Player Matchup

Baba Yaga
Baba Yaga
AstaTheScourge
Baba Yaga
Level 121
God Stats
8W - 7L
1,581 SR
Queue Stats
160W - 138L
1,524 Elo+
Party 3
Hades
Hades
Bahamie
Hades
Level 178
God Stats
12W - 9L
1,621 SR
Queue Stats
563W - 548L
1,514 Elo+
Solo
Danzaburou
Danzaburou
BobbyBo23
Danzaburou
Level 123
God Stats
11W - 8L
1,676 SR
Queue Stats
653W - 556L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bresl1n
Ah Muzen Cab
Level 160
God Stats
7W - 2L
1,721 SR
Queue Stats
181W - 174L
1,490 Elo+
Party 3
Terra
Terra
Glosky
Terra
Level 113
God Stats
2W - 2L
1,713 SR
Queue Stats
147W - 151L
1,484 Elo+
Party 1
Team Averages
Level 139
1,663 SR
1,502 Elo+

VS

Team Averages
Level 140
1,479 SR
1,413 Elo+
Artemis
Artemis
Animegeek02
Artemis
Level 126
God Stats
0W - 2L
1,407 SR
Queue Stats
2W - 12L
1,144 Elo+
Party 2
Danzaburou
Danzaburou
Blades252
Danzaburou
Level 158
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 8L
1,303 Elo+
Party 2
Sylvanus
Sylvanus
LittleMulan
Sylvanus
Level 158
God Stats
2W - 2L
1,643 SR
Queue Stats
63W - 72L
1,538 Elo+
Solo
Skadi
Skadi
PlrBearKnght
Skadi
Level 128
God Stats
3W - 2L
1,697 SR
Queue Stats
277W - 257L
1,578 Elo+
Solo
Janus
Janus
export_elite
Janus
Level 129
God Stats
2W - 3L
1,181 SR
Queue Stats
188W - 184L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AstaTheScourge
Baba Yaga
19
5 / 1 / 10
10,691
764
14,241
8,373
6,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Bahamie
Hades
15
2 / 3 / 7
9,561
683
8,868
15,902
12,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
BobbyBo23
Danzaburou
20
10 / 3 / 8
12,852
918
20,530
13,058
8,355
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Bresl1n
Ah Muzen Cab
18
3 / 4 / 11
10,393
742
12,041
13,328
8,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Glosky
Terra
17
1 / 5 / 17
10,781
770
10,872
20,174
31,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Animegeek02
Artemis
17
4 / 5 / 12
10,679
763
15,273
12,673
6,418
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Blades252
Danzaburou
17
3 / 6 / 10
10,560
754
10,239
15,585
7,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LittleMulan
Sylvanus
17
0 / 2 / 12
10,611
758
5,454
18,470
25,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 5 / 3
9,864
705
11,569
15,368
8,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 4
10,182
727
14,468
10,157
6,053
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
56
21
Kills
15
16
Deaths
21
53
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artemis
Animegeek02
Artemis
4
5
12
2
W
Baba Yaga
AstaTheScourge
Baba Yaga
5
1
10
10
W
Hades
Bahamie
Hades
2
3
7
1.83
L
Danzaburou
Blades252
Danzaburou
3
6
10
1.33
W
Danzaburou
BobbyBo23
Danzaburou
10
3
8
4.67
W
Ah Muzen Cab
Bresl1n
Ah Muzen Cab
3
4
11
2.13
W
Terra
Glosky
Terra
1
5
17
1.9
L
Sylvanus
LittleMulan
Sylvanus
0
2
12
3
L
4
5
3
1.1
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,552
Damage
57,003
70,835
Taken
72,253
67,089
Mitigated
54,737
26,836
Healing
28,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Animegeek02
Artemis
15,273
8,005
1,538
939
12,673
6,418
1,825
7,254
5,419
0
27,956
W
Baba Yaga
AstaTheScourge
Baba Yaga
14,241
0
1,102
2,249
8,373
6,412
1,250
1,688
6,685
34,183
0
W
Hades
Bahamie
Hades
8,868
243
479
5,741
15,902
12,064
240
5,042
10,860
14,970
0
L
Danzaburou
Blades252
Danzaburou
10,239
3,816
1,027
2,563
15,585
7,956
1,655
7,718
7,867
0
24,042
W
Danzaburou
BobbyBo23
Danzaburou
20,530
8,516
1,146
3,281
13,058
8,355
4,258
3,866
9,192
0
47,061
W
Ah Muzen Cab
Bresl1n
Ah Muzen Cab
12,041
3,150
994
1,832
13,328
8,711
2,658
4,517
8,811
0
25,882
W
Terra
Glosky
Terra
10,872
716
5,498
4,514
20,174
31,547
526
4,809
15,365
15,940
0
L
Sylvanus
LittleMulan
Sylvanus
5,454
900
11,296
7,653
18,470
25,847
373
7,573
10,897
7,908
0
L
11,569
5,687
749
979
15,368
8,463
643
6,853
8,515
0
27,872
L
14,468
441
1,191
735
10,157
6,053
435
4,583
5,574
33,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
51,896
184
Minions Killed
178
0
Camps Cleared
0
1,220,393
Distance Traveled
1,156,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,679
763
33
2
0
209,033
0
W
Baba Yaga
10,691
764
37
3
0
296,725
0
W
Hades
9,561
683
22
2
0
195,498
0
L
Danzaburou
10,560
754
38
3
0
242,074
0
W
Danzaburou
12,852
918
73
5
0
216,574
0
W
Ah Muzen Cab
10,393
742
33
2
0
257,182
0
W
Terra
10,781
770
19
1
0
254,414
0
L
Sylvanus
10,611
758
19
1
0
244,208
0
L
Skadi
9,864
705
45
3
0
242,121
0
L
Janus
10,182
727
43
3
0
219,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role