Player Matchup

Ix Chel
Ix Chel
Platinum V
 
Ix Chel
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum II
Cezinhaa
Horus
Platinum II
Level 157
God Stats
0W - 4L
1,178 SR
Queue Stats
6W - 14L
1,840 MMR
Party 2
Loki
Loki
Platinum III
FeehAvelar
Loki
Platinum III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 90L
1,706 MMR
Party 2
Aphrodite
Aphrodite
Platinum V
RenÄshbell
Aphrodite
Platinum V
Level 146
God Stats
3W - 3L
1,590 SR
Queue Stats
65W - 62L
1,878 MMR
Solo
Jing Wei
Jing Wei
Platinum II
abel99
Jing Wei
Platinum II
Level 89
God Stats
6W - 4L
1,460 SR
Queue Stats
332W - 329L
1,882 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,445 SR
1,761 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,691 SR
1,802 MMR
Chiron
Chiron
Platinum II
Negasubzero
Chiron
Platinum II
Level 159
God Stats
4W - 2L
1,566 SR
Queue Stats
200W - 222L
1,833 MMR
Solo
Scylla
Scylla
Platinum V
Rick0ff
Scylla
Platinum V
Level 106
God Stats
4W - 1L
1,733 SR
Queue Stats
33W - 24L
1,833 MMR
Party 1
Susano
Susano
Platinum I
SaltzamX
Susano
Platinum I
Level 156
God Stats
12W - 5L
1,723 SR
Queue Stats
40W - 44L
1,847 MMR
Solo
Rama
Rama
Gold I
Viggiano
Rama
Gold I
Level 88
God Stats
4W - 1L
1,731 SR
Queue Stats
28W - 21L
1,831 MMR
Party 1
Bacchus
Bacchus
Gold I
felimb
Bacchus
Gold I
Level 108
God Stats
1W - 1L
1,702 SR
Queue Stats
537W - 538L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 3 / 1
5,630
563
2,897
5,466
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Cezinhaa
Horus
8
1 / 4 / 2
5,188
519
3,487
7,733
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 7 / 0
5,828
583
5,885
12,011
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
RenÄshbell
Aphrodite
9
0 / 3 / 1
5,454
545
2,303
7,039
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
abel99
Jing Wei
9
1 / 4 / 2
5,608
561
6,350
8,827
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SerqetVamanaNe Zha

VS

Bans
Ao KuangThorHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 1 / 2
6,226
623
6,467
7,905
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Rick0ff
Scylla
12
6 / 1 / 6
6,994
699
7,154
4,549
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
SaltzamX
Susano
12
6 / 0 / 7
7,269
727
5,585
7,619
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
11
6 / 2 / 6
7,060
706
6,626
7,599
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
felimb
Bacchus
10
2 / 1 / 9
5,973
597
4,631
7,212
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
21
21
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
1
0.17
L
Horus
Cezinhaa
Horus
1
4
2
0.5
L
3
7
0
0.43
W
Chiron
1
1
2
2
L
Aphrodite
RenÄshbell
Aphrodite
0
3
1
0.17
W
Scylla
Rick0ff
Scylla
6
1
6
9
W
Susano
SaltzamX
Susano
6
0
7
9.5
W
Rama
6
2
6
4.5
L
Jing Wei
abel99
Jing Wei
1
4
2
0.5
W
Bacchus
felimb
Bacchus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
30,463
41,076
Taken
34,884
17,325
Mitigated
16,609
11,790
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,897
615
101
730
5,466
1,488
0
3,604
1,624
39,380
0
L
Horus
Cezinhaa
Horus
3,487
2,028
177
1,705
7,733
6,579
0
1,378
6,319
0
14,293
L
5,885
1,390
0
3,021
12,011
3,861
0
2,424
9,443
0
30,403
W
Chiron
6,467
2,713
0
4,171
7,905
2,490
116
2,158
5,747
0
49,755
L
Aphrodite
RenÄshbell
Aphrodite
2,303
247
228
3,680
7,039
2,109
0
152
6,887
36,658
0
W
Scylla
Rick0ff
Scylla
7,154
957
0
750
4,549
1,488
0
2,285
2,264
50,077
0
W
Susano
SaltzamX
Susano
5,585
1,636
0
2,940
7,619
3,018
0
495
7,124
0
43,282
W
Rama
6,626
4,892
0
2,304
7,599
2,729
750
0
7,599
0
48,504
L
Jing Wei
abel99
Jing Wei
6,350
4,895
0
2,148
8,827
3,288
0
3,783
5,018
0
35,281
W
Bacchus
felimb
Bacchus
4,631
1,346
0
2,342
7,212
6,884
0
262
6,950
16,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
33,522
277
Minions Killed
336
0
Camps Cleared
0
1,030,500
Distance Traveled
1,065,040
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,630
563
76
8
0
209,485
2
L
Horus
5,188
519
21
2
0
202,668
0
L
Loki
5,828
583
49
5
0
211,016
0
W
Chiron
6,226
623
72
7
0
200,386
6
L
Aphrodite
5,454
545
71
7
0
207,322
4
W
Scylla
6,994
699
93
9
0
210,497
1
W
Susano
7,269
727
74
7
0
246,676
0
W
Rama
7,060
706
86
9
0
184,811
2
L
Jing Wei
5,608
561
60
6
0
200,009
1
W
Bacchus
5,973
597
11
1
0
222,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role