Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Rigged_Explosion
Ix Chel
Level 149
God Stats
1W - 1L
1,308 SR
Queue Stats
130W - 121L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
Soul-Conqueror96
Sylvanus
Level 122
God Stats
11W - 11L
1,485 SR
Queue Stats
277W - 280L
1,478 Elo+
Party 3
Heimdallr
Heimdallr
Soul-Smoker369
Heimdallr
Level 104
God Stats
2W - 2L
1,295 SR
Queue Stats
271W - 281L
1,483 Elo+
Party 3
Shiva
Shiva
Toonamivibes
Shiva
Level 149
God Stats
0W - 1L
1,805 SR
Queue Stats
229W - 204L
1,473 Elo+
Solo
Team Averages
Level 136
1,479 SR
1,476 Elo+

VS

Team Averages
Level 79
1,545 SR
1,568 Elo+
Medusa
Medusa
Agony of the BR
Medusa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Camazotz
Camazotz
BL8NK1
Camazotz
Level 58
God Stats
4W - 2L
1,721 SR
Queue Stats
370W - 387L
1,384 Elo+
Solo
Horus
Horus
D_Youngz773
Horus
Level 60
God Stats
22W - 15L
1,632 SR
Queue Stats
60W - 75L
1,511 Elo+
Solo
Ah Puch
Ah Puch
JMPrunner93
Ah Puch
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,708 Elo+
Party 1
Osiris
Osiris
Z_Enthusiast370
Osiris
Level 85
God Stats
5W - 3L
1,370 SR
Queue Stats
352W - 343L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 3 / 1
4,618
513
1,980
7,680
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 2 / 0
5,254
584
5,686
6,618
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,346
483
2,056
8,034
4,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Soul-Smoker369
Heimdallr
6
0 / 3 / 0
4,113
457
3,581
6,259
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 0
5,475
608
4,366
7,278
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 0
6,414
713
7,549
4,847
1,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
BL8NK1
Camazotz
9
2 / 1 / 1
5,468
608
4,284
7,900
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 7
6,152
684
3,524
8,391
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
JMPrunner93
Ah Puch
10
1 / 2 / 2
5,788
643
4,854
5,204
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 2 / 0
6,106
678
3,177
7,860
4,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
13
13
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
7
0
0
7
W
Camazotz
BL8NK1
Camazotz
2
1
1
2.5
W
0
0
7
3.5
W
Ah Puch
JMPrunner93
Ah Puch
1
2
2
1
L
2
2
0
1
L
0
3
0
0
L
Heimdallr
Soul-Smoker369
Heimdallr
0
3
0
0
L
2
2
0
1
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,669
Damage
23,388
35,869
Taken
34,202
15,604
Mitigated
17,099
8,511
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,980
322
0
507
7,680
2,673
0
1,435
6,245
0
21,811
W
7,549
3,601
0
2,510
4,847
1,643
3,067
995
3,852
0
40,969
W
Camazotz
BL8NK1
Camazotz
4,284
952
0
3,629
7,900
2,455
343
2,285
5,579
0
24,486
W
3,524
1,791
728
4,446
8,391
6,356
342
1,061
7,330
0
19,091
W
Ah Puch
JMPrunner93
Ah Puch
4,854
0
0
2,121
5,204
1,707
240
3,401
1,803
34,413
0
L
5,686
421
0
880
6,618
2,312
0
3,419
3,199
33,891
0
L
2,056
351
1,189
2,262
8,034
4,463
0
0
8,034
13,893
0
L
Heimdallr
Soul-Smoker369
Heimdallr
3,581
1,512
0
1,259
6,259
2,331
0
0
6,259
0
20,294
L
4,366
940
0
2,414
7,278
3,825
0
0
7,278
0
32,979
W
3,177
1,517
0
1,832
7,860
4,938
0
0
7,294
0
34,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,806
Gold Earned
29,928
185
Minions Killed
255
0
Camps Cleared
0
882,905
Distance Traveled
975,043
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,618
513
35
4
0
221,921
0
W
Medusa
6,414
713
77
9
0
187,079
0
W
Camazotz
5,468
608
35
4
0
201,767
0
W
Horus
6,152
684
19
2
0
202,570
0
W
Ah Puch
5,788
643
64
7
0
182,764
4
L
Ix Chel
5,254
584
53
6
0
199,617
0
L
Sylvanus
4,346
483
23
3
0
131,371
2
L
Heimdallr
4,113
457
26
3
0
148,970
2
L
Shiva
5,475
608
48
5
0
181,026
2
W
Osiris
6,106
678
60
7
0
200,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role