Player Matchup

Ullr
Ullr
ARES kobrakill
Ullr
Level 87
God Stats
0W - 2L
1,298 SR
Queue Stats
53W - 79L
1,412 Elo+
Solo
Anhur
Anhur
Jonnaz_A_P
Anhur
Level 107
God Stats
0W - 5L
1,332 SR
Queue Stats
172W - 181L
1,482 Elo+
Solo
Yemoja
Yemoja
MrMadCuz
Yemoja
Level 145
God Stats
0W - 2L
1,295 SR
Queue Stats
434W - 419L
1,473 Elo+
Solo
Baba Yaga
Baba Yaga
Shan-Hndrxx
Baba Yaga
Level 109
God Stats
1W - 2L
1,476 SR
Queue Stats
26W - 29L
1,440 Elo+
Solo
Chaac
Chaac
XTitanX DragoNz
Chaac
Level 147
God Stats
9W - 5L
1,873 SR
Queue Stats
390W - 399L
1,558 Elo+
Solo
Team Averages
Level 119
1,455 SR
1,473 Elo+

VS

Team Averages
Level 94
1,469 SR
1,495 Elo+
Jing Wei
Jing Wei
Foreign Seven
Jing Wei
Level 85
God Stats
4W - 6L
1,418 SR
Queue Stats
237W - 252L
1,448 Elo+
Party 1
Thanatos
Thanatos
MNT DEW 98
Thanatos
Level 124
God Stats
6W - 4L
1,527 SR
Queue Stats
566W - 536L
1,465 Elo+
Party 1
Yemoja
Yemoja
The Holy Xbox
Yemoja
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,553 Elo+
Solo
Vamana
Vamana
Trevorg16
Vamana
Level 49
God Stats
2W - 2L
1,400 SR
Queue Stats
27W - 24L
1,520 Elo+
Party 1
Chiron
Chiron
TzBIRD
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
7,974
570
4,972
14,779
4,657
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
14
1 / 6 / 8
8,142
582
5,747
14,153
5,120
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
MrMadCuz
Yemoja
17
2 / 3 / 10
9,259
661
8,165
13,387
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Shan-Hndrxx
Baba Yaga
20
10 / 1 / 4
11,565
826
28,261
10,131
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 4
7,154
511
1,707
459
541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Foreign Seven
Jing Wei
15
0 / 4 / 10
9,479
677
4,088
11,557
5,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
MNT DEW 98
Thanatos
17
4 / 3 / 5
10,606
758
17,986
13,987
7,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 10
10,089
721
2,485
14,474
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Trevorg16
Vamana
16
5 / 3 / 7
10,080
720
16,312
19,157
23,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
TzBIRD
Chiron
18
6 / 3 / 6
11,094
792
10,029
12,478
6,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
14
Kills
15
15
Deaths
15
29
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Jing Wei
Foreign Seven
Jing Wei
0
4
10
1.25
L
Anhur
1
6
8
0.83
W
Thanatos
MNT DEW 98
Thanatos
4
3
5
2.17
L
Yemoja
MrMadCuz
Yemoja
2
3
10
2.33
L
Baba Yaga
Shan-Hndrxx
Baba Yaga
10
1
4
12
W
0
2
10
2.5
W
Vamana
Trevorg16
Vamana
5
3
7
2.83
W
Chiron
TzBIRD
Chiron
6
3
6
3
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,852
Damage
50,900
52,909
Taken
71,653
26,478
Mitigated
57,230
18,326
Healing
33,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,972
1,490
568
1,608
14,779
4,657
0
1,123
13,304
0
12,157
W
Jing Wei
Foreign Seven
Jing Wei
4,088
3,226
1,864
1,095
11,557
5,439
1,703
5,878
5,679
0
13,226
L
Anhur
5,747
2,896
433
1,023
14,153
5,120
0
460
13,453
0
17,016
W
Thanatos
MNT DEW 98
Thanatos
17,986
3,951
933
7,088
13,987
7,055
995
7,041
6,946
0
31,968
L
Yemoja
MrMadCuz
Yemoja
8,165
1,272
7,432
2,334
13,387
10,844
0
241
12,794
14,519
0
L
Baba Yaga
Shan-Hndrxx
Baba Yaga
28,261
987
865
3,917
10,131
5,316
0
637
9,136
53,940
0
W
2,485
290
11,764
4,099
14,474
15,155
813
6,785
7,689
9,500
0
W
Vamana
Trevorg16
Vamana
16,312
5,970
902
1,994
19,157
23,381
351
7,404
11,753
0
24,926
W
Chiron
TzBIRD
Chiron
10,029
2,634
2,026
2,013
12,478
6,200
3,282
9,318
3,160
0
31,992
L
1,707
132
0
146
459
541
0
24
435
0
2,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
51,348
95
Minions Killed
131
0
Camps Cleared
0
884,028
Distance Traveled
1,259,082
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,974
570
21
2
0
207,636
0
W
Jing Wei
9,479
677
19
1
0
248,205
0
L
Anhur
8,142
582
20
1
0
165,299
0
W
Thanatos
10,606
758
30
2
0
296,816
0
L
Yemoja
9,259
661
2
0
0
221,119
2
L
Baba Yaga
11,565
826
49
4
0
253,433
0
W
Yemoja
10,089
721
14
1
0
215,678
0
W
Vamana
10,080
720
18
1
0
252,696
0
W
Chiron
11,094
792
50
4
0
245,687
0
L
Chaac
7,154
511
3
0
0
36,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role