Player Matchup

Izanami
Izanami
Cowv1n
Izanami
Level 64
God Stats
24W - 13L
1,790 SR
Queue Stats
56W - 43L
1,493 Elo+
Solo
Thanatos
Thanatos
Poohead
Thanatos
Level 89
God Stats
13W - 7L
1,747 SR
Queue Stats
39W - 19L
1,731 Elo+
Solo
Ganesha
Ganesha
Sweepy
Ganesha
Level 45
God Stats
8W - 6L
1,561 SR
Queue Stats
10W - 10L
1,462 Elo+
Party 1
Discordia
Discordia
UnsuableRigider
Discordia
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
174W - 144L
1,912 Elo+
Solo
Vamana
Vamana
its JMise
Vamana
Level 106
God Stats
3W - 2L
1,685 SR
Queue Stats
194W - 191L
1,477 Elo+
Party 1
Team Averages
Level 89
1,657 SR
1,615 Elo+

VS

Team Averages
Level 106
1,606 SR
1,494 Elo+
Fenrir
Fenrir
ColdIce1
Fenrir
Level 100
God Stats
0W - 1L
1,269 SR
Queue Stats
116W - 104L
1,593 Elo+
Solo
Danzaburou
Danzaburou
Tarquinius
Danzaburou
Level 69
God Stats
8W - 9L
1,620 SR
Queue Stats
199W - 166L
1,460 Elo+
Party 2
Achilles
Achilles
halenok
Achilles
Level 146
God Stats
1W - 1L
1,713 SR
Queue Stats
28W - 39L
1,480 Elo+
Solo
Cerberus
Cerberus
johnhoff
Cerberus
Level 97
God Stats
5W - 4L
1,747 SR
Queue Stats
280W - 241L
1,442 Elo+
Party 2
Merlin
Merlin
patico-polar4
Merlin
Level 117
God Stats
12W - 10L
1,683 SR
Queue Stats
538W - 538L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cowv1n
Izanami
12
0 / 2 / 9
6,903
1,151
6,660
7,159
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Poohead
Thanatos
13
11 / 2 / 1
9,051
1,509
11,889
5,456
2,107
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Sweepy
Ganesha
13
0 / 3 / 11
7,705
1,284
4,572
8,507
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
UnsuableRigider
Discordia
13
3 / 0 / 11
7,887
1,315
9,484
2,732
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
its JMise
Vamana
12
1 / 2 / 8
7,190
1,198
8,679
8,279
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

341

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ColdIce1
Fenrir
11
3 / 9 / 3
7,062
1,177
10,316
14,502
6,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Tarquinius
Danzaburou
12
0 / 2 / 6
6,854
1,142
6,985
9,524
3,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
halenok
Achilles
11
0 / 0 / 0
5,792
965
0
0
0
Cerberus
johnhoff
Cerberus
13
5 / 2 / 3
9,009
1,502
5,238
13,491
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 6
7,264
1,211
6,769
7,336
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
15
Kills
9
9
Deaths
15
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ColdIce1
Fenrir
3
9
3
0.5
W
Izanami
Cowv1n
Izanami
0
2
9
2.25
W
Thanatos
Poohead
Thanatos
11
2
1
5.75
W
Ganesha
Sweepy
Ganesha
0
3
11
1.83
L
Danzaburou
Tarquinius
Danzaburou
0
2
6
1.5
W
Discordia
UnsuableRigider
Discordia
3
0
11
8.5
L
Achilles
halenok
Achilles
0
0
0
0
W
Vamana
its JMise
Vamana
1
2
8
2.5
L
Cerberus
johnhoff
Cerberus
5
2
3
3.25
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,284
Damage
29,308
32,133
Taken
44,853
19,959
Mitigated
23,877
5,843
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ColdIce1
Fenrir
10,316
3,238
0
748
14,502
6,078
0
3,193
11,177
0
12,700
W
Izanami
Cowv1n
Izanami
6,660
5,053
0
1,204
7,159
2,481
0
3,555
3,441
0
22,203
W
Thanatos
Poohead
Thanatos
11,889
2,756
0
3,664
5,456
2,107
0
2,680
2,776
0
15,857
W
Ganesha
Sweepy
Ganesha
4,572
399
0
386
8,507
8,233
0
2,667
5,711
17,550
0
L
Danzaburou
Tarquinius
Danzaburou
6,985
4,563
0
1,051
9,524
3,321
0
2,806
6,633
0
18,243
W
Discordia
UnsuableRigider
Discordia
9,484
1,186
0
0
2,732
974
0
1,133
1,558
16,723
0
L
Achilles
halenok
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
its JMise
Vamana
8,679
3,743
0
589
8,279
6,164
0
1,830
6,181
0
15,209
L
Cerberus
johnhoff
Cerberus
5,238
380
0
3,658
13,491
11,561
0
5,602
7,680
10,760
142
L
6,769
567
225
2,037
7,336
2,917
0
2,455
4,624
31,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
35,981
113
Minions Killed
105
8
Camps Cleared
3
606,761
Distance Traveled
461,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,062
1,177
7
1
0
120,606
0
W
Izanami
6,903
1,151
46
8
1
109,851
0
W
Thanatos
9,051
1,509
16
3
1
136,692
0
W
Ganesha
7,705
1,284
12
2
0
112,745
0
L
Danzaburou
6,854
1,142
23
4
1
115,598
0
W
Discordia
7,887
1,315
19
3
3
121,491
0
L
Achilles
5,792
965
0
0
0
1,610
0
W
Vamana
7,190
1,198
20
3
3
125,982
0
L
Cerberus
9,009
1,502
19
3
1
122,685
0
L
Merlin
7,264
1,211
56
9
1
101,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role