeonecream
Cu Chulainn
5
0
19
14.5
L
Hou Yi
momomocow
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,762
Damage
45,451
52,639
Taken
88,392
48,566
Mitigated
68,040
10,556
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,348
753
0
1,262
7,006
3,421
0
3,301
3,705
30,622
0
W
Danzaburou
Aether_Specter
Danzaburou
26,772
16,564
0
1,020
8,657
4,644
0
2,867
5,586
0
50,832
L
Kukulkan
Duke 699
Kukulkan
18,077
1,837
0
295
13,655
7,147
0
2,721
10,934
37,321
0
L
Horus
GROGMUSH
Horus
4,358
2,154
1,741
5,492
28,983
23,088
0
8,734
20,249
0
10,854
W
7,030
948
0
1,075
14,042
17,527
0
4,087
8,898
19,091
0
L
Amaterasu
MavisAndZeref
Amaterasu
8,465
2,988
0
2,368
20,623
25,863
0
6,481
14,142
0
23,463
W
Izanami
Mxrliz-
Izanami
10,429
6,879
0
1,978
7,218
3,415
0
3,191
3,944
0
24,379
L
9,746
4,292
85
1,237
19,493
9,251
0
4,783
14,710
0
34,585
W
Cu Chulainn
coffeeonecream
Cu Chulainn
22,183
3,586
0
5,221
15,716
19,559
0
4,631
10,571
0
40,901
L
Hou Yi
momomocow
Hou Yi
4,805
1,771
0
0
5,638
2,691
0
1,659
3,979
0
18,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,066
Gold Earned
46,461
187
Minions Killed
169
10
Camps Cleared
5
962,142
Distance Traveled
889,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,552
1,055
43
4
0
186,177
0
W
Danzaburou
12,475
1,248
53
5
6
193,507
0
L
Kukulkan
9,130
913
51
5
3
181,552
0
L
Horus
9,708
971
11
1
0
198,417
0
W
Ymir
10,817
1,082
20
2
2
175,832
0
L
Amaterasu
9,497
950
22
2
2
189,872
0
W
Izanami
9,883
988
45
5
2
193,057
0
L
Skadi
9,141
914
56
6
0
159,717
0
W
Cu Chulainn
11,339
1,134
26
3
0
213,569
0
L
Hou Yi
8,985
899
29
3
0
159,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role